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Graphics: Gamecube vs. Xbox vs. PS2 vs. Dreamcast

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i said it there is only beta footage



Tsubasa Ozora

Keiner kann ihn bremsen, keiner macht ihm was vor. Immer der richtige Schuss, immer zur richtigen Zeit. Superfussball, Fairer Fussball. Er ist unser Torschützenkönig und Held.

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kljesta64 said:
selnor said:
kljesta64 said:
selnor said:
kljesta64 said:
selnor said:
kljesta64 said:
selnor said:
kljesta64 said:
you also should notice how the characters on the buttons look different

Are you still seriously saying its a gamecube pic? Even with the buttons in the right place and colour for Xbox but completely wrong for Gamecube???

The characters are different because it was changed in the 360 update. These tings change all the time throughout development.


yes this things change then show me a video kameo running on xbox1.

Here taken directlyy from TeamXbox.com full 7 page Kameo Xbox 1 screenshots. Your insane mate.

http://screenshots.teamxbox.com/gallery/481/Kameo-Elements-of-Power/p6/

 

Then later in development for thhe same Xbox 1




no im not insane those pics are high-res you can only watch them looking that good on the pc and the video gameplay is more in development while the gamecube one was early beta version... so the conclusion is GC and Xbox ver. looking almost the same but overal Gc takes the crown 

No I meant are you insane thinking that pic was GC.

i just didnt noticed but the games look very similar dont you think :D

No I dont. Not in motion. in motion its cllear to see the 360 version is far superior to Xbox version. They look similar in the respect the levels are identical and the art style didnt change at all.


nonono in previouse posts i said the x360 looks better but not that much of a difference...because its a new gen console at that time.

 

so i was only referring GC vs 360 not the original xbox because i wanted to proof that the GC was a beast back then

Please dont get me wrong. The GC was a beast of a console. And IMO PS2 was quite away behind. Xbox  just had an advantage with a more capable and feature rich GPU than what GC posted.

Something that will make your mind explode.

Virtua Fighter 5 for PS3 and 360 looks great. It has 40k of polys per fighter and a maximum backfround ploy count of 300k. Per frame VF5 has 380k polys max/sec. Compare that with Rogue 3 which as 20mill polys/sec. It has roughly 60 times more polys than VF5. But VF5 looks infinately graphically better.

Poly performance is 100% not a guage for graphics.



crissindahouse said:

then post a gc pic and not an xbox 1 pic holy cow...

http://media.cube.ign.com/media/016/016571/imgs_1.html


like this.




kljesta64 said:

i said it there is only beta footage

yeah all cool but posting an xbox pic to show gamecube graphics still doesn't work even if the gamecube version did look 10x better.



selnor said:
kljesta64 said:
selnor said:
kljesta64 said:
selnor said:
kljesta64 said:
selnor said:
kljesta64 said:
selnor said:
kljesta64 said:
you also should notice how the characters on the buttons look different

Are you still seriously saying its a gamecube pic? Even with the buttons in the right place and colour for Xbox but completely wrong for Gamecube???

The characters are different because it was changed in the 360 update. These tings change all the time throughout development.


yes this things change then show me a video kameo running on xbox1.

Here taken directlyy from TeamXbox.com full 7 page Kameo Xbox 1 screenshots. Your insane mate.

http://screenshots.teamxbox.com/gallery/481/Kameo-Elements-of-Power/p6/

 

Then later in development for thhe same Xbox 1




no im not insane those pics are high-res you can only watch them looking that good on the pc and the video gameplay is more in development while the gamecube one was early beta version... so the conclusion is GC and Xbox ver. looking almost the same but overal Gc takes the crown 

No I meant are you insane thinking that pic was GC.

i just didnt noticed but the games look very similar dont you think :D

No I dont. Not in motion. in motion its cllear to see the 360 version is far superior to Xbox version. They look similar in the respect the levels are identical and the art style didnt change at all.


nonono in previouse posts i said the x360 looks better but not that much of a difference...because its a new gen console at that time.

 

so i was only referring GC vs 360 not the original xbox because i wanted to proof that the GC was a beast back then

Please dont get me wrong. The GC was a beast of a console. And IMO PS2 was quite away behind. Xbox  just had an advantage with a more capable and feature rich GPU than what GC posted.

Something that will make your mind explode.

Virtua Fighter 5 for PS3 and 360 looks great. It has 40k of polys per fighter and a maximum backfround ploy count of 300k. Per frame VF5 has 380k polys max/sec. Compare that with Rogue 3 which as 20mill polys/sec. It has roughly 60 times more polys than VF5. But VF5 looks infinately graphically better.

Poly performance is 100% not a guage for graphics.


i know that and i didnt say that i actualy said you are right if you remember ...i said you cant compare human characters vs aircrafts...



Tsubasa Ozora

Keiner kann ihn bremsen, keiner macht ihm was vor. Immer der richtige Schuss, immer zur richtigen Zeit. Superfussball, Fairer Fussball. Er ist unser Torschützenkönig und Held.

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selnor said:

Please dont get me wrong. The GC was a beast of a console. And IMO PS2 was quite away behind. Xbox  just had an advantage with a more capable and feature rich GPU than what GC posted.

Something that will make your mind explode.

Virtua Fighter 5 for PS3 and 360 looks great. It has 40k of polys per fighter and a maximum backfround ploy count of 300k. Per frame VF5 has 380k polys max/sec. Compare that with Rogue 3 which as 20mill polys/sec. It has roughly 60 times more polys than VF5. But looks infinately graphically better.

Poly performance is 100% not a guage for graphics.

380,000 polygons per frame = 22.8 Million polygons per second at 60fps

Edit: In other words, Virtual Fighter 4 pushed slightly more polygons but had greater texture detail, advanced effects, and rendered at a higher resolution resulting in a better appearance.



Rebel Strike was hands down the most technically impressive game of the last gen. One thing that people dont seem to give it credit on is the fact that it ran the entirety of Rogue Leader in split screen, meaning it had to render the entire game twice on the fly which it did with ease. I purchased rebel strike the day it came out, I also purchased Riddick the day it came out and rebel strike was and still is the better looking game. Never played doom 3 so I cant comment on that but from the pics it looks alot like Riddick. Not saying that that is a bad thing cause Riddick looked damn good, but Rebel Strike is the limbo bar that no other game last gen knocked down. Shame it didnt play better. Man tho, all of those damn particle effects bouncing around on the screen, the hoth battle where the sky was filled with Tie fighters all doing something different and a vast expanse of snowy terrain sporting some of the best texture work I can recall from last gen with a rock steady frame rate



Games are fun.

i said it was a mistake be me so that should be solved



Tsubasa Ozora

Keiner kann ihn bremsen, keiner macht ihm was vor. Immer der richtige Schuss, immer zur richtigen Zeit. Superfussball, Fairer Fussball. Er ist unser Torschützenkönig und Held.

Guys, clean the quote trees asap. This thread is already media-rich, there is no reason to overload it with quote images.

Please, use your common sense guys.



rebel strike had the most polys yes but the actual characters in the game didnt



Tsubasa Ozora

Keiner kann ihn bremsen, keiner macht ihm was vor. Immer der richtige Schuss, immer zur richtigen Zeit. Superfussball, Fairer Fussball. Er ist unser Torschützenkönig und Held.