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Forums - Sony Discussion - Nintendo gets a pass Just because they're Nintendo That Sony Isn't Allowed To Have

Kurtis4444 said:

Nintendo Fans are the consistent real joke here. Its like they are in an abusive relationship. Fan - "Nintendo, Nintendo can I have some awesome hardcore games because I have been a loyal Nintendo fan for year!" Nintendo - "Of course not! Your stupid and don't know what you want! Take these shitty causual games and stand on this balance board cause you are fat!" Fan - "You see guys Nintendo was right all along, we are stupid and don't know what we want. Nintendo is just smarter and knows how to innovate".

As a business man I can tell you this is not a terrible idea. You never want to worrie about your hardcore fans cause they will buy your shit anyway. But you usually just dont have fans as dumb as nintendo fans. Nintendo pretty much spits in the face of its fans and they keep on coming back for more. I hope to have fans like that one day.

Yes, Nintendo totally spit in my face by releasing Zelda. Two titles. And Metroid. Two titles. And Fire Emblem. And Smash Bros. What do I care about Wii Fit. I got my Zelda.

Seems more Sony-fans have a abusive relationship. As they cannot talk about their own console, they constantly fire against another console. And it's not because it's Nintendo. If the 360 had won this generation, the Sony-fans would be mad with MS.



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Jay520 said:
Not sure what point is.


Agreed.



EdHieron said:
Except for the fact that its Top Ten is dominated by the likes of Wii Sports, Wii Sports Resort, Wii Play, Wii Fit, and Wii Fit Plus.

And in what way it influences me? I got Zelda.

And looking at the VGC-data, Zelda sold more on Wii than on GC. So the Wii also was good for more 'real gamers' than the GC was.



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RolStoppable said:
EdHieron said:

Except for the fact that its Top Ten is dominated by the likes of Wii Sports, Wii Sports Resort, Wii Play, Wii Fit, and Wii Fit Plus.

I have no problem with Nintendo games being the bestselling games on a Nintendo system. What exactly is the problem with Wii Sports anyway?

When you look at the million sellers list of the 360 and PS3 you will find plenty of FIFA and Madden games.


I second that and would also add Wii Play and Wii Fit to that. Wii Play was pretty fun for being a $10 pack in with a controller. I spent a lot of time playing Wii Play with my roommate. The Ping pong game was awesome.



IIIIITHE1IIIII said:


Someone gotta look up "jealousy" in an urban dictionary and link that page to this thread.


Nintendo played their cards right, allowing them to steal a great part of Sony's former casual userbase. It really is that simple.


Yes. And Sony allowed to do so, because they gave up on the PS1/2-formula for the PS3.



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Mnementh said:
IIIIITHE1IIIII said:


Someone gotta look up "jealousy" in an urban dictionary and link that page to this thread.


Nintendo played their cards right, allowing them to steal a great part of Sony's former casual userbase. It really is that simple.


Yes. And Sony allowed to do so, because they gave up on the PS1/2-formula for the PS3.


Yep. That is also why Wii got all the shovel ware this gen, which had been on the PS1/PS2 in the last two gens.



JoeTheBro said:

It's pretty obvious most people buy Mario games because Mario is in them. You can be cynical and consider it brainwashing but it is far less evil. It's a lot like coca-cola actually. As a drink it can't really be in a league of its own based solely off taste. Instead Coca-Cola is marketed and designed to make you think it is. When you drink a coke they want you to maybe remember sharing one with your dad or hanging out with friends. Subconsciously they want you to associate their drink with happiness. Nintendo doesn't flat out explain this association like Coca-Cola does but it is still there. The other system makers get similar effects but Nintendo is by far the best at it. If I said "Super Mario Bros.", positive feelings will instantly fill your head.


Not my head, I hate Jump&Runs. Do people buy Uncharted, because Nathan Drake is in it? Tmb Raider becuase of Lara Croft? FF because of Chocobos? I don't think so. They buy it, because the previous title was to their liking and they hope the next title will not change the formula too much.

I think most Mario fans like the level-design of Mario-games. I like Zelda not because of Link, Zelda and Ganondorf, but because they are all great adventure-games. If one Zelda is really bad, I would be much more cautious before buying a new one. That probably happened to Sonic.



