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Forums - Nintendo Discussion - Official Xenoblade thread- Opinions, thoughts and questions inside! Can it hit 1mil in sales next year? Sequel coming for Wii U???

 

What is the best 'major' area in the game?

Colony 9 39 12.34%
 
Bionis' Leg 83 26.27%
 
The Marsh 20 6.33%
 
The Forest 17 5.38%
 
The Sea 24 7.59%
 
The Mountain 13 4.11%
 
The Valley 5 1.58%
 
Fallen Arm 22 6.96%
 
The Field of Metal 9 2.85%
 
See results! 73 23.10%
 
Total:305
amp316 said:
I finally beat this thing yesterday, and have to say that overall it's excellent. Some of the cut scenes were a bit long for my liking, but the awesome game play overshadows any of that. Combat was perfect and I liked actually the questing. By the way, am I the only one that thought that the final boss was a PITA? PITA being short for pain in the ass.

It depends on your level. I was 83 (I think he's 82) so had little issues, but I was frustrated from time to time.

I think some of the cutscenes were quite long, but only really 2 or 3 areas in the game does in matter (Fallen Arm, Mechonis Core, Space Memory). Aside from that, the cutscenes were of a perfect length, and you're looking at around 90-95 hours of gameplay at least for 5-6 hours of cutscenes. That's a mighty fair trade-off compared to must modern games (*Cough*FFXIII*Cough*Uncharted*Cough*). 

You planning on returning to doing the sidequests now?



 

Here lies the dearly departed Nintendomination Thread.

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Mr Khan said:
Conegamer said:
Mr Khan said:
Conegamer said:
Mr Khan said:
UM's in this game are so wild. Tyrea and her Telethia in the tomb? No problem. Giant bird UM (looks kind of like a LotR Nazgul) and its hair-pulling time again, though this time the problem was the annoying bird seemed to have a strong tendency to summon aid, and divided attention was a sure loss...


Very true. But the main boss fights are, generally, much easier than the UM's. The only things you gain are an Affinity Coin and a gold chest, so it's up to you really. I like that Tyrea fight.

The issue was this one kept agroing me in a place that i had to pass through, so i effectively had to beat it to progress the story.



Is that one of the enemies on the Seal islands, perchance? Because they are pretty bad... However, you never have to kill a UM for the story, and they're supposed to be harder, a challenge. I mean, one in the next big area, in Lava Cave, it seems like you HAVE to kill it, but you don't! It's nice to, though... Actually, after the events in the core, things get pretty wacky and you could say there's 2 UM's you HAVE to kill to 'finish' the main story, but they're found in sidequests also.

On both seal islands there was a UM in the way. The second one wasn't as hard, just because it was easy to retreat from as-needed, so you could pick off its support. The bird on the other island would often intervene in fights against other monsters as it circled around in flight, so you had to be more careful in where you engaged it, but it could follow.

Yeah, I remember. It was one of the few fights early on which I had difficulty with. I'd imagine you're getting the hang of the controls, and battle system, now though? 

Just a little further the Prison Island, where all will be revealed ;)



 

Here lies the dearly departed Nintendomination Thread.

Conegamer said:
AndrewWK said:
Conegamer said:
AndrewWK said:
Conegamer said:
Mr Khan said:

Not as much of a problem as you think. There's just a gang of cheap-ass, punkfucking lizards guarding the transportation worker by the Ether Crystal Deposit at Eryth Sea, and i couldn't imagine anyone not having trouble with them. Telethia was no issue when i was leveled properly, most bosses or challenges have been easy to "tough but doable," it's only that pigfucker Xord and those goddamned bumfucking lizards that really stopped me in my tracks (so far. I'm sure i'll have loads of fun with Lorithia). You can't do shit when they arts-seal and then bind after that, as they just dance out of range so you can't even build up the main talent guage or auto-attack at all, and every single one of them is capable of killing you because of that, so it doesn't matter if you eliminate one or two, heal and try again, the others can all kill you, individually. No, there's no call for enemies to be able to do that, that's cheap-ass horseshit, and it has diminished my enjoyment of the game.

Ah yes, I remember. Never had any issues because I played as Riki and just killed them before they had a chance really.

Lorithia is many, many, many hours away.

Lorthia....

Who was that again?



Towards the end? Telethia? Kallian? Heart? Nebulae?

The boss in the heart?

Yeah that was a tricky one but just because i tried it the three times without Melia. With Melia she was not a problem



What level were you? I was 76 and struggled. Namely because of the infinite Nebulae, the fact Melia is made of glass and her insane HP... Good fight, though.

79 I think and I played eith Melia Sharla Shulk, I lost once with this squad but was close, the second time i had problems with her,



Conegamer said:
Mr Khan said:
Conegamer said:
Mr Khan said:
Conegamer said:
Mr Khan said:
UM's in this game are so wild. Tyrea and her Telethia in the tomb? No problem. Giant bird UM (looks kind of like a LotR Nazgul) and its hair-pulling time again, though this time the problem was the annoying bird seemed to have a strong tendency to summon aid, and divided attention was a sure loss...


