Quantcast
This rampant Wii U hate does not seem logical

Forums - Nintendo Discussion - This rampant Wii U hate does not seem logical

Squilliam said:

What is the point in freeing up the TV when you're in the same room as the TV? Most households by the time this becomes relevant will be able to free the TV regardless by streaming TV to their tablet or laptop. The PS VIta can do this too and that is a really popular and successful platform, it can even free up the TV and you don't even have to be in the same room.

Asymmetrical gameplay has not been proved to be enticing. You can't count these until they are hatched.

I just wanted to say that I personally believe that Asymmetrical gameplay is extremely enticing. Not only can it allow people of different skill levels to play the same game but it can simultaneously satisfy people with different tastes (ZombiU's vs multiplayer is essential RTS vs FPS). I dont think this concept has been fully realized yet (although ZombiU and Rayman Legend's multiplayer does look nice) but it has heaps of potential in my opinion

These things are just additions to the core of a console so not needing to play gamepad only wont negatively affect your experience with the console. Its just something extra for those who can use it. At its essence a console's quality depends on the games. Everything else is just a bonus



Around the Network
archbrix said:
Squilliam said:


What is the point in freeing up the TV when you're in the same room as the TV? Most households by the time this becomes relevant will be able to free the TV regardless by streaming TV to their tablet or laptop. The PS VIta can do this too and that is a really popular and successful platform, it can even free up the TV and you don't even have to be in the same room.

Asymmetrical gameplay has not been proved to be enticing. You can't count these until they are hatched.

Do you realize that you answered your own question?  Plenty of people are on other devices while the TV is on for others.  My girlfriend is constantly doing things on her phone, tablet, or playing my 3DS while the TV is on a show.  Even my mom often plays her DS while watching programs in the background.  The WiiU will give people the ability to play a full-fledged console game in their hands on the fly if others enter the room for TV watching.  Same goes for watching Netflix, etc.  And who said you must remain in the same room?  

You can count asymmetrical gameplay as yet another feature that the WiiU provides that hasn't been done before out of the box for a home game console, which is why I brought it up in this discussion.  Whether it's a selling point remains to be seen, but it certainly has potential.

Wireless has a limited range for streaming. Besides if the Vita does practically the same thing and is not popular there is very little reason to think that the Wii U tablet feature will be more popular with even less capability.



Tease.

Squilliam said:
archbrix said:
Squilliam said:


What is the point in freeing up the TV when you're in the same room as the TV? Most households by the time this becomes relevant will be able to free the TV regardless by streaming TV to their tablet or laptop. The PS VIta can do this too and that is a really popular and successful platform, it can even free up the TV and you don't even have to be in the same room.

Asymmetrical gameplay has not been proved to be enticing. You can't count these until they are hatched.

Do you realize that you answered your own question?  Plenty of people are on other devices while the TV is on for others.  My girlfriend is constantly doing things on her phone, tablet, or playing my 3DS while the TV is on a show.  Even my mom often plays her DS while watching programs in the background.  The WiiU will give people the ability to play a full-fledged console game in their hands on the fly if others enter the room for TV watching.  Same goes for watching Netflix, etc.  And who said you must remain in the same room?  

You can count asymmetrical gameplay as yet another feature that the WiiU provides that hasn't been done before out of the box for a home game console, which is why I brought it up in this discussion.  Whether it's a selling point remains to be seen, but it certainly has potential.

Wireless has a limited range for streaming. Besides if the Vita does practically the same thing and is not popular there is very little reason to think that the Wii U tablet feature will be more popular with even less capability.


1. The Upad is not a Tabet.

2. Vita is not a standard component of the PS3 and it is not the standard method of gameplay.

3. Vita cost over $300. The UPad does not.

4. The Wii U controller has more capability. It can be used as a second screen and bar for the Wii-mote. It has panaormic viewing capabilities. It can scan objects that you place on top of it into the game. Its actually comfortable to hold. The UPad has gyroscopic motion control. There are also a few other things that I can't think of at the moment.

5. Vita is a flop and its popularity has no influence on NIntendo products.

6. The 3DS can also be used with the Wii U and do everything that VIta could do with the PS3 plus add glasses free 3D.



Squilliam said:
archbrix said:
Squilliam said:


What is the point in freeing up the TV when you're in the same room as the TV? Most households by the time this becomes relevant will be able to free the TV regardless by streaming TV to their tablet or laptop. The PS VIta can do this too and that is a really popular and successful platform, it can even free up the TV and you don't even have to be in the same room.

Asymmetrical gameplay has not been proved to be enticing. You can't count these until they are hatched.

Do you realize that you answered your own question?  Plenty of people are on other devices while the TV is on for others.  My girlfriend is constantly doing things on her phone, tablet, or playing my 3DS while the TV is on a show.  Even my mom often plays her DS while watching programs in the background.  The WiiU will give people the ability to play a full-fledged console game in their hands on the fly if others enter the room for TV watching.  Same goes for watching Netflix, etc.  And who said you must remain in the same room?  

