crissindahouse said: @ jay what are you always doing? i see now the fifth time or so in the last months that the thread is broken with your post. no clue what you do^^ |
no idea, this stuff always happens, trying to fix it now.
crissindahouse said: @ jay what are you always doing? i see now the fifth time or so in the last months that the thread is broken with your post. no clue what you do^^ |
o_O.Q said:
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Smash has combo unique to each character? It's the same stuff with every character. You have normal 'A' attacks and your variants of 'B' attacks (up B, down B, B, and <- and/or -> B). That's it as far as combos go and it's stayed the same since the original.
"It definitely could use more complexity but I have yet to see anything like that in a game in that genre. It's a really unique addition that is 'not' progessive improvement from their previous game as you mentioned. Just because something is not impressive or complex enough for you doesn't mean it's not innovative or a new idea. That's like me saying the first 2d platformer is not innovations because it's way too simple.
It doesn't change the genre? That is yet to be seen. Does it bring something new and unique to it? most definitely. You are acting the same way the guy I argued with earlier did.
And I disagree about your last statement. I'm also in quite a few forums but I have yet to see anything of this level in any of them. It really shows when it comes to certain topics such as this game. Guess we will agree to disagree on that matter"
TBH I don't think they should be given praise for being innovative unless it's something done well.
JWeinCom said: "It definitely could use more complexity but I have yet to see anything like that in a game in that genre. It's a really unique addition that is 'not' progessive improvement from their previous game as you mentioned. Just because something is not impressive or complex enough for you doesn't mean it's not innovative or a new idea. That's like me saying the first 2d platformer is not innovations because it's way too simple. It doesn't change the genre? That is yet to be seen. Does it bring something new and unique to it? most definitely. You are acting the same way the guy I argued with earlier did. And I disagree about your last statement. I'm also in quite a few forums but I have yet to see anything of this level in any of them. It really shows when it comes to certain topics such as this game. Guess we will agree to disagree on that matter" TBH I don't think they should be given praise for being innovative unless it's something done well. |
it IS done well, taking the nature of the game into account and also the fact that it's the first time it has been done. Such things improve with time. Like LBP..LBP2 just went nuts with it. Doesn't mean it should be praised and credited for trying something new and unique
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JWeinCom said:
I don't thing the theme is anything especially unique. It's well done, but typical comic book fare. UGC is a good thing, but I don't think its done very well. I don't think you should get points for innovating if you don't do it right. Cole's power set isn't anything especially unique from other games. Anyway, I'm not trying to say "OMG INFAMOUS 2 IS A BLATANT RIP OFF WITH NOTHING TO OFFER". I like Infamous 2 alot. I'm just saying that it's a very well done and polished games, but it doesn't really do much to advance its genre. Think people are blowing this a bit out of proportion. That's the problem I have with Sony in general. I think they make great and polished products, but they don't go the extra mile to create something truly unique. "basically all you're really saying is that home is more fleshed out but regradless the point still remains that if one chooses to do so home can be used as a hub to possibly hundreds of mini games ( which i may be wrong in saying is what nintendo is planning to do )" Not really. What I'm saying is that they're two very different products that shouldn't be compared. It's not a matter of fleshed out vs not fleshed out or better vs worse. It's just two very different things. "it isn't? so why say this "It was kind of a neat idea, but it wasn't fleshed out as well as it should have been, and the technology wasn't really there." That was just kind of a comment about eyetoy kinetic in general, not a comparison between the two. But to make myself clear, I think that Wii Sports and Wii Fit are a vast improvement over what Eyetoy offered, and provide significantly upgraded and unique features. Do you disagree with that?
