Yes and no. Final Fantasy 13-2 has very little FMV which use to be one of the draw points for me but I'm guessing (this is only a guess and my opinion) that they moved away from them to reduce the amount of discs needed to play (can't remember off the top of my head how many FF13 had 4-5?? I do own it on both systems , don't ask me why) and the fact that they seemed abit washed out on the Xbox aswell.
Saying that I do believe they are trying to get the western market and I feel had the balance right in FF10 but they lost it there after.
The way games are designed now is different than when I was young. After buying MGS HD collection I was amazed how the games never really forced you down certain paths nor held your hand, sure once you go down the right way the story continues but I found myself lost in points I only use this as a example as back at the original release I thought it felt quite linear and easy and the fact it wasn't released that far ago. Point is games are too easy and linear anyway so it that term it's not xbox or ps fault
Another point is there is not that many secrets and or exploration in FF these days. FF world use to be open where you could explore any/most areas from early in the game (wether you could survive was another story) with tonnes of extras and although the stuff you found may not be exciting they was a since of maybe I collect a set of X it would give me Y etc (it makes sence in my head)
Still I am enjoying FF13-2 and enjoyed FF13 enough to platinum it. I think everyone should read the post about how Zelda isn't as good as it was (can't remember the actual name) but feel some of the points relates to all games these days