oniyide said:
@happydolphin If Ninty moneyhatted dont you think we would see the results of moneyhatting?? Unless 3rd parties were taking the money and running. I dont think that is true. The only game that i can see that Ninty made an honest effort with is Monster Hunter, its just not moneyhatting, its working with 3rd parties, something I really doubt they did with Wii, look at 3ds and Wii U, now thats working with 3rd parties. Hell they are doing more for Wii U in relations to third parties than they have EVER done with the WII IMHO. and the damn system isnt even out yet? Yeah there are some bad decisions made across the board, ill give you that, but as I have stated before its not some anti Wii thing (not all of it) its not all roses for HD consoles either
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We don't see the results of moneyhatting, because I don't believe the HD devs accepted the money. There were too many other considerations than money at that point, and due to lack of business vision, they didn't see eye to eye with Nintendo, and were not ready to alter their HD course, despite the Wii's newly observed booming success (i.e. they were so reluctant it never happened). Simple as that. However, instead of totally shifting their main strategy games dev, they used cheaper studios to make Wii games. No wonder people don't like the offerings they got. ;)
As Rol reminded me, it takes two to tango. With Capcom, it worked, since Capcom is after all a Nintendo ally. We all remember the Capcom 5 for gamecube, and the Capcom-Nintendo partnership on the Zelda Oracle games. Capcom supported Nintendo during the gamecube era, that says alot about their readiness to help. Same can't be said about the other 3rd parties. you mention that things are looking better with Wii U. Well, that supports the idea that it takes two to tango. Now that devs see Nintendo making the moves in the right direction, they are more ready to participate, hence with the dance is working now. But the way they behave with Nintendo, where the big N needs to be at their best in order for them to comply, is not the same at all as with Sony. It helped of course that Sony was gen king twice in a row, supplanting Nintendo's rule post SNES, so there are reasons to this.
So, things are better now with Wii U. Do you figure Wii's success has anything to do with it. I would think so. So, 3rd party devs are warming up to Nintendo, starting to tango a bit. It reenforces our position that devs were anti-Nintendo to begin with at start of gen, and are only begining to warm up. QED ;)
You really dont think the fact that 360 versions of multiplats were selling had nothing to do with it? The funny thing is is that you said why didnt they make games targeting Wii's userbase. Thats exactly what they did. THere is a reason that there are so many Wii games, the problem is they are called shovelware, let me ask a question. Why is a game like WiiFIt or WiiSports or even Just Dance not considered shovelware, but their lesser known counterparts are?? Why julian micheals, or deca sports etc. not considered shovelware. Are the more popular ones just that better?? Not from what ive played. Fact is those "casual" games sell and thats exactly what third parties make. ITs no different from HDs, you'll never see an assload of dancce games on PS3 but you will see an assload of FPSs because thats what sells on PS3. Will we say that 3rd parties have a bias against PS3?? The JD/WiiSports crowd probably makes up about 50% of the Wii user base at the very list and I would bet one of my testicles that most of them not only dont care about AC, COD , etc. They probably dont even know some of these games exist.
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You have a blindspot Oni. There are:
1) HD Twin-like games: COD, AC, Batman, etc.
2) Dance-shit games in assloads. Plus shovelware. Same category.
And your blindspot
3) Games that fit the Wii perfectly, but are neither dance games, nor shovelware. Think Killer 7, or MH Tri ;)
For category 3, obviously some devs tried, and nothing came of it. I'm thinking Lost in Shadow for example. But they are stupid to be frank. Lost in Shadow was a 2D game for heaven sakes. Like Rayman Origin, all they needed to do was make it multi-plat. Motion controls weren't necessary for that game.
Next thing you forget - Some devs have the preconception that Wii games must have motion controls implemented.
Many companies were under the wrong impression that, if they made games for the Wii, they needed to make use of motion controls. Damn, they couldn't be more wrong. It's a video game platform for Pete sakes. It plays GAMES. Surprise! But to be totally honest, I get the feel that Nintendo's 3rd-party relations are to blame for this. My guess is, Nintendo did some door to door and were hyping the nuts out of motion controls. The dev was left thinking that was the only way to go for making games on it, for trad controls, go HD twins. You KNOW how ppl can be stupidly sheepish at times.
Pro sony is a strecth, it might not have gotten the negligence that WIi got but pro?? YOu must have forgotten the whole Valve thing. The newell guy spited bile for years, years then all of a sudden, PS3 is a good system and not only will it get Portal2, it will have features that the 360 version wont have. WAAHH?? Either money or blowjobs were exchanged behind the scenes. We're just gonna have to agree to disagree, I cant prove that Ninty didnt try, you cant prove they did. Ill just say the proof is in the pudding |
Bud, you didn't read the wikipedia article, did you? :)
2nd paragraph of this PS3 section: The breadth of ordinarily Sony exclusives, and you bring up one example of, what, a puzzle game (Portal 2)? Get serious. :P j/k haha. Okay, here's the segment of the article:
Sony would provide support for its console with new titles from acclaimed first-party franchises such as Gran Turismo, Team Ico, and God of War, and secured a number of highly anticipated third-party exclusive titles, including Metal Gear Solid 4, Final Fantasy Versus XIII, Yakuza 3, Agent, and Demon's Souls. Titles that were originally exclusive or recognized with the platform, such as Devil May Cry,[53] Ace Combat,[54] Virtua Fighter,[55] and Monster Hunter,[67] have been released on other platforms. The previous Grand Theft Auto titles were originally timed exclusives on the PlayStation 2, before making their release on other platforms, such as the Xbox, months later; however, Grand Theft Auto IV, the latest installment, was released simultaneously on the Xbox 360 and PlayStation 3.[56]Announced exclusives titles for the PlayStation 3 such as Assassin's Creed;[68] Bladestorm: The Hundred Years' War, and Fatal Inertia were released on Xbox 360 as well, with the latter making its release on Xbox 360 before the PlayStation 3 version.[69] The Katamari series, which has long been PlayStation 2 exclusives, found one of the more recent installments, Beautiful Katamari, exclusive to Xbox 360.[70] These releases, which had fueled rumors and fear to the fans that Final Fantasy XIII and Tekken 6, two highly anticipated exclusive PlayStation 3 games at one point in time, would also be available for Xbox 360, the PlayStation 3's primary competitor[71][72][73][74][75] and at E3 2008, it was announced that Final Fantasy XIII would be simultaneously released on the Xbox 360 in Europe and North America;[57] later on October 8, 2008, it was announced that Tekken 6 would also be releasing on the Xbox 360;[58][76] the fifth installment of the Metal Gear series, Metal Gear Solid: Rising, has also been announced for the Xbox 360; L.A. Noire, which was announced as an exclusive since the beginning of its development, has also been released for the Xbox 360; Dark Souls, the spiritual successor to Demon's Souls, has also been released on Xbox 360; however, Metal Gear Solid 4, Final Fantasy Versus XIII, Yakuza 3, Demon's Souls, and Agent still remain PlayStation 3 exclusives.[77][78][79][80][81] Sony has blamed lower-than-expected sales, loss of exclusive titles in the PlayStation 3 software library, its higher price, and stock shortages.[82][83][84]
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I think you get my drift ;)