Very true. But the main boss fights are, generally, much easier than the UM's. The only things you gain are an Affinity Coin and a gold chest, so it's up to you really. I like that Tyrea fight.

The issue was this one kept agroing me in a place that i had to pass through, so i effectively had to beat it to progress the story.



Is that one of the enemies on the Seal islands, perchance? Because they are pretty bad... However, you never have to kill a UM for the story, and they're supposed to be harder, a challenge. I mean, one in the next big area, in Lava Cave, it seems like you HAVE to kill it, but you don't! It's nice to, though... Actually, after the events in the core, things get pretty wacky and you could say there's 2 UM's you HAVE to kill to 'finish' the main story, but they're found in sidequests also.

On both seal islands there was a UM in the way. The second one wasn't as hard, just because it was easy to retreat from as-needed, so you could pick off its support. The bird on the other island would often intervene in fights against other monsters as it circled around in flight, so you had to be more careful in where you engaged it, but it could follow.

Yeah, I remember. It was one of the few fights early on which I had difficulty with. I'd imagine you're getting the hang of the controls, and battle system, now though? 

Just a little further the Prison Island, where all will be revealed ;)

I know part of what's coming. Two important twists, actually. I can't help but spoiler myself sometimes, and in this case i know who our feminine faced mechon is.

Gadolt



Monster Hunter: pissing me off since 2010.

AndrewWK said:
Conegamer said:
AndrewWK said:
Conegamer said:
AndrewWK said:
Conegamer said:
Mr Khan said:

Not as much of a problem as you think. There's just a gang of cheap-ass, punkfucking lizards guarding the transportation worker by the Ether Crystal Deposit at Eryth Sea, and i couldn't imagine anyone not having trouble with them. Telethia was no issue when i was leveled properly, most bosses or challenges have been easy to "tough but doable," it's only that pigfucker Xord and those goddamned bumfucking lizards that really stopped me in my tracks (so far. I'm sure i'll have loads of fun with Lorithia). You can't do shit when they arts-seal and then bind after that, as they just dance out of range so you can't even build up the main talent guage or auto-attack at all, and every single one of them is capable of killing you because of that, so it doesn't matter if you eliminate one or two, heal and try again, the others can all kill you, individually. No, there's no call for enemies to be able to do that, that's cheap-ass horseshit, and it has diminished my enjoyment of the game.

Ah yes, I remember. Never had any issues because I played as Riki and just killed them before they had a chance really.

Lorithia is many, many, many hours away.

Lorthia....

Who was that again?



Towards the end? Telethia? Kallian? Heart? Nebulae?

The boss in the heart?

Yeah that was a tricky one but just because i tried it the three times without Melia. With Melia she was not a problem



What level were you? I was 76 and struggled. Namely because of the infinite Nebulae, the fact Melia is made of glass and her insane HP... Good fight, though.

79 I think and I played eith Melia Sharla Shulk, I lost once with this squad but was close, the second time i had problems with her,

So you were 5 levels above the boss and still failed? I think that speaks volume for the difficulty.



 

Here lies the dearly departed Nintendomination Thread.

Around the Network
Mr Khan said:
Conegamer said:
Mr Khan said:
Conegamer said:
Mr Khan said:
Conegamer said:
Mr Khan said:
UM's in this game are so wild. Tyrea and her Telethia in the tomb? No problem. Giant bird UM (looks kind of like a LotR Nazgul) and its hair-pulling time again, though this time the problem was the annoying bird seemed to have a strong tendency to summon aid, and divided attention was a sure loss...


Very true. But the main boss fights are, generally, much easier than the UM's. The only things you gain are an Affinity Coin and a gold chest, so it's up to you really. I like that Tyrea fight.

The issue was this one kept agroing me in a place that i had to pass through, so i effectively had to beat it to progress the story.



Is that one of the enemies on the Seal islands, perchance? Because they are pretty bad... However, you never have to kill a UM for the story, and they're supposed to be harder, a challenge. I mean, one in the next big area, in Lava Cave, it seems like you HAVE to kill it, but you don't! It's nice to, though... Actually, after the events in the core, things get pretty wacky and you could say there's 2 UM's you HAVE to kill to 'finish' the main story, but they're found in sidequests also.

On both seal islands there was a UM in the way. The second one wasn't as hard, just because it was easy to retreat from as-needed, so you could pick off its support. The bird on the other island would often intervene in fights against other monsters as it circled around in flight, so you had to be more careful in where you engaged it, but it could follow.

Yeah, I remember. It was one of the few fights early on which I had difficulty with. I'd imagine you're getting the hang of the controls, and battle system, now though? 

