fillet said: It looks good because it's cell shaded, there's nothing clever or special going on there. Cell shaded graphics by nature are scalable with no aliasing and hence look great and will do in the future, if completely devoid of any detail. It's as silly as saying Virtua Fighter 1 non-remix looks better than Virtua Fighter 1 Remix because the textures don't scale well but the non textured poly models of the original when scaled up on an emulator look very good, simple chunky but nice and crisp. Same goes for all Sega Model 1 arcade games... |
I agree with this. Even when the game first came out I wasn't impressed by the art style. And on top of it, WW didn't seem like a true Zelda experience to me. I felt like it always should have been called, Zelda Jr... it wasn't a bad game, but it wasn't (and still isn't) the type of gaming experience I look for.
I can understand completely why so many people still love it even to this day. It upscales beautifully, and it has a sort of kiddie charm that a lot of gamers like.