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Forums - Nintendo Discussion - Wii U specs and performance matter, and Nintendo knows this

Not to be negative... but they're 6 years late to the party, and Orbis and Durango could blow it out of the water, and will at least be significantly more powerful. There's only a small chance they won't be. And do not reply to this with "sure if you want them to release a $600 console," because that's not how expensive it'd need to be.

edit: That said, Nintendo pull some amazing tricks with their own hardware, so I can't wait to see how first party games look when they take full advantage of the system.



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If Microsoft and Sony focus on console power upgrades alone, both of them will see notable sales decline in the next generation.

It is highly doubtful that anyone is going to make anything that looks significantly better than what will be on the Wii U for a long time. Nintendo also has both a head start and the strongest name brand, on top of their new interface and display options on the Wii U Game pad.

The Wii is already "dead" by many accounts, but even with that being the case, and a new system on the way, it is not very far behind either Xbox or PS3 in weekly sales - and it totally demolished them in total sales with far less power. The DS crushed the PSP, and the 3DS is crushing the Vita even more so. Power of console is not nearly as important to increasing sales any longer, and it hasn't been for years.



I describe myself as a little dose of toxic masculinity.

As the Wii showed, it didn't matter that much. The Wii U just needs to outperform the Xbox 360 and PS3 by a decent margin, which it seems to be doing.



Play4Fun said:
darkknightkryta said:
Play4Fun said:
darkknightkryta said:
--OkeyDokey-- said:
darkknightkryta said:
I still think Nintendo gambled wrong when showing off their third party support. It's not necessarily bad that Batman, Mass Effect, etc are getting ported over, but that's the problem: nothing new. I think once Watch Dogs, or the new Star Wars games gets shown off, most people can stop arguing (Assuming they get shown off).


You'll see old ports in any console launch window. I think the current lineup compares very favourably to the 360's initial third party offerrings (GUN, King Kong, NFS Most Wanted, some crappy Tony Hawk game and Ridge Racer...)

You misunderstand me, I know full well about the ports, that's not the problem.  The problem is that Nintendo has given no good faith for the future, there were two games at E3 running with higher spec PCs in mind and are most likely gonna look like that on the next gen set of consoles, not old.  Neither of them were running on the Wii U.  Even 1 game from someone would be good enough.  Nintendo has a good relationship with Square, they could have had the Luminous Engine demo running on the Wii U, atleast with downgraded character models.  Epic has abandoned Unreal 4 for the Wii U.  Nintendo themselves has shown off nothing with their games other than two tech demos, both of which pale in comparison to next gen tech demoes (Cryengine 3, Luminous, Unreal 4).  Like I know Nintendo is making a tight little machine just like the Gamecube, but put some good faith in something, they have a lot of developers use them!


1.  Cryengine3 runs beautifully on WiiU

2. UE4 games can be ported to WiiU

3. WiiU's GPU will be modern and be able to do the same effects as PS4/720 scaled down.


1. Yes it is, it's also running beautifully on the 360.  Will it be using that secret toad rendering?  Not until I see it.

2.  UE4 games can technically be ported over, but Epic isn't going to do it, and I doubt any publisher is going to invest in doing it themselves.  And we'll most likely never know how much of the engine the Wii U can handle.

3.  When I said "...tight little machine like the Gamecube..." that's exactly what I meant.


1. Not with the new features, it isn't.  It's called tesselation and GPUS have had the ability to do it for a few  years now and so will WiiU (even it if doesn't look as good) since the early target specs state that the GPU has a tesselation unit.

2. Why wouldn't the devs port games to WiiU? They hate money? WiiU is coming out first, will be the cheapest and will most likely have the largest userbase. Unlike the Wii, it will be able to handle next gen multi-plats so what reason do they have to skip it?

3. Well then, I guess WiiU won't have any problems with next gen multi-plats then. It will all come down to how it sells.

Because some of them just dislike Nintendo..stupid and childish, yes, but I´ve seen it happen way too many times over the years to see it´s not just some conspiracy theory.One would ask 'but would some devs/publishers rather leave money on the table than to port X game to a Nintendo system just because of some hatred for the company'?...and the answer would be yes...a truly WTF situation.

Nintendo is, at heart, a gaming company that got famous because of their arcade gameplay games (just like Sega, and Atari before them), much to the dislike of PC centric devs (there was the famous NES vs PC gaming battle in the U.S. back in the 80s, after the 1983 crash), and since so many of the Western devs that are working on consoles nowadays came from that background, I wonder what will happen...it´s been over 20 years...but it seems some of them (or many of them?) still dislike what Nintendo (or at least, the Nintendo that releases 2D Marios, Mario Karts, etc.) is about...the only gaming company, with arcade roots, that´s still a hardware manufacturer, and a successful one at that.

in a nutshell...I expect Western devs to support the Wii U much better than they did the Wii, but that support won´t compare to the one they´ll have in store for the next Xbox/PS4 (especially the next Xbox).

I´m betting, for example, we won´t be seeing the next iterations of Fallout and Elder Scrolls on the Wii U, as cool as it would be to have the U Pad act as a PipBoy.



TomaTito said:

Information has been skint regarding new Wii U tidbits, just this week we found out the game's cover... You can only predict if they will do one thing or another, but we'll know for sure in the coming months. Somehow it feels like it will begin this month.


They've got their Fall Conference in Japan coming up, but that will probably focus on stuff like DQX. The real meat of the Wii U info will come at Nintendo's planned WIi U conference in Sept/Oct. They must have more to show than what was at E3. I think they've also got another Nintendo Direct between now and Nov, so yeah, they have a lot of time left to show off stuff. I just wish they would speed up a little. 



