Mirson said:
- They don't destory its story by having a terrible ending. Once they revealed who was behind it all, everything went downhill fast.
- Have dialogue that reflect your alignment. I was geared heavily towards Katherine, but Vincent would remain indecisive in the cutscenes (whenever the meter showed up). It felt like my choices only affected the ending, not everything in between.
- Good replay value. The optional stuff was more box pushing which gets boring after four hours. Yes this game had 8 endings, but like I said before, the dialogue doesn't change which makes replaying it less appealing. I would rather just watch the remaining endings on Youtube than go through the same levels and dialogue 8 times.
- Add more variety. Yeah they add new blocks, but the gameplay gets boring and old despite that.
- Good, balanced characters. Catherine and Katherine were too extreme, and I didn't feel like ending up with any of them. Catherine was too crazy, while Katherine was too demanding. No thanks. I rather be single.
- Have questions that don't feel disjointed from the story. Would you have sex with a ghost? Really??
If they fix those things, then yeah, I would like to see another one in five years maybe. New Persona game first though.
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Did you get the ending where you meet her dad, catherine kicks her dad in the balls, they get married and vincent turns into an incubus! that ending is awesome and amusing. But, the twists right before that were dissapointing. The Katherine killed catherine but it was a dream bothered me the most.
I'll add on things to fix/problems with the game.
-the 2 player mode, didn't work at all not a big deal. But still it wasn't good.
-I had fun with the blocks the whole game. Just, they shouldn't have made the minigame, blocks.
-They shouldn't have anime cutscenes. The ingame models looked like a scanner darkly and in my opinion had more atmosphere.
I liked it a lot, But still, I like Persona 3, and 4 more. P3 a lot more. So they should make P5.