Forums - PC Discussion - Skyrim Steamworks Mods - Which are you using?

I thought I'd create this thread for those of us playing Skyrim on PC so we can share some of our favourites Steamworks mods with each other and discuss them.

Simply, just post any interesting Steamworks mods that you've found and are using (or are currently subscribed to and waiting for a release) and check out what others are using to enhance their experience.

1. Open Cities Skyrim - A project to remove the loading between the open world and the major cities of Skyrim by blending the cities into the main map. http://steamcommunity.com/sharedfiles/filedetails/?id=7320

2. The Pines of Whiterun - Adds pine trees to Whiterun to make it feel less open and barren. http://steamcommunity.com/sharedfiles/filedetails/?id=7554

3. Fall of the Space Core, Vol. 1 - Adds a bit of Portal to your Skyrim. http://steamcommunity.com/sharedfiles/filedetails/?id=7375

4. Unenchanted Thalmor Robes - I get to enchant this sweet outfit to my liking now! http://steamcommunity.com/sharedfiles/filedetails/?id=7538

5. Realistic Lighting - Changes the tones of lighting to make the world appear crisper and more uniformly lit than the stock game. There is a video showcasing day/night cycles of a few environments on the mod page. http://steamcommunity.com/sharedfiles/filedetails/?id=7648

6. House Map Markers - Adds map markers for houses you own so you can fast travel straight to them. http://steamcommunity.com/sharedfiles/filedetails/?id=7440

7. The Golem - This project aims to bring a new creature type to the game in the form of a giant golem that will be capable of single handedly devastating an entire town. Nothing is released yet but I'm interested in seeing where it goes. http://steamcommunity.com/sharedfiles/filedetails/?id=7949



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1. and 6. sound really nice.

Though big problem for 1. is that rather important people could get killed more easily. Especially when a dragon attacks.

 

Haven't tested it but I like the idea of this one:
World Map in full 3D
http://skyrim.nexusmods.com/downloads/file.php?id=145



Barozi said:

1. and 6. sound really nice.

Though big problem for 1. is that rather important people could get killed more easily. Especially when a dragon attacks.

 

Haven't tested it but I like the idea of this one:
World Map in full 3D
http://skyrim.nexusmods.com/downloads/file.php?id=145

I was hoping to keep this thread to Steamworks but it might actually be beneficial to keep it more open just for the sake of more discussion. Putting this thread in the PC Discussion doesn't do it much of a favor.

I like that one. I might try to install it so I can make some scenic vids to Skyrim covers by Malukah.



I wish there were mods that would change the game to be more like Oblivion. I think there's a few in the works but not many released so far.

Slimebeast said:
I wish there were mods that would change the game to be more like Oblivion. I think there's a few in the works but not many released so far.

In truth, I miss the ridiculous athletics and acrobatics skills more than I should.

If I come across any mods that make it more like Oblivion I'll try to remember to let you know.



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Midas MagicThis is one of the mods used in the "Great Battle of Skyrim" machinima video I posted earlier. Adds 60+ new spell types, like projectile attacks, beam, spray and a lot more.



50% Faster Cell Respawn: repopulates the world and dungeons faster

http://steamcommunity.com/sharedfiles/filedetails/?id=8165

 

Dynamic Merchants: Makes it so more you trade with a merchant more money they have, later stock levels and item availability will be tied in

http://steamcommunity.com/sharedfiles/filedetails/?id=8379

 

Shadow Striping Fix: fixes the shadow striping caused by lights such as the Breezehome fire pit, not blocky ness tho unfortunately

http://steamcommunity.com/sharedfiles/filedetails/?id=7481

 

Not on Steam Workshop

 

RWT Realistic Water Textures: Higher resolution water and more "realistic" water

http://skyrim.nexusmods.com/downloads/file.php?id=711

 

Kerplunk - Watery Rocks

http://skyrim.nexusmods.com/downloads/file.php?id=4349

 

I'm starting to look for some more gameplay mods now that I have played a lot of vinila, I also have a few smaller tweaks and fixes but they aren't worth posting IMO, I'm also using House Map Markers lol



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So since mods have now been out for a while and a whole slew of mods have been created since the last post in this thread, I figure it was time to revitalize it. I've spent some time diving into a bunch of different mods and I'll eventually post them all here but for now I thought I'd share a series of videos that Gamespot puts out weekly featuring some really neat (and some really unusual) mods. I've added links to the actual pages where they provide names and links for the mods they feature.

February 25

March 3

March 10

March 17

March 24

March 31

April 7

April 14

April 21



38 of them. I had to pry myself away from the Workshop so I could actually try the game out!

Some of my favourites:

Alternate Start is a godsend. It allows you to skip the whole tedious Helgen sequence with the long conversations and death row and confusing hiking through ruins, and start pretty much wherever you like. I chose to start as a soldier in the Stormcloak's army, and I spawned in Windhelm. It's easy enough to do the main quest: you just go to Helgen, kill one guy, pick up a diary and head to Whiterun to continue.

http://steamcommunity.com/sharedfiles/filedetails/?id=14243

Legible Road Signs is self-explanatory but it's great not to have to check your map constantly.

http://steamcommunity.com/sharedfiles/filedetails/?id=14808

And a fun one: Divine Punishment for mention of arrows in the knee simply causes any guard who says that awful line to be struck by lightning and killed.

http://steamcommunity.com/sharedfiles/filedetails/?id=1174244



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Tagged so i can watch those videos later.