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Developers have told Games Industry International that development costs for next generation consoles such as the Wii U have risen sharply. The developer states that development costs for Wii U are much higher than Wii titles due to the increased resolution and polygon count. The developer also states that development time takes longer due to the advanced hardware, and creating innovative ideas for the Wii U’s unique tablet controller.



 

The Official Pokemon Thread: http://gamrconnect.vgchartz.com/thread.php?id=140657&page=1

Kikwi 4 Lyfe!...?

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^And in other shocking news, we've been told that it is the Earth that gravitates around the Sun, and not the other way around!

/sarcasm

Isn't that something we all had taken it for granted? Dev. costs at least on par with PS360.



 

Please excuse my bad English.

Currently gaming on:

+Console : Wii U, Xbox360

+PC: i5-4670k@stock (for now), 16Gb RAM 1600 MHz, HD5850 1Gb

Steam / Live / NNID : jonxiquet    Add me if you want, but I'm more a single player gamer.

@ the above: :D

I don`t believe those two comments not even for a second, it just doesn`t make sense. Even the Wii was more powerful than Xbox. Wii U wouldn`t naturally be more powerful than Xbox 360 or PS3, specially now that better components and stuff have seen their prices come down since 2005? It just doesn`t make sense.
After that Zelda demo and that Garden demo it´s just impossible that Wii U is inferior. Those things didn`t even take the normal dev. cycle to get even better.

About the rise in development cost... well, it`s only normal. Personally i hope Wii U isn`t that much powerful. I don`t feel like paying 70/80 dollars/euro for games. It`s really cool to see better graphics and all, but that also means game prices go up again. No thank you!

IGN now joins the Wii U release date rumor!

http://gonintendo.com/?mode=viewstory&id=174869

This one supposely comes from a Gamestop regional manager. Says it's November 18th as well.

Read my original story on Fictionpress (Shinigami Twin): http://www.fictionpress.com/s/2996503/1/Shinigami-Twin 

As well as my other one (Hell's Punishment): http://www.fictionpress.com/s/3085054/1/Hell-s-Punishment

Nintendo Network ID: kingofe3

NintendoPie said:

Developers have told Games Industry International that development costs for next generation consoles such as the Wii U have risen sharply. The developer states that development costs for Wii U are much higher than Wii titles due to the increased resolution and polygon count. The developer also states that development time takes longer due to the advanced hardware, and creating innovative ideas for the Wii U’s unique tablet controller.

Well of course. The good news is that now the developers can split the cost of producing the game in 3 plataforms instead of 2, so is actually better for them. remember that porting a game only cost around 10-20% of the original cost.



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So, Wii U ports will be a necessity this generation, specially if development for Xbox 720 and PS4 makes budgets rise again. Or, some small developers could end up betting on Wii U first as to not risk going bankrupt if they go Xbox 720 and PS4 right from the start.

DélioPT said:
So, Wii U ports will be a necessity this generation, specially if development for Xbox 720 and PS4 makes budgets rise again. Or, some small developers could end up betting on Wii U first as to not risk going bankrupt if they go Xbox 720 and PS4 right from the start.

Not necessarily true. When this gen started, many developers complained about high costs and some of us thought that they would choose to play safe and develop for the Wii. And after the initial closures our believes were reinforced... but no, they decided that the risk was worth it and forgot about the Wii.

And part of that is due to the publishers, not the developers.

So unless Nintendo builds a very robust online infrastructure and position themselves as a place were developers can launch their games without the need of middlemen (yes, something like Steam), I'm afraid that the situation may repeat.



 

Please excuse my bad English.

Currently gaming on:

+Console : Wii U, Xbox360

+PC: i5-4670k@stock (for now), 16Gb RAM 1600 MHz, HD5850 1Gb

Steam / Live / NNID : jonxiquet    Add me if you want, but I'm more a single player gamer.

JEMC said:
DélioPT said:
So, Wii U ports will be a necessity this generation, specially if development for Xbox 720 and PS4 makes budgets rise again. Or, some small developers could end up betting on Wii U first as to not risk going bankrupt if they go Xbox 720 and PS4 right from the start.

 

Not necessarily true. When this gen started, many developers complained about high costs and some of us thought that they would choose to play safe and develop for the Wii. And after the initial closures our believes were reinforced... but no, they decided that the risk was worth it and forgot about the Wii.

And part of that is due to the publishers, not the developers.

So unless Nintendo builds a very robust online infrastructure and position themselves as a place were developers can launch their games without the need of middlemen (yes, something like Steam), I'm afraid that the situation may repeat.

 


Yeah, you are right.
But if budgets double - rumor has it - that business model may not work this time. What also happened last gen, was that some developers like Ubisoft made money with Wii and they certainly didn`t invest on Wii, but on the HD twins. I`m gonna risk and say Sega and Activision as good examples.
More, since the market grew it help sell more and make a profit or brake even.
What was the cost of last generation? 70 euro/dollar games, paid dlc, paid Xbox live and now PSN (in part).

If budgets double even for the first projects, something has got to change. Higher price on game? Higher LDC prices? A raise on paid subscriptions like Live and PSN?
With the menace of mobile gaming the market is sure to at least be a bit more divided with more money being spent on those platforms aswell, which could lead to less being spent on home consoles. Wether because our own budgets are of the same amount or because we need to have money for other platforms.
I just don`t see a way that the business model as we know it to keep on being the same.

That`s Wii U might end up being a safe haven for some developers, specally if they don`t have the funds to double their budgets or can`t spend an extra year to develop a game.
Wii U will seem, i believe, less risk than a completely new generation. Of course it would help a lot if Nintendo, like you said, position themselves as a viable alternative.



Well I think once the other guys come out, they will do as they have always done and make huge upgrades! Even if they are not worried about the Wii U , both are worried about each other topping each other in graphics and power. So in the long run the Wii U will still probably be the least powerful, and possibly easiest to develope for. Hopefully selling 5 thousand copies of a game on it will not be profitable so the shovelware companies go away!

 Bananaking was right, I was wrong. Like he always is. About the 3DS not selling at least 19.999 million in 2013...

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I sincerely hope they don`t go on a arms race this time... it`s not going to be good for our pockets.

With shovelware it depends, if they keep using old assets from the times of N64 like Crusi'n, i don`t think they will need to sell a lot.
I hope this time Nintendo really does something about that.