wfz said:
Khuutra said:
So did you even read what I wrote up there, or...
I'm married and I care a lot about gender issues in all iterations that they take on over time. It's one of the consequences of my life choices that I have gotten to know lots of strangers, many of them women, and I have tried to be very open about issues that affect representation on various levels.
There is nothing "politically correct" in what I was writing. This is a discussion about the nature of the faceless/voiceless protagonist and how that's undermined in two key ways by using Samus's body as incentive for high-level play. More, it's about why the original Metroid Prime hit the perfect note for this character, cementing that particular iteration of her as the ultimate example of the faceless hero archetype.
All changes begin with discussion, and encouraging people to not discuss something is measurably worse than just staying out of it.
http://www.gamrreview.com/article/89151/devils-advocate-sexism-in-videogames/ Is this an article you would agree with?
|
I want to understand your arguments better.
1) How does this relate into real-world gender issues, aside from the fact that this content isn't enjoyable by a female group?
2) This feels a lot like PC to me, but trying to argue semantics will get us nowhere. I do not deny that "sex" was used in some way to "sell" the metroid series. What is inherintly wrong with this? One simple point (which I understand doesn't cover everything) is that If you don't like the way it's represented, don't support it with moeny.
3) Don't pretend like this is a new discussion. It might only feel fresh because of the big hullabaloo regarding the rape scene that doesn't exist in tomb raider, but this discussion has been around for quite a damn while, and it's getting tiring to read the same things over and over with no action on those people's part. If you want change, bring it up and DO something about it, don't bring it up, then bring it up, then bring it up, then bring it up again.
Maybe this is your first forray into the subject matter, in which case I don't mean the above statement personally to you, but the industry as a whole. Also why is this such a terrible problem in our industry when these events take place in every industry in every fascet of the human existence? Women seem to advocate it themselves just as much in other areas (women's products are some of the most sex-driven things I've ever seen).
|
You are participating in a discussion that is taking place parallel to this topic, not within the topic itself, and certainly not in the conversations I've been having up to this point.
I have not put forth that there is anything intrinsically wrong with using sex as an incentive.
I have not put forth that sex was used to sell Metroid. In the majority of territories that assertion would be preposterous, and it's preposterous from your own mouth. Even if sex were used to sell Metroid, that would not be problematic on its own, because it would mean a very different sort of game was waiting for us.
I have not put forth any issues that directly relate to gender privileges as such.
This discussion is very specifically about Samus Aran, and about how she is at her best when her sex and gender are incidental and ancillary to her character; she functions best not as a woman, but as a warrior. Some people find this character typing problematic; I do not. However, that same androgyny, and the importance of it, which is tied up into the fact that anyone can project themselves onto Samus because it could be anyone under that suit, is undermined when Samus's sexuality is framed as an incentive and reward for high-level play. It undermines the non-sexuality of the character while removing her from the ego of the player, which is counterproductive to immersion on two separate fronts.
This discussion is about how Metroid Prime did Samus perfectly by making her into the Terminator, and how what human parts of her they showed were directly and elegantly tied into the player's own investment in the game. It was relatable instead of alienating and poignant instead of silly. That preserves the link between Samus and any player, including when she takes her helmet off and it turns out she was a girl the whole time. In that moment, I am still Samus. And so are you.
Do you have a more clear understanding of what this discussion is about?