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Forums - Gaming Discussion - How Casual Gaming Saved Majesco's Bacon

How Casual Gaming Saved Majesco's Bacon

By Chris Kohler  01.15.08 | 5:30 PM
Cooking Mama, one of Majesco's first breakout hits for the Nintendo DS, is now available for the Wii. 
Image: Courtesy of Majesco

Nintendo isn't the only winner to emerge from the casual-gaming revolution: Majesco Games, a New Jersey game publisher that flirted with bankruptcy just a few years ago, is making a comeback by concentrating on games for Wii and the DS handheld.

This winter, the company is working on a new game by the creators of the super-popular 1997 music game PaRappa the Rapper for the Wii. The high-profile title marks a dramatic turnaround for a company that, just a few years ago, was in dire financial straits after its entire lineup of big-budget games bombed.

"The problem with the old Majesco was that they made three or four big bets and they missed on all of them," Wedbush Morgan Securities analyst Michael Pachter said. "If one out of four worked, they probably would have been OK."

Casual gaming -- with its lower development costs and wider sea of potential gamers -- is proving to be a potent market for publishers such as Majesco. With Wii outpacing Microsoft's Xbox and Sony's PlayStation 3 in sales, Majesco is focusing on fun, family-friendly games for the millions of gamers hooked on the DS and the white-hot Wii.

It's a lesson Majesco learned the hard way.

In 2003, the company, previously known for releasing budget software, went public and invested in a slate of console games like Psychonauts and Advent Rising, both of which sucked wind at retail.

After those failures, the company revised its business plan to take advantage of casual gaming's lower development costs. Majesco bailed on next-gen gaming development altogether in 2006, canceling several games and selling others, like The Darkness and Ghost Rider.

"They had to dramatically lower their cost structure just to keep from going bankrupt," Pachter said.

On Monday, Majesco reported an operating loss of only $1.7 million for 2007, down from $7.7 million the previous year. Pachter predicts Majesco will likely be profitable again within the next year on the strength of its casual-game offerings.

The comeback started when Majesco scored one of the first breakout hits for the Nintendo DS withCooking Mama, a girl-oriented game in which players use the touch screen to roll dough, make meatballs, chop carrots and cook up different recipes.

Majesco licensed Cooking Mama from Japanese gamemaker Taito. In its home country, the game didn't do especially well, but it exploded in the United States, selling more than 500,000 copies. A sequel and a Wii version soon followed, and sales of the series have surpassed 1 million units, Majesco CEO Jesse Sutton said.

The focus on small, fun games has paid off for Majesco.

"They've been pretty savvy about the games they've decided to chase," Pachter said.

Majesco is hoping for another winner with its upcoming Wii music game. The company is working directly with Tokyo game designer Masaya Matsuura and New York graphic artist Rodney Greenblat, the team that gave PaRappa the Rapper its innovative look and feel.

Pachter says that while Majesco will have a small market share going forward, the company's lower cost structure means it can make a profit off significantly lower revenues.

"Activision can't even consider making a game unless is does between $50 (million) and $100 million, but (Majesco is) happy to make a game that does $5 million in revenue," Pachter said. "Small guys can have small victories, and it works."

source: http://www.wired.com/gaming/gamingreviews/news/2008/01/majesco[/url]

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just read this and thought it was an interesting article.  Oh, and i'm excited for PaRappa. xD 



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Mama is sporting some bling thse days



 

Predictions:Sales of Wii Fit will surpass the combined sales of the Grand Theft Auto franchiseLifetime sales of Wii will surpass the combined sales of the entire Playstation family of consoles by 12/31/2015 Wii hardware sales will surpass the total hardware sales of the PS2 by 12/31/2010 Wii will have 50% marketshare or more by the end of 2008 (I was wrong!!  It was a little over 48% only)Wii will surpass 45 Million in lifetime sales by the end of 2008 (I was wrong!!  Nintendo Financials showed it fell slightly short of 45 million shipped by end of 2008)Wii will surpass 80 Million in lifetime sales by the end of 2009 (I was wrong!! Wii didn't even get to 70 Million)

always pachter

maybe they'll get strong enough to finally make a big budget game.



Wait a minute...then why did Majesco even considered publishing something like Kengo-Legend of the Nine?



Although it turned out well in the long run, Majesco's tale should be taken as a cautionary tale for who sees big budget gaming as the only viable path ...

A small to mid sized publisher was at risk of collapse when multiple projects failed on the XBox, Gamecube or PS2; today small and mid sized publishers are at risk if one project fails to sell at an adequate level on the XBox 360 or PS3. Diversity of project sizes and of target platforms is needed in order to hedge against the risks of game development.



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HappySqurriel said:

Although it turned out well in the long run, Majesco's tale should be taken as a cautionary tale for who sees big budget gaming as the only viable path ...

A small to mid sized publisher was at risk of collapse when multiple projects failed on the XBox, Gamecube or PS2; today small and mid sized publishers are at risk if one project fails to sell at an adequate level on the XBox 360 or PS3. Diversity of project sizes and of target platforms is needed in order to hedge against the risks of game development.


 you know, when i read this i thought the exact same thing. 



Good for Majesco.



Glad to see Wii and DS saved majesco



I'm looking forward to the new game for the Wii, "Build Fuse and Destroy" or something like that. Very basic graphics but sounds interesting. Especially if it's only $20 - $30.



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Currently Playing: Super Smash Bros. Brawl, Guitar Hero III, Ghost Squad, Super Mario Galaxy, Wii Sports, Wii Play