"finally personally i do believe that sports champions offered a significant improvement in terms of controls over wii sports but thats my opinion the same as you have yours" We'll have to agree to disagree on that one. I didn't find that Sports Champions really offered better controls. "but regardless my point is that if you can say that nintendo took an idea and put their own spin on it then the same has to be said for sony and microsoft" Of course the same thing can be said! Again, let's go to Little Big Planet. Sony took an established genre and made it their own with an emphasis on UGC. Heavy Rain took the classing "interactive movie" formula and really changed how the controls were used to bring you into the experience, as well as offering more freedom in how the story develops. My point isn't that Sony NEVER does anything innovative as some people are making it out to be. My point is that Sony really doesn't do enough of this. To take things back to the begining, do you really think that Sony Playstation All-Stars offers something that improves and innovates the Smash Brothers formula? Personally, I don't think the changes they offer are enough to make the game stand out from its obvious inspiration. |
"but it doesn't really do much to advance its genre."
ok so by comparison what do the games you mentioned do to advance their genres?
"hey're two very different products that shouldn't be compared."
yeah very different... one is a hub where you meet up ith your friends to play mini games... and the other is a hub where you meet up ith your friends to play mini games with other activities thrown into the mix...
I think that Wii Sports and Wii Fit are a vast improvement over what Eyetoy offered, and provide significantly upgraded and unique features. Do you disagree with that?"
of course i do
"do you really think that Sony Playstation All-Stars offers something that improves and innovates the Smash Brothers formula?"
how can i be expected to answer that question on a game i haven't played and don't have the full information on?
outlawauron said:
Smash has combo unique to each character? It's the same stuff with every character. You have normal 'A' attacks and your variants of 'B' attacks (up B, down B, B, and <- and/or -> B). That's it as far as combos go and it's stayed the same since the original. |
yeah you're right but i thought he mean't the combo animations... i guess it should be obvious he wasn't and yeah apparently playstation all stars has unique combo systems for each character
I just can't see how this thread was made with any intentions other than trolling. So it's locked, and I suggest you tread lightly for a bit, OP.
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o_O.Q said:
ok so by comparison what do the games you mentioned do to advance their genres?
"hey're two very different products that shouldn't be compared." yeah very different... one is a hub where you meet up ith your friends to play mini games... and the other is a hub where you meet up ith your friends to play mini games with other activities thrown into the mix...
I think that Wii Sports and Wii Fit are a vast improvement over what Eyetoy offered, and provide significantly upgraded and unique features. Do you disagree with that?" of course i do
"do you really think that Sony Playstation All-Stars offers something that improves and innovates the Smash Brothers formula?" how can i be expected to answer that question on a game i haven't played and don't have the full information on? |
ok so by comparison what do the games you mentioned do to advance their genres?
With Luigi's Mansion and Kid Icarus, it's hard to say because I don't think those games fit neatly into any genre. For a game like let's say... Smash Brothers, it took the fighting genre, and made into something that took a great deal of memorization and skill, and turned it into something that anybody could experience either as a casual or veteran player. They also completely redefined the way that midair combat is implemented in games etc.
"yeah very different... one is a hub where you meet up ith your friends to play mini games... and the other is a hub where you meet up ith your friends to play mini games with other activities thrown into the mix..."
Home is almost entirely founded on the basis of online interaction and customization whereas Nintendoland seems mainly focussed on offline couch coop. Online functionality has yet to be detailed, but it does not seem like a focus of Nintendoland.
"I think that Wii Sports and Wii Fit are a vast improvement over what Eyetoy offered, and provide significantly upgraded and unique features. Do you disagree with that?"
Do you honestly believe this, or are you just being contrary? While I hate to use sales as a justification, Wii Fit obviously did something different that struck a chord with gamers, which is why it sold about 40 million units to 170,000. But if you honestly believe that, why is Eyetoy Kinetic better than Wii Fit?
"how can i be expected to answer that question on a game i haven't played and don't have the full information on?"
Speculation based on already available information. Of course, you're free to change your mind as new info becomes available. Besides, if you have no trouble proclaiming that Nintendoland is the same as Playstation Home, why are you so reluctant to comment on Playstation All Stars? We have far more information about All Stars than Nintendoland...