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Forums - Sales Discussion - Trials Evolution sells 100,000 copies In one day

well done http://trendygamers.com/2012/04/19/trials-evolution-sells-100000-copies-1-day/



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It has sold 150k as of about 10 minutes ago.



will add it as soon as there are 200.000 people on the leaderboards here: http://gamrconnect.vgchartz.com/thread.php?id=142482&page=1#

great work ! Only 200k more this week and we get a new XBLA sales record.



Never heard of it....why so popular?



VGKing said:
Never heard of it....why so popular?


Because you never heard of it.



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Awesome job, loved the original even though the difficulty curve was extremely high in that game. Might have to pick this one up, need to add some M$ points first.

*puts troll face on*

If Trials and its sequel were released on WiiWare, do you think the developers could sell at least 6,000 copies of each? Or would Nintendo fans blame the games' lowly sales for "lack of advertising"?

*takes troll face off*



On 2/24/13, MB1025 said:
You know I was always wondering why no one ever used the dollar sign for $ony, but then I realized they have no money so it would be pointless.

RolStoppable said:
NightDragon83 said:
Awesome job, loved the original even though the difficulty curve was extremely high in that game. Might have to pick this one up, need to add some M$ points first.

*puts troll face on*

If Trials and its sequel were released on WiiWare, do you think the developers could sell at least 6,000 copies of each? Or would Nintendo fans blame the games' lowly sales for "lack of advertising"?

*takes troll face off*

They didn't complain about the sales of MotoHeroz (and I think that was $/€15 game), so yeah... you just trolled yourself.

They didn't complain but I haven't seen them boast either.

Just based on the lack of support WiiWare is getting I wouldn't expect big sales. But I can only speculate.



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VGKing said:
Never heard of it....why so popular?


because the first game on XBLA sold approx. 2 million copies so far.



God i played till 2am my time and had to get up at 8...

The only good Xbox Game since the beginning of this Gen - Its sad this isn't coming for Steam.Could be fun with Mods and stuff.



So with 150k copies sold, we already have 22.5 million USD revenue. How much is it to develop such a game? 10% might be for MS, so that leaves 20 million for the small studio.

Break-even day one would be really nice.



Imagine not having GamePass on your console...