You can count asymmetrical gameplay as yet another feature that the WiiU provides that hasn't been done before out of the box for a home game console, which is why I brought it up in this discussion.  Whether it's a selling point remains to be seen, but it certainly has potential.

Wireless has a limited range for streaming. Besides if the Vita does practically the same thing and is not popular there is very little reason to think that the Wii U tablet feature will be more popular with even less capability.

Why?  As the post above yours points out, most importantly, people will be buying WiiU for its games; something that Vita is not proving itself with at the moment.  Vita is a completely separate purchase independent from the PS3.  The WiiU is built around this philosophy and works out of the box.  So developers can design around this principle as everyone will have access to its capabilities.  So it'll be far more popular in this regard; it's not even close. 

And the streaming is not just limited to playing a game on the gamepad instead of the TV; both screens can work in tandem with WiiU with one game.  The Vita requires software on both devices - see Playstation All Stars - which means that the image being displayed on Vita while doing this is limited to its hardware.  As we saw with the Zelda HD demo (running in real time) last year, WiiU can display the full game image on the TV and the gamepad simultaneously.  Can PS3 + Vita (or Xbox360 + Smartglass) do that?




archbrix said:
Squilliam said:
archbrix said:
Squilliam said:


What is the point in freeing up the TV when you're in the same room as the TV? Most households by the time this becomes relevant will be able to free the TV regardless by streaming TV to their tablet or laptop. The PS VIta can do this too and that is a really popular and successful platform, it can even free up the TV and you don't even have to be in the same room.

Asymmetrical gameplay has not been proved to be enticing. You can't count these until they are hatched.

Do you realize that you answered your own question?  Plenty of people are on other devices while the TV is on for others.  My girlfriend is constantly doing things on her phone, tablet, or playing my 3DS while the TV is on a show.  Even my mom often plays her DS while watching programs in the background.  The WiiU will give people the ability to play a full-fledged console game in their hands on the fly if others enter the room for TV watching.  Same goes for watching Netflix, etc.  And who said you must remain in the same room?  

You can count asymmetrical gameplay as yet another feature that the WiiU provides that hasn't been done before out of the box for a home game console, which is why I brought it up in this discussion.  Whether it's a selling point remains to be seen, but it certainly has potential.

Wireless has a limited range for streaming. Besides if the Vita does practically the same thing and is not popular there is very little reason to think that the Wii U tablet feature will be more popular with even less capability.

Why?  As the post above yours points out, most importantly, people will be buying WiiU for its games; something that Vita is not proving itself with at the moment.  Vita is a completely separate purchase independent from the PS3.  The WiiU is built around this philosophy and works out of the box.  So developers can design around this principle as everyone will have access to its capabilities.  So it'll be far more popular in this regard; it's not even close. 

And the streaming is not just limited to playing a game on the gamepad instead of the TV; both screens can work in tandem with WiiU with one game.  The Vita requires software on both devices - see Playstation All Stars - which means that the image being displayed on Vita while doing this is limited to its hardware.  As we saw with the Zelda HD demo (running in real time) last year, WiiU can display the full game image on the TV and the gamepad simultaneously.  Can PS3 + Vita (or Xbox360 + Smartglass) do that?

Yes in a sense.



Before the PS3 everyone was nice to me :(

Around the Network

It's the internet, nothing makes sense here.



Chark said:
archbrix said:
Squilliam said:

Wireless has a limited range for streaming. Besides if the Vita does practically the same thing and is not popular there is very little reason to think that the Wii U tablet feature will be more popular with even less capability.

Why?  As the post above yours points out, most importantly, people will be buying WiiU for its games; something that Vita is not proving itself with at the moment.  Vita is a completely separate purchase independent from the PS3.  The WiiU is built around this philosophy and works out of the box.  So developers can design around this principle as everyone will have access to its capabilities.  So it'll be far more popular in this regard; it's not even close. 

And the streaming is not just limited to playing a game on the gamepad instead of the TV; both screens can work in tandem with WiiU with one game.  The Vita requires software on both devices - see Playstation All Stars - which means that the image being displayed on Vita while doing this is limited to its hardware.  As we saw with the Zelda HD demo (running in real time) last year, WiiU can display the full game image on the TV and the gamepad simultaneously.  Can PS3 + Vita (or Xbox360 + Smartglass) do that?

Yes in a sense.

That is some pretty cool interaction, but it further proves the point I'm making...

If you notice while LBP2 is being played on the "TV", the Vita is merely displaying simple shapes on it's screen; not the full game.  Once Sackboy goes into the pipe and appears on the Vita, the action on the TV essentially stops while the Vita is displaying the full game.  Also, I can't quite tell if the visual fidelity of the game on Vita at that point is the PS3 graphics or not (ala cross play games) but it may be.

