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Zelda SS outsold by Zelda OO3D

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mjo011 said:
Lucas-Rio said:

I just can't get why....

Userbase: Wii : 95 millions,   3DS 14 millions

Competition on the platform: Wii: None for this holiday, 3DS  Mario 3D Land and Mario kart who are selling huge

Plus the previous Zelda on Wii is the best sold of the whole serie if you include the gamecube numbers.

So why Skyward Sword is selling so bad? Zelda has never been among the greatest sales but still. Being beaten by a remakeof the same serie is quite terrible.

It looks like it won't even reach Wind Waker numbers, a game released on parc of just 22 millions gamecube.


It's quite logical. It's not like the Wii has 95 mill active users, that number is surely substantially lower after a full year of no games being released for the system. Casual games like Just Dance and Mario & Sonic at the Olympics are selling like crazy because most of the core gamers who bought a Wii are now buying games for the PS3 or 360.

 


This is not true.  Wii players still play on the Wii  and still buy the major release as every big games released is a best seller. Except Zelda, who sold decently but not according to what we could have expected.



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Lucas-Rio said:
mjo011 said:
Lucas-Rio said:

I just can't get why....

Userbase: Wii : 95 millions,   3DS 14 millions

Competition on the platform: Wii: None for this holiday, 3DS  Mario 3D Land and Mario kart who are selling huge

Plus the previous Zelda on Wii is the best sold of the whole serie if you include the gamecube numbers.

So why Skyward Sword is selling so bad? Zelda has never been among the greatest sales but still. Being beaten by a remakeof the same serie is quite terrible.

It looks like it won't even reach Wind Waker numbers, a game released on parc of just 22 millions gamecube.


It's quite logical. It's not like the Wii has 95 mill active users, that number is surely substantially lower after a full year of no games being released for the system. Casual games like Just Dance and Mario & Sonic at the Olympics are selling like crazy because most of the core gamers who bought a Wii are now buying games for the PS3 or 360.

 


This is not true.  Wii players still play on the Wii  and still buy the major release as every big games released is a best seller. Except Zelda, who sold decently but not according to what we could have expected.

That's crazy talk. The Wii does not have 96 million active users.

Does the DS and PS2 have 150 million active users as well?



Roar_Of_War said:

OoT 3D is being lifted by the bundle and was released far earlier in the year. Not to undermine OoT 3D's success - The fact that so many people are grabbing it and the bundle shows that people are interested in the first place. It has competition - SM3DL and Mario Kart 7, and a lot of people are still buying it (and I can't even find a bundle where I am - I'm not convinced the "limited" bundle is all that is causing OoT 3D to uprise) over or with those games.

 

But people are actually undermining Skyward Swords sales. not OoT 3D sales. It's selling at a faster pace than TP, and being (TP) an AAA title with name recognition as a launch title IMPROVES sales upon launch (and it was released for the Holidays just like Skyward Sword!). It's true that TP had a good  5 years to sell, though..and that's why SS is selling faster. I don't believe the game will die out near the Wii U's release and it's faster start will assure that it legs to 4-5 million anyway.

 

However, it's possible to go either way. We just have to wait and see what happens. The Oracles/Majora's Mask released late into their systems life cycles and didn't sell as amazing as other Zelda games in the long run. If Skyward Sword fails to make it to 5 million or even TWW numbers, it isn't anything we haven't seen in the past with the series anyway.

 

 



This. All the talk about the Skyward Sword sales being bad is mindblowing.  It's already cleared 1.5 million worldwide, what more do you expect?  It's doing fine, everyone stop worrying.



Zelda Skyward Sword has been adjusted up by VGchartz and now it is tracking above OOT3D.

It is standing at 3.1 million and the game could reach 4 millions, which is a minimum for such a great game.



SS sales are neither good nor bad, i will depend on its legs...
Personally I hated TP, and SS is not attractive too me, I prefer Skyrim.