Just a little further the Prison Island, where all will be revealed ;)

I know part of what's coming. Two important twists, actually. I can't help but spoiler myself sometimes, and in this case i know who our feminine faced mechon is.

Gadolt

It's not a huge shock, really. But why spoil yourself? 



 

Here lies the dearly departed Nintendomination Thread.

Conegamer said:
AndrewWK said:
Conegamer said:
AndrewWK said:
Conegamer said:
AndrewWK said:
Conegamer said:
Mr Khan said:

Not as much of a problem as you think. There's just a gang of cheap-ass, punkfucking lizards guarding the transportation worker by the Ether Crystal Deposit at Eryth Sea, and i couldn't imagine anyone not having trouble with them. Telethia was no issue when i was leveled properly, most bosses or challenges have been easy to "tough but doable," it's only that pigfucker Xord and those goddamned bumfucking lizards that really stopped me in my tracks (so far. I'm sure i'll have loads of fun with Lorithia). You can't do shit when they arts-seal and then bind after that, as they just dance out of range so you can't even build up the main talent guage or auto-attack at all, and every single one of them is capable of killing you because of that, so it doesn't matter if you eliminate one or two, heal and try again, the others can all kill you, individually. No, there's no call for enemies to be able to do that, that's cheap-ass horseshit, and it has diminished my enjoyment of the game.

Ah yes, I remember. Never had any issues because I played as Riki and just killed them before they had a chance really.

Lorithia is many, many, many hours away.

Lorthia....

Who was that again?



Towards the end? Telethia? Kallian? Heart? Nebulae?

The boss in the heart?

Yeah that was a tricky one but just because i tried it the three times without Melia. With Melia she was not a problem



What level were you? I was 76 and struggled. Namely because of the infinite Nebulae, the fact Melia is made of glass and her insane HP... Good fight, though.

79 I think and I played eith Melia Sharla Shulk, I lost once with this squad but was close, the second time i had problems with her,

So you were 5 levels above the boss and still failed? I think that speaks volume for the difficulty.

not I was at the same level. I really don´t recall the exact lvl. I just know that I was on the same one as the boss. It was a tough battle no doubt.



Conegamer said:
Mr Khan said:
Conegamer said:

Yeah, I remember. It was one of the few fights early on which I had difficulty with. I'd imagine you're getting the hang of the controls, and battle system, now though? 

Just a little further the Prison Island, where all will be revealed ;)

I know part of what's coming. Two important twists, actually. I can't help but spoiler myself sometimes, and in this case i know who our feminine faced mechon is.

Gadolt

It's not a huge shock, really. But why spoil yourself? 

I was suspecting that something to that effect was going on, when they made a big deal about how the Mechon were eating people but it looked like they were swallowing them whole, but it explains the bait-and-switch as something more than a "Kamina dies in Tengen Toppa Gurren Lagann" kind of thing.



Monster Hunter: pissing me off since 2010.

Mr Khan said:
Conegamer said:
Mr Khan said:
Conegamer said:
 

Yeah, I remember. It was one of the few fights early on which I had difficulty with. I'd imagine you're getting the hang of the controls, and battle system, now though? 

Just a little further the Prison Island, where all will be revealed ;)

I know part of what's coming. Two important twists, actually. I can't help but spoiler myself sometimes, and in this case i know who our feminine faced mechon is.

Gadolt

It's not a huge shock, really. But why spoil yourself? 

I was suspecting that something to that effect was going on, when they made a big deal about how the Mechon were eating people but it looked like they were swallowing them whole, but it explains the bait-and-switch as something more than a "Kamina dies in Tengen Toppa Gurren Lagann" kind of thing.

Yeah, as I said, it's not a huge shock. Have you spoilt yourself about anything later on? Because there's far bigger plot twists IMO. You need to keep your eye on things!

Also, it's still a great fight, and a great cutscene.



 

Here lies the dearly departed Nintendomination Thread.

AndrewWK said:
Conegamer said:
AndrewWK said:
Conegamer said:
AndrewWK says:

The boss in the heart?

Yeah that was a tricky one but just because i tried it the three times without Melia. With Melia she was not a problem



What level were you? I was 76 and struggled. Namely because of the infinite Nebulae, the fact Melia is made of glass and her insane HP... Good fight, though.

79 I think and I played eith Melia Sharla Shulk, I lost once with this squad but was close, the second time i had problems with her,

So you were 5 levels above the boss and still failed? I think that speaks volume for the difficulty.

not I was at the same level. I really don´t recall the exact lvl. I just know that I was on the same one as the boss. It was a tough battle no doubt.

It's the toughest in the game, followed by Gadolt's second appearance IMO. It's level is 75, or 76, so you must have been around that. Still hard regardless of level, though.



 

Here lies the dearly departed Nintendomination Thread.