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Forums - Gaming Discussion - Just Platinumed FF13-2 in 46 hours...Shortest FF I have played to 100%!

I absolutely used the guide...however I have ALWAYS used a guide when I played 1-13 (all except 11) [It's become a tradition].
Link to my just posted Videos of Ending + Secret Ending:
Part 1: http://www.youtube.com/watch?v=MosDbHSHHSk
Part 2: http://www.youtube.com/watch?v=tssCR97Rlc8

Photobucket Picture Showing Time: http://s1169.photobucket.com/albums/r504/steven_rogers2/



PSN: Saugeen-Uwo     Feel free to add me (put Vg Chartz as MSG)!

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I'm struggling finding the fragments without any guide, no idea how you managed 46 hours. Still let's not use time as an example of quality, I have 100% FF6 and 5 before in well under 30 hours.

FF13-2 could really use a hard difficulty mode, the final boss hits hard but it's just about the only boss in the game that causes any trouble unless you accidentally go to an era with strong monsters.



Zim said:
ishiki said:
Zim said:
Lol easily possible without a guide.

I will say though that the shorter time is in some ways to FF13-2s benefit. FF13 it was utterly ridiculous how you could 5 star the last boss then need to spend another XX hours odd grinding to hit max level and be able to beat some of the tougher foes. In 13-2 I found it much better balanced where upon completing the game you can manage against the easier sidequests and beating the easier sidequests lets you level up enough to handle the tougher ones. That was definitely an improvement.

On the down side almost nothing in 13-2 requires any strategy at all. The only one that comes to mind being the immortal where you really need to think of a good strategy. Then there were 2 battles that basically required utterly ridiculous levels of turtling -_- One was a joke where just switching between Med/Sen, then Sab/Sen was basically the only way to beat it and was beyond tedious. Otherwise everything else can be beaten with just Com/Rav/Rav then Com/Rav/Med (or if you want to be cautious Com/Med/Med). I barely even touched the Sab/Syn roles for the entire game.

That's how like, every hard optional boss in FF is though. You can obliterate the final bosses in FF7, and 9. But still be no match for the weapons, or Ozma. Or Trema in X-2. Or Yiazmat in FF12 etc.

A lot of fights are a lot shorter if use those roles. Particularly with a Synergist Monster.

I haven't beaten everything though.


Right but every FF game being like that isn't a good thing. It's one of the areas FF13-2 totally nailed it. Not having to properly grind is very nice indeed. I mean the hint is in the name really 'grinding' not exactly fun. FF13-2 hits a nice balance where you beat the last boss, then can just about handle the easier side quests then work your way up. Without the need for excessive grinding. I'm sure some FF fans will be annoyed that they don't have to spend 20hours doing mindless grinding to enjoy end game content but personally I think it's great.  

I don't think the fights needed to be shorter. I 5 starred the last boss first try and think I 5 starred every other story related boss too (at the very least I got all the achievements for 5 starring bosses in different parts of the game without even trying or replaying). With cloudburst in your team you especially don't need a synergist as his feral ability is good enough. I mean I guess you could throw one in but if you are getting 5 stars anyway what difference does it make? Like I said the game is extremely easy and requires little strategy. It's very odd that they included an easy option but not a hard one. 

Oh, sorry. I agree with most of what you said.

I haven't gotten cloudburst yet. The game is too easy generally. But, I tend to use monsters that look funny and then infuse them, Instead of using the most practical one. Which probably makes it a bit more difficult.



46 hour Platinum speed run on FFXIII-2. Sorry to hear you did not enjoy the game.



Dark_Lord_2008 said:
46 hour Platinum speed run on FFXIII-2. Sorry to hear you did not enjoy the game.

Game itself was amazing for 5 hours then fell down a little bit as it went on.

46 hours, I fully enjoyed it and did bascially everything so no regrets.



PSN: Saugeen-Uwo     Feel free to add me (put Vg Chartz as MSG)!

Nintendo Network ID: Saugeen-Uwo

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Iveyboi said:

I absolutely used the guide...however I have ALWAYS used a guide when I played 1-13 (all except 11) [It's become a tradition].
Link to my just posted Videos of Ending + Secret Ending:
Part 1: http://www.youtube.com/watch?v=MosDbHSHHSk
Part 2: http://www.youtube.com/watch?v=tssCR97Rlc8

Photobucket Picture Showing Time: http://s1169.photobucket.com/albums/r504/steven_rogers2/

First time using photo bucket; hope it worked



PSN: Saugeen-Uwo     Feel free to add me (put Vg Chartz as MSG)!

Nintendo Network ID: Saugeen-Uwo

ishiki said:
Zim said:
ishiki said:
Zim said:
Lol easily possible without a guide.

