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Forums - Gaming Discussion - GIVE DOUBLE FINE YOUR MONEY (if you have a soul)

Honestly I thought this would be a colossal failure when I saw the video but it looks like they will raise the required funds within the hour! color me impressed!
Also, with Schafer and Gilbert putting themselves in the spotlight like this, it may even have the positive effect of them not skimping on the game's soul, so to speak.



Until you've played it, every game is a system seller!

the original trolls

Wii FC: 4810 9420 3131 7558
MHTri: name=BOo BoO/ID=BZBLEX/region=US

mini-games on consoles, cinematic games on handhelds, what's next? GameBoy IMAX?

Official Member of the Pikmin Fan Club

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Porcupine_I said:
this is actually one of the possible solutions to combat piracy.

the people who want the game fund the game, and when it's done it's released free for everyone to share.

everyone will be happy, except the people who hate sharing their stuff with others.

my other solution would be to produce a game and make only one copy that will cost from $ 200.000 to 40 million according to it's budget, and once bill gates or someone else has bought it, the game is free to share.

on topic: i'm going to donate


Except for the fact that Double Fine also needs to make money, not just get enough to be able to get out the game. Or do you think the people work for free?



Christhor said:
Porcupine_I said:
this is actually one of the possible solutions to combat piracy.

the people who want the game fund the game, and when it's done it's released free for everyone to share.

everyone will be happy, except the people who hate sharing their stuff with others.

my other solution would be to produce a game and make only one copy that will cost from $ 200.000 to 40 million according to it's budget, and once bill gates or someone else has bought it, the game is free to share.

on topic: i'm going to donate


Except for the fact that Double Fine also needs to make money, not just get enough to be able to get out the game. Or do you think the people work for free?

what do you think the money is going towards? mainly paying salaries I'd imagine... the point of the kickstarter isn't to be hugely profitable but to raise awareness and connect with the fans. Plus if the game is good then there will be profits from selling it after it is complete, so the pressure is on the devs.

update: 

  1. 400k in 9 hours, damn those greedy PC pirates that don't want to pay for anything!



Until you've played it, every game is a system seller!

the original trolls

Wii FC: 4810 9420 3131 7558
MHTri: name=BOo BoO/ID=BZBLEX/region=US

mini-games on consoles, cinematic games on handhelds, what's next? GameBoy IMAX?

Official Member of the Pikmin Fan Club

Christhor said:
Porcupine_I said:
this is actually one of the possible solutions to combat piracy.

the people who want the game fund the game, and when it's done it's released free for everyone to share.

everyone will be happy, except the people who hate sharing their stuff with others.

my other solution would be to produce a game and make only one copy that will cost from $ 200.000 to 40 million according to it's budget, and once bill gates or someone else has bought it, the game is free to share.

on topic: i'm going to donate


Except for the fact that Double Fine also needs to make money, not just get enough to be able to get out the game. Or do you think the people work for free?

how would they work for free? what do you think the $ 400.000 are for? people who work on the game get paid for working on the game with that money. hell they even get the money up front. why would they need more money after they don't work on the game any more?

that of course is assuming the 400.000 are calculated in the way that everything and everyone neccesary for the game is being paid for.

 



“It appeared that there had even been demonstrations to thank Big Brother for raising the chocolate ration to twenty grams a week. And only yesterday, he reflected, it had been announced that the ration was to be reduced to twenty grams a week. Was it possible that they could swallow that, after only twenty-four hours? Yes, they swallowed it.”

- George Orwell, ‘1984’

Lol, they've managed to raise the required amount while I was sleeping.



Disconnect and self destruct, one bullet a time.

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makingmusic476 said:
The only Double Fine products I've ever played are the Brutal Legend and Costume Quest demos.

And they were unimpressive.

Hate me. Hate me with all the deep rooted, seething vitriol you can muster.


First of all, Costume Quest is awesome. Second, buy Psychonauts. It's $10 on Steam (and get it on Steam instead of GOG cause it has achievements). 



okr said:

Calm down. Gilbert & Schafer will eventually get way more than $400K even without the help of some "soulless" VGC members. Come on, as if this wouldn't have been clear from the start... These two guys know their reputation among their devoted fans and - dare I say it - sometimes they love to play around with this reputation (that's the only thing I dislike a bit about them despite my avid love for many of their games).

By the way: Both haven't really shown interest in developing a point&click adventure game in the past years and the platformer Psychonauts is in fact the only masterpiece created by one of them post LucasArts. i.e. it's also the only really outstanding game developed by Double Fine so far. That was seven years ago. Also, the best point&click games are developed elsewhere these days and G&S have yet to prove (at least to me) that they're still really interested in the genre. I've only seen them talking about point&click games in interviews for years on end. Not an uncommon phrase: "I'd love to develop another one, but...". There are plenty of European publishers which would have been more than willing to fund a point&click game developed by Schafer and/or Gilbert (after all - and afaik - German publishers funded Mata Hari, A Vampyre Story and Ghost Pirates of Voojoo Island, three adventure games developed by far less known LucasArts game veterans Hal Barwood, Noah Falstein and Bill Tiller).


I was annoyed with the VGC response and the general attitude of hate, not the idea that they weren't going to fund the P&C game. Those German P&C games almost never get localized in English and have a budget of $100,000. 

Also, Double Fine may not have made an outright masterpiece since Psychonauts, but they've made lots of great games. Costume Quest, Iron Brigade, Stacking... heck even Once Upon a Monster and Happy Action Theater are great children's games made with love. 



O.o

The soundtrack better be good XD



pezus said:
This is moving at an amazing pace. Now over 600k!


Yep, they just made 3000 when I just refreshed in one minute. 



 

I can support this and $30 seems plenty fair for a good adventure game.