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TheFallen said:
Sure PS2 had a lot of rubbish casaul games that appeal to the masses like buzz, singstar, Guitar Hero etc just like the Wii did. The difference between Sony and Nintendo was that Sony supported the PS2 and got the support of third parties throughout the gen with releases of flagship franchises such as MGS, Tekken, GTA, GT, Final Fantasy, God of War, Resident Evil, etc.

Nintendo on the Other hand only Supported the Wii by themselves for 4 years (being generous here) and the support from third parties flagship franchises were pretty non-existent (No FF, Tekke, GTA, Assins Creed etc). Whether this is due to Nintendo choice of Hardware spec or because Third parties weren't interested is irrelevant ; A console leading the gen SHOULD have the support of third parties throughout the gen and of course be supported by the console makers themselves. This is Nintendo 's biggest failing this gen.


I agree here partly, but there is not much a console-maker can do to get third-party-titles. Nintendo really seems to try with WiiU. But I'm not sure the effort of Nintendo alone will be enough. Nintendo put Snake into Smash Bros. That is great advertisement. But did the Wii got any MGS-title? Wii and DS got no Tekken and also other titles from NamcoBandai were rare. This seems to get better, the 3DS got Tekken, the Wiiu seems to get one too and other titles. Capcom and Ubisoft were the only ones, that gave Wii decent support. Nintendo cannot force third-parties to their platform.



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artur-fernand said:
The only reason Nintendo had to support the Wii for themselves was because of the way they advertised the console. "It's a family console, even your grandparents will want to play!". And it was a genius movement. They aimed at the non-gaming audience - which is WAY larger than the gamers.
However, on the long run, things start to get ugly. It's easy to realize that - just look at the decline of Wii sales, while PS3 and Xbos sales stay stable and actually increasing.
 Nintendo KNOWS that an approach exclusively to the casual market (which was the case of the Wii, as it got pretty much ZERO third-party support, despite being the absolute leader of the gen) works for the first 4 years or so of a generation - but after that, it's pretty much impossible to keep momentum. Recently, one of the big guys (I can't recall who), said that "the Wii is not a casual console". That's why I'm skeptical about the Wii U: casual gamers have no need to buy a new console (they already have a Wii), and Nintendo will have to directly compete with Sony and Microsoft for the gamer audience now. 

I agree more or less on that. I think the declining sales are more, because NIntendo stopped supporting the Wii with good titles, but it's speculation.

artur-fernand said:

And the OP does have a point: it's easy to see people bashing GoW Ascension for being "the same", but no one complains about New Super Mario Bros. 2/U. Since the Wii and DS, everything Nintendo does is "innovative" and "revolutionary".

You must be new to the Internet. Nintendo gets constantly fire, because they make always "the same" Mario. So welcome to the internet artur-fernand! Keep away from trolls and get a fireproof suit.



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Kresnik said:
I have no doubt that Nintendo's innovation with the Wii came about from losing the fifth and sixth generations with a decent console which was no match for the competition. They couldn't keep on making technically competent but ultimately unsupported consoles like they did with the Gamecube and to a lesser degree, the N64 (technically they could since neither of them made a loss, but it wasn't a very good business strategy).

At the same time, Sony managed to completely bugger things up with the PS3. If Nintendo had just made a Gamecube HD successor, I wonder how much success they would have had. Probably slightly more than they'd had before, at least.

But anyway, the combination of Nintendo up and Sony down led to where we are today. You're right that Sony have done a fantastic job of pulling things together, but equally I don't really think Nintendo got "lucky" with the Wii, they just brought around a batch of innovation that we needed at the time.

Also, I'm not quite sure what the point of this thread is.

It's worth noting that there's a reason the 360 and PS3 are referred to as the "HD twins". There's virtually no major reason to pick one or the other - any decent feature you get with one as a gaming machine, you pretty much get with the other. Of course, you get slightly different libraries (I say "slightly" because 3rd party titles obviously make the bulk of a library, and the vast, vast majority of 3rd party titles went to both systems), and now that both have their motion control systems out, there are varying options there too. But on the surface, there's not much of a difference.

Wii (and WiiU) offer a different approach, a different experience. Wii and WiiU may not be the best ideas or the best way to game, but they both continually breathe new life into videogaming and that's the sort of stuff we need.



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