I'm sure you'll remember. I'll expect the wallpost.
On them "planning" to launch in that FY. As I said before... I think they rushed it to counter the losses they expected along with at the time, stock prices dropping like a rock. It's the only real solution for why there was so little released between then and the Holiday Season for the machine. I don't think Nintendo were stupid enough to release a $250 handheld with very little worthwhile releasing for 9 Months on purpose, the losses/drops forced them to.
I still stick with my point that it wasn't the price that caused 3DS to drop, it was the lack of anything worthwhile releasing within launch and the Holidays. I'd also argue that the 3DS would have done just fine if the pricecut kept the machine above $199.99, just for the sake of arguing.
That certainly played a big part, that they wanted to get out a new hot product to counter falling stock prices. But there's of course also the fact that they wanted to give third parties more space to be successful on the system in order to avoid the usual situation of "only Nintendo games sell on Nintendo systems". This coupled with the assumption that these third party games in question would sustain an acceptable level of hardware sales until the holidays when Nintendo would release their own big guns, so there was no contingency plan in place.
If you just want to argue for the sake of arguing, then I am out. I can wait. Time makes more converts than reason, so once you see that the PSV can't become successful without a price cut, you'll be more willing to listen.