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IamAwsome said:

They've got their Fall Conference in Japan coming up, but that will probably focus on stuff like DQX. The real meat of the Wii U info will come at Nintendo's planned WIi U conference in Sept/Oct. They must have more to show than what was at E3. I think they've also got another Nintendo Direct between now and Nov, so yeah, they have a lot of time left to show off stuff. I just wish they would speed up a little. 

I believe they will drop the bomb but I don't want to overhype this time. I am very excited though.

@JGarrett. Great post, look at this you might like it -> http://www.youtube.com/watch?v=5tCEXEuICWs

For things like that, the nextbox will have smartglass, but that'll never truly rival the Upad, so sadly if devs decide really to shun the U because it doesn't have the latest and greatest in graphics (even though its truly decent), then the industry truly sucks.



happydolphin said:
IamAwsome said:

They've got their Fall Conference in Japan coming up, but that will probably focus on stuff like DQX. The real meat of the Wii U info will come at Nintendo's planned WIi U conference in Sept/Oct. They must have more to show than what was at E3. I think they've also got another Nintendo Direct between now and Nov, so yeah, they have a lot of time left to show off stuff. I just wish they would speed up a little. 

I believe they will drop the bomb but I don't want to overhype this time. I am very excited though.

@JGarrett. Great post, look at this you might like it -> http://www.youtube.com/watch?v=5tCEXEuICWs

For things like that, the nextbox will have smartglass, but that'll never truly rival the Upad, so sadly if devs decide really to shun the U because it doesn't have the latest and greatest in graphics (even though its truly decent), then the industry truly sucks.


Pretty cool!....I wonder if Bethesda is working on the next Fallout game right now (Fallout 4)...and like I said, pretty awesome to use the controller as the pipboy, but hey, who knows what the controllers for the next Xbox and PS4 will look like.



darkknightkryta said:

Article still didn't say who ported the engine over, and as far as Unreal 4 goes, it depends if they keep it open source for the liscensees.  If it's open source, then it can be ported over, but without official support from Epic, it won't be an easy task.  Plus there's a reason why Epic isn't doing it themselves, my hunch is because they probably can't get everything running.  And about the last article, I know the Wii U is going to be a well made machine, I've been saying that this whole thread.  Nintendo is trying to balance power vs cost, which isn't a bad thing.

There is no such thing as "who ported the engine over" or "it depends if they keep it open source". If any developer buys the engine's license, they will be able to develop for any platform which has the minimum specs, and it's not as hard as youre making it sound. "Offical support" from Epic doesn't really matter in the end, as I said before, Epic had no intentions of supporting the Wii at all, but developers like Ubisoft was using UE2 on the system because they bought the license and there is nothing stopping them from developing a game for the Wii as long as it has the minimum specs.

Yes, there is a reason why Epic isn't doing it themselves, they wan't to say their engine is too powerful for Nintendo platforms even if it can handle the engine, just like it was too powerful to run on android devices before. This is one of the easiest ways to hype your engine and make developers believe its a "true next gen engine" when in reality it's just a good engine to reduce development time. However, even if Epic doesn't help, devs can do it without any problems as long as the system has the minimum specs and it's not as difficult as youre making it sound, it would be difficult for devs if the WiiU doesn't have the minimun specs, they would need to change the engine's basics, but if the system has the minimum specs, nothing needs to be changed on the engine itself.

As for the bolded part, any modern 2009~2010 GPU has all the feature set to run any next gen engine and it doesn't really matter what Epic says. They just don't want to say the WiiU is going to have UE4 games because they don't see money coming from it, but with or without Epic, developers who bought the license will develop UE4 games for all the next three platforms without any problems because it's convenient, they don't need Epic's approval or Epic's help to do that. Also, Epic already said it will be possible to port UE4 games for the WiiU (so the engine will run on the WiiU just fine) and they also said the engine will be "supremely scalable", so it has nothing to do with power, you can already exclude this option.

All we need is good third party sales for games like Assassin's Creed 3, and then we will see even more support for the system.

Andrespetmonkey said:

Not to be negative... but they're 6 years late to the party, and Orbis and Durango could blow it out of the water, and will at least be significantly more powerful. There's only a small chance they won't be. And do not reply to this with "sure if you want them to release a $600 console," because that's not how expensive it'd need to be.

 

 

edit: That said, Nintendo pull some amazing tricks with their own hardware, so I can't wait to see how first party games look when they take full advantage of the system.

No, they aren't 6 years late to the party, they are going to have a decent hardware even for the next gen. Again, my only concern is the new info for the ram, but it's not going to kill the WiiU or stop it from having decent ports (way better than what we had on the Wii).

It's not possible for Orbis or Durango to blow it out of the water, unless Sony wants to have a 5 billion loss again.  PS4 wouldn't be as expensive as $600, but Sony is already in a pretty bad situation, they can't afford another PS3 situation. And I will have to post this again:

http://neogaf.com/forum/showpost.php?p=40674851&postcount=13459

You need a 12.000 GFLOPS GPU on the next xbox or PS system in order to have another "Wii situation", and this is impossible to happen, WiiU will be (at minimum) the PS2 of the next generation.



Hisiru, please if you don't mind keep your quote trees trim? Nobody reads the top levels unless they're referenced in your post.

Great post though.



happydolphin said:

Hisiru, please if you don't mind keep your quote trees trim? Nobody reads the top levels unless they're referenced in your post.

Great post though.


I am sorry, last time I posted here was 2010 haha. Is it better? And thanks for the words. :)