I will say though that the shorter time is in some ways to FF13-2s benefit. FF13 it was utterly ridiculous how you could 5 star the last boss then need to spend another XX hours odd grinding to hit max level and be able to beat some of the tougher foes. In 13-2 I found it much better balanced where upon completing the game you can manage against the easier sidequests and beating the easier sidequests lets you level up enough to handle the tougher ones. That was definitely an improvement.

On the down side almost nothing in 13-2 requires any strategy at all. The only one that comes to mind being the immortal where you really need to think of a good strategy. Then there were 2 battles that basically required utterly ridiculous levels of turtling -_- One was a joke where just switching between Med/Sen, then Sab/Sen was basically the only way to beat it and was beyond tedious. Otherwise everything else can be beaten with just Com/Rav/Rav then Com/Rav/Med (or if you want to be cautious Com/Med/Med). I barely even touched the Sab/Syn roles for the entire game.

That's how like, every hard optional boss in FF is though. You can obliterate the final bosses in FF7, and 9. But still be no match for the weapons, or Ozma. Or Trema in X-2. Or Yiazmat in FF12 etc.

A lot of fights are a lot shorter if use those roles. Particularly with a Synergist Monster.

I haven't beaten everything though.


Right but every FF game being like that isn't a good thing. It's one of the areas FF13-2 totally nailed it. Not having to properly grind is very nice indeed. I mean the hint is in the name really 'grinding' not exactly fun. FF13-2 hits a nice balance where you beat the last boss, then can just about handle the easier side quests then work your way up. Without the need for excessive grinding. I'm sure some FF fans will be annoyed that they don't have to spend 20hours doing mindless grinding to enjoy end game content but personally I think it's great.  

I don't think the fights needed to be shorter. I 5 starred the last boss first try and think I 5 starred every other story related boss too (at the very least I got all the achievements for 5 starring bosses in different parts of the game without even trying or replaying). With cloudburst in your team you especially don't need a synergist as his feral ability is good enough. I mean I guess you could throw one in but if you are getting 5 stars anyway what difference does it make? Like I said the game is extremely easy and requires little strategy. It's very odd that they included an easy option but not a hard one. 

Oh, sorry. I agree with most of what you said.

I haven't gotten cloudburst yet. The game is too easy generally. But, I tend to use monsters that look funny and then infuse them, Instead of using the most practical one. Which probably makes it a bit more difficult.


Haha you don't have to apologise, it's alright. I think it is a really good step they made with 13-2. Actually being able to go straight from the end-game story to enjoying end game content is in my opinion far superior than getting to end game and not being able to enjoy it for a long time. It does make the game shorter but I just think it's better to have 40-50hours that features a tiny amount of grinding, as opposed to 70-80 hours but you need to grind a for 20 of those hours. Quite a few of the big rpgs this gen have moved more towards making end game content more immediate which is very nice.

I actually barely infused my monsters at all lol. Except for one, where I used a pulsework knight to give my green chocobo +33% (or is pulsework 25%?) HP and the Esuna ability from a flanitor. I thought I would wait to infuse my guys until I had all the best abilities to give them but completed the game before I had them haha. So my cloudburst was just a bog standard one which I think most people would view as reasonably weak.  I think even if you don't take too strong monsters that through good infusion they can be easily strong enough. 

It is just a shame that there weren't more challenging fights. There's really only one in the game I think was a nice challenge. Whereas for example Lost Odyssey hit a very good balance where end game content was quite immediate but there were plenty of challenging fights. 

Some people on the forums seem to think I totally hate 13-2, but it's not the case. I just can't stand the story, characters, music and dialogue lol. The core game they have is good, they just need to get in new writers and a new composer. Then throw in a hard mode as well as the easy mode they have. 



Turkish says and I'm allowed to quote that: Uncharted 3 and God Of War 3 look better than Unreal Engine 4 games will or the tech demo does. Also the Naughty Dog PS3 ENGINE PLAYS better than the UE4 ENGINE.

FF9 can be done in 13hrs if you do a speed run.
Demon's Souls can be done in 2
Dark Souls in 2hrs
Skyrim in 3hrs
Uncharted 3 in 2hrs
If you criticize a game for being quick because you rushed through it, it's your fault for rushing through it and not playing it the way it was intended.



PS One/2/p/3slim/Vita owner. I survived the Apocalyps3/Collaps3 and all I got was this lousy signature.


Xbox One: What are you doing Dave?

It took me 65 hours to get the Plat, 71 hours to get everything else ( ultimate weapons , strongest monsters )

You must have rushed it, and I don't get why people do that.



Well, i didnt use a guide until i saw the initial ending (and then, only for things i absolutely couldnt figure out myself), and i ended up with a little more than 65ish hours.

so yeah, i think 46 Hours is far from impossible - if you used a guide.



I'm a Foreigner, and as such, i am grateful for everyone pointing out any mistakes in my english posted above - only this way i'll be able to improve. thank you!