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Forums - Microsoft Discussion - Halo 4: Master Chief Re-Design Revealed Via Action Figure

looks ok. I dont like the how the chest piece come up so high around his head with a lot of empty space elsware. It throws off the proportions. Still can't wait for the game.



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Like the improved helmet design and legs are fine. Upper body looks a little weird. There's so little armour there. I mean his lower belly is almost entirely unarmoured except his belly button. The amount of armour is very .....spartan.....hehe



Turkish says and I'm allowed to quote that: Uncharted 3 and God Of War 3 look better than Unreal Engine 4 games will or the tech demo does. Also the Naughty Dog PS3 ENGINE PLAYS better than the UE4 ENGINE.

The Halo Bulletin

To provide you with additional insight into the Master Chief’s design process, I coerced, er, asked, Kenneth Scott, Senior Art Director of Halo 4, to write this week’s OHI entry. He kindly acquiesced, so here are his thoughts on this subject matter.

Big thanks to Jessica for dragging me gently into this week’s OHI. The 343 Art Team (and 343 in general) is thundering on all cylinders, and the seismic rumble has the neighbors all up in arms. When your landlord is the UNSC, you tend to giggle when the homeowner association mail starts to pile up! 

With Chief making an appearance at the NY Toy Fair, the internet has bubbled with lots of questions around Chief’s design changes. Having cut my first game developer experience on Daikatana, I’ve developed a healthy respect and fear of the internet. I will step onto a message board with all the cautious ginger one would employ pulling lost forks out of a sink garbage disposal. I did want to risk mangled finger burger to talk a little about some of what brought us to our current design. 

Above all, we wanted the player to really feel what it’s like to be the Master Chief. This manifests itself in a lot of ways, and for those who read the Fall of Reach, there’s a lot of character depth behind that helmet that has yet to make its way into the game experience. Every person who was allowed to touch him had to, HAD TO, understand his history as a person. The Chief’s origin is pretty sad and grim: A strong, vibrant child stolen from his parents, he underwent dangerous bioengineering that destroyed the weaker of his friends, and trained to stomp out human Insurrectionists. Pretty morally nebulous beginnings for someone who ultimately saved humanity. Of all FPS heroes, he is distinct in that his arc is aspirational and not a cynical view of the universe. 

A big focus on the Chief’s armor was his physicality and putting the player in those mighty shoes. Getting that weight across in the design had us looking at a lot of contemporary military vehicles, and we pushed detail and form into the armor that implied that history. This is the bleeding edge of military technology. 

A Spartan tossing his chest plate should feel like an anvil dropping…. 

A Spartan sprinting across concrete should be a stealthy whisper…. 

Putting on your helmet should feel like powering up an F-15E…. 

These are the sorts of experiences we want to give the players. 

Kenneth

The Chief has been fighting for decades, and while he has always triumphed in the end, it boggles the mind to think about how many millions of rockets, plasma blasts, red-hot spikes, and bullets have been fired at him over the course of all his adventures. Although a few of those were lucky enough to graze his armor, none of them could keep him down. But the Chief has new adventures coming his way…. 

<3,

bs angel



A customised Master Chief allowing gamers to choose the gender, shape, height and armour of their character would be nice and allow gamers more choice.



Dark_Lord_2008 said:
A customised Master Chief allowing gamers to choose the gender, shape, height and armour of their character would be nice and allow gamers more choice.

I'm pretty sure that that's a given during matchmaking. If they did that on campaign though, it wouldn't be Master Chief anymore.



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I heart Jessica.. uhh I mean Master Chief ;-P

Really like the OHI "blog" though.



he actually looks more like a women in a suit? what is with those hips?

its weird because you would think he would look more manly, more Gears like with the bigger suit



Not sure if he shed some of his armour, or I am tripping balls.



Disconnect and self destruct, one bullet a time.

Here are some side views

 

From the side those boosters almost make him look like he has wings...



enrageorange said:

Here are some side views

 

From the side those boosters almost make him look like he has wings...

 

Unless his penis is located on his belly button that's the most freakish armour design I've ever seen.