Jay520 said: [...] 1.) I'll start by looking at the camera placement of a lot of third person shooters. [...] 2.) Another problem I have with this generation's shooters is the introduction of the cover system. [...] 3.) And my third and final problem applies to both first-person-shooters and third-person-shooters. It's forcing players to aim-down-the-sites or stop-and-pop EVERYTIME they want to shoot. [...] I respect Halo, Killzone 2, Left 4 Dead & Ratchet & Clank for not implementing this garbage mechanic. They still allow you to shoot accurately while not having to press another button. (My Opinion). |
(Thanks for the link)
1. I couldn't agree more. One of the big reasons why I didn't enjoy the Starhawk beta, and ended up not getting the game, was the change from the traditional 3rd person view to the over the shoulder view. Drove me nuts. I went back to play a game of Warhawk for comparison and I had a ton of fun with it.
2. I don't mind a cover system if it's done well, but I suck when using them in many games, so I end up dying a lot more than I should.
3. I don't mind this. I like a mix of both, though.
Ratchet & Clank is my number one choice for 3rd person style shooting.