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Kai Master said:
SS sales are neither good nor bad, i will depend on its legs...
Personally I hated TP, and SS is not attractive too me, I prefer Skyrim.


Skyrim is a RPG, while Zelda is adventure game with fun combat system and tons of cerebral puzzle. No the same game at all.



Well, finally. the sales winner is as it should be



curl-6 said:
RolStoppable said:
People aren't easily fooled twice. Twilight Princess could capitalize on Wii-mania and Skyward Sword suffers from not fixing enough of the problems. What got improved over TP are the motion controls, but the rest was left the same or got worse:

1. Terrible beginning.
2. No real overworld.
3. Handholding beyond belief with many forced messages.

These are all things you encounter within the first couple of hours and they are devastative for good word of mouth. This game isn't going to have good legs, because too much filler and stupidity gets into the way of how people define Zelda.

The Legend of Zelda is a series with the potential to grow in popularity and exceed 10 million copies for a single iteration, but it's not going to happen as long as Nintendo continues to sabotage it by using it as a vehicle for storytelling and creativity or even worse, to sell games that couldn't stand on their own.

Now is the time for New Legend of Zelda, a game that tries to be like Zelda was before it went 3D.



Terrible idea.

The pre-Ocarina of Time Zelda formula is an obsolete concept that would flop in today's market.

Just like pre-64 Mario?



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Stefan.De.Machtige said:
Roar_Of_War said:

The concept of Zelda 1 is what we need for the series right now, in my opinion. Freedom, combat focused (even with the items themselves), far less or NO puzzles, non-linearity, player growth (optional swords/armor/items and so on, maybe expand on this even further), high exploration that isn't limited by game progress, a huge overworld, higher difficulty, enemies everywhere, maybe even a second quest. Just imagine Zelda 1 on the Wii but with an overworld 3-4x as large with even more content and freedom placed into it..towns or even cities would be great..that is my ideal Zelda game, 2D or 3D makes no difference so long as the quality is captured solidly in either.

 

But Nintendo would never make another Zelda game like that. Zelda 1 and LttP are the only ones, and those are very old (but still great) games that deserve to be put on the scale of a modern day game. Skyrim would have some serious competition.

 

I'd like to see if Retro Studios or some other west developer could do it. Modern Zelda fans say the concept of old Zelda would be a flop, but that couldn't be further from the truth. Just look at Skyrim's success. An excact clone with the same size and length of Zelda 1 or LttP, for a modern day on a home console, may not sell as great, but that would be unfair and stupid. Zelda 1 is a 25 year old game..it could -easily- expand to the size and content of Skyrim and have a few old kinks polished up. That would undoubtedly sell loads (Zelda 1 sold to a cold market without name recognition and still sold nearing 7 million. Just as Mario Kart expanded its sales, so could Zelda), I truly believe that. Just don't go making it look like TWW or something.

Skyrim is a rpg, and SS is an action adventure. You can't compare them. They serve different audiences/styles.

The old Zelda I was marketed as an arcade-RPG hybrid, as was Zelda 2.

Also, this is just personal experience, but when playing Skyrim, I always think "Zelda should have evolved into something like this after OoT" maybe not the leveling, but remember, when OoT was new, it was it's freedom and scale that set it apart from all other games, THAT is what they should have expanded upon, not the content padding (IE puzzles and story).



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teigaga said:
There is no denying, skyward sword is underperforming. I think its due to 2 things...

Despite the Wii 96m installbase alot of people have since packed the console away and are now playing another system. Those who are still playing it, see it as mainly a device more mario and party/family games.

My younger brothers who loved the earlier games simply don't care about skyward sword. mayb its the artstyle

I think the artstyle is a major problem. When I was waiting for the Zelda anouncement, I always imagined an Ocarina-like game with motion+ and Super Mario Galaxy-like visuals, because OoT used the SM64 engine (modified) it would make sense if they wanted to make a new Ocarina to use their best Wii engine. But when I saw the announcement on E3, I just went "Oh.... It'll be good I guess"



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