This time im serious gotta go.. any futher debates will have to wait.
This time im serious gotta go.. any futher debates will have to wait.
Xxain said:
your just stereotyping - RPGS can be tailored to be handheld appropriate, you know that. What I am taking about is taking games like Uncharted and just slapping them on handheld. Look at Mario 3D( console styled Mario) its 3D Mario Tailored for a handheld xxperience. <--- thats good. |
I am explaining the types of games I like to play on my handheld, I don't care whether or not they can be tailored towards the "handheld market". You're doing no better when you have this assmuption that we all agree that the "handheld market" doesn't want games like Uncharted.
Your biggest argument was that all the console-like games on the PSP would have better suited for consoles because they are not designed for something like the PSP right? Now how about those games with a 2nd analog stick now, why can't Vita support Uncharted? Is your only reasoning due to it being a game that would require me to not only be able to play it when I have a few minutes to spare?
Can the "handheld market" not crave games that require us to plant our asses on the couch or lay in bed? I play most of my games then.
Your view of this "handheld market" is so narrow and you don't even realize it.
iPhone = Great gaming device. Don't agree? Who cares, because you're wrong.
Currently playing:
Final Fantasy VI (iOS), Final Fantasy: Record Keeper (iOS) & Dragon Quest V (iOS)
Xxain said: The fact that SONY is making games like Uncharted for VITA shows that they have learned nothing from PSP in regards to handheld market. Add to fact Uncharted barely appeals to that PS3 fanbase... what are they thinking. |
We get it Xxain, your bunghole is you're dating an asian man.
On topic, it's really too early to judge just how successful the Vita is going to be long term well before it launches. Consider the PS3, started at 600 and is catching up on the 360 (whether or not it does is not my point) But that's all about marketshare, it remains to be seen whether or not this is actuallly a good business move. (I.E. good profit)
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Euphoria14 said: The fact that I play most of my smartphone gaming at home, relaxed on the couch and prefer to play RPGs proves wrong this idea that handheld gaming is meant to be "bite-sized". I want my Gravity Rush, my Uncharted, my JRPGs, etc... I want my small games too, don't get me wrong, but to think that Sony is making a mistake because they are launching with a game like Uncharted is ridiculous. So what would you suggest they do, just launch with no care for those gamers at all? Don't make games like that and instead just make your Lumines, Little Deviants, Escape Plan, BlazBlue, UMvC3, Wipeout plus all the stuff already on PSN? Why complain if they are already coming out of the gate catering to all sides? Doesn't seem all too bright to me. |
I agree, I like taking both console and bite-size experiences with me on the go. It all depends on if I have headphones with me and how much time I have on my hands. Sometimes I'll put about 15 minutes into a platformer, the next day I'll put an hour or two into an RPG (or 14 consecutive hours if my step-brother urges me to keep playing).
I'm never convinced by the idea of touring a console that hasn't released yet. The hardcore Sony fans (who have already decided to buy it) are going to flock to whereever it is to play it early, making it hard for undecided people to get any playtime.
If you want undecided people to get hands on experience, wait till after launch, and get stores to have a demonstration model.
Xxain said:
I definitely understand your saying. I just dont think its a path they should take. Will games like Uncharted in bring gamers who aren't handheld ppl? No.. as they would rather play those games on console. "In order to capture a larger portion of the market, it is necessary to provide experiences that cant be found anywhere else" - you right now why is Uncharted and games like that Uncharted that game? you finds those all over PS360 .. where those gamers would rather play them. We have the same goal.. just the path to get there is different. |
I am now getting a better picture of where youre coming from and can see how you would be skeptical of games such as uncharted on vita not being as appealing due to these types of games being typically better suited for home consoles, but its not as if its a straight port of a previous uncharted and there are several features within the game that lend itself quite well to the portable space such as the touch based gestures during hand to hand combat and the ability to use the swiping feature for cliff traversal. I still think that the wide variety of software Sony is offering will be the most compelling argument as to why having console like experiences as well as more traditional portable games on vita is perfectly plausible and reasonable. My reasoning for this is they are not only focusing on these larger titles, instead there seems to be a healthy mix that will cater to every type of gamer. I like to consider myself a fairly hardcore gamer and am 100% behind Sony creating console like games for the vita, because it seems appealing to me and many other gamers. The only problem I have with your argument is that you are automatically assuming that everyone interested in vita will not be interested in games such as uncharted, and even if we are in the minority, uncharted will only be one out of 30+ games available at launch, and the only one priced at 50$.
PROUD MEMBER OF THE PLAYSTATION 3 : RPG FAN CLUB
Basically what Im getting at is as long as Sony continues to offer a nice balance in terms of large and smaller games, with the style, scope and such being varied enough across the board, then I dont see how they can possibly be doing themselves a disservice by offering games that rival whats out on the 360/ps3/wii. It makes sense to me, and is a natural evolution for portable gaming. The 3ds may have more portable type games available, but there are still a few games that can be considered console like experiences such as 00T 3d, the upcoming snake eater port and from early reports, the new zelda currently in development will be more akin to its console counterparts. There is nothing wrong with trying to rewrite the formula, so long as you do not alienate the portable gaming audience that has carried that part of the industry thus far, which Sony is clearly trying to avoid. That is all.
Edit:
p.s. And if anything, playing OOT on my 3ds has convinced me that console like games can and will definitely work on portable systems. The portable type games are whats going to get these systems into gamers hands, the console type games are whats going to keep them coming back for more.
PROUD MEMBER OF THE PLAYSTATION 3 : RPG FAN CLUB
Xxain said:
Think about the future though.. how will developers handle VITA as handle gaming device with its identity..or just another system where they will dump newest console release on? |
Well if it's identity if Uncharted:GA, then that would suggest developers will be putting exclusive versions of their premier franchises on the thing. Would be great to have unique Mass Effects and Battlefields and Assassin Creed's, don't you think, no?
But that's a totally moot point anyway. I can't even quite grasp the logic in your argument to make any more of a response, unless you think that the release of one Uncharted game will like, stop developers putting other types of games on the system? This being one game in 33 of which the bast majority of games are clearly tailed to that handheld bitesize type experience 0_o. Which again, is something that hasn't been a problem on 3DS...