okr said:
Yes to the 1st part (always online, don't care about it), the 2nd part (affected by other players) is news to me. |
Well I think that was EAs excuse so they could shoehorn in an always on online system.
I can't remember the specifics but it may not be a huge deal... It could just be that the citizens of other people's cities come and work in yours and vice-versa, kinda like they do in SC4 if you build two of your own cities next to each other. If it actually affects anything in your own city though then that alone would be a dealbreaker for me (for example maybe you don't have a choice which cities you get connected to, what if you end up saddled with a city that doesn't match your needs: ie taking too many jobs from your own people, or maybe city connections like roads are partially controlled by others (if they destroy their road connection, does it dissapear on your map too?)) The always on online is already a big turn off to me buying the game even if the "new social aspects" don't affect the 1-player experience.