With the Zelda HD demo on WiiU, you can see (starting at the 2:05 mark) that the full WiiU game image is being displayed on both the TV and the controller screen simultaneously.  While this was merely a demo (and the image on the TV screen appears to be a bit smaller than full-screen during this), the graphics are running in real time, so I'm hopeful that this will be possible for future games on the console.




Squilliam said:
archbrix said:
Squilliam said:


What is the point in freeing up the TV when you're in the same room as the TV? Most households by the time this becomes relevant will be able to free the TV regardless by streaming TV to their tablet or laptop. The PS VIta can do this too and that is a really popular and successful platform, it can even free up the TV and you don't even have to be in the same room.

Asymmetrical gameplay has not been proved to be enticing. You can't count these until they are hatched.

Do you realize that you answered your own question?  Plenty of people are on other devices while the TV is on for others.  My girlfriend is constantly doing things on her phone, tablet, or playing my 3DS while the TV is on a show.  Even my mom often plays her DS while watching programs in the background.  The WiiU will give people the ability to play a full-fledged console game in their hands on the fly if others enter the room for TV watching.  Same goes for watching Netflix, etc.  And who said you must remain in the same room?  

You can count asymmetrical gameplay as yet another feature that the WiiU provides that hasn't been done before out of the box for a home game console, which is why I brought it up in this discussion.  Whether it's a selling point remains to be seen, but it certainly has potential.

Wireless has a limited range for streaming. Besides if the Vita does practically the same thing and is not popular there is very little reason to think that the Wii U tablet feature will be more popular with even less capability.


I don't really see the logic of your argument ...

The PS-Vita is a $250/$300 device that can hook up to another $300 device to emulate the Wii U, and currently there are few games designed for the ground up to take advantage of this feature. The lack of success of this set up hardly says anything about how successful a (likely) $300 system with a large library of games designed around it will be.



Chark said:
archbrix said:
Squilliam said:
archbrix said:
Squilliam said:


What is the point in freeing up the TV when you're in the same room as the TV? Most households by the time this becomes relevant will be able to free the TV regardless by streaming TV to their tablet or laptop. The PS VIta can do this too and that is a really popular and successful platform, it can even free up the TV and you don't even have to be in the same room.

Asymmetrical gameplay has not been proved to be enticing. You can't count these until they are hatched.

Do you realize that you answered your own question?  Plenty of people are on other devices while the TV is on for others.  My girlfriend is constantly doing things on her phone, tablet, or playing my 3DS while the TV is on a show.  Even my mom often plays her DS while watching programs in the background.  The WiiU will give people the ability to play a full-fledged console game in their hands on the fly if others enter the room for TV watching.  Same goes for watching Netflix, etc.  And who said you must remain in the same room?  

You can count asymmetrical gameplay as yet another feature that the WiiU provides that hasn't been done before out of the box for a home game console, which is why I brought it up in this discussion.  Whether it's a selling point remains to be seen, but it certainly has potential.

Wireless has a limited range for streaming. Besides if the Vita does practically the same thing and is not popular there is very little reason to think that the Wii U tablet feature will be more popular with even less capability.

Why?  As the post above yours points out, most importantly, people will be buying WiiU for its games; something that Vita is not proving itself with at the moment.  Vita is a completely separate purchase independent from the PS3.  The WiiU is built around this philosophy and works out of the box.  So developers can design around this principle as everyone will have access to its capabilities.  So it'll be far more popular in this regard; it's not even close. 

And the streaming is not just limited to playing a game on the gamepad instead of the TV; both screens can work in tandem with WiiU with one game.  The Vita requires software on both devices - see Playstation All Stars - which means that the image being displayed on Vita while doing this is limited to its hardware.  As we saw with the Zelda HD demo (running in real time) last year, WiiU can display the full game image on the TV and the gamepad simultaneously.  Can PS3 + Vita (or Xbox360 + Smartglass) do that?

Yes in a sense.

OMG, two things (1) that is a really cool demo, but one that ultimately proves why Nintendo's idea of the WiiU and Gamepad would be succesful, and (2) Sony is so dam shamless it is rediculous. I mean how many of Nintendo's ideas are they going to steel - sixaxis, Move, kart racing, Playstation AS Battleroyal, I mean come on. No wonder Nintendo is so dame secreative all the time - because they know Sony (and Microsoft to an extent) are just out their to steal their ideas!



Nintendo Network ID: DaRevren

I love My Wii U, and the potential it brings to gaming.

DaRev said:

OMG, two things (1) that is a really cool demo, but one that ultimately proves why Nintendo's idea of the WiiU and Gamepad would be succesful, and (2) Sony is so dam shamless it is rediculous. I mean how many of Nintendo's ideas are they going to steel - sixaxis, Move, kart racing, Playstation AS Battleroyal, I mean come on. No wonder Nintendo is so dame secreative all the time - because they know Sony (and Microsoft to an extent) are just out their to steal their ideas!

OH YOU'VE DONE IT NOW.

Posting stuff like that is the equivalent of doing this:



WHERE IS MY KORORINPA 3