Phendrana said:
I had the same problem, but I don't think it has to do with the Wiimote needing recalibrated. It doesn't use the IR sensor for pointing. When you go into something that requires pointer aiming, whatever position the Wiimote's in becomes the default "center" position. So if you're pointing directly at the screen it's correctly synched, but if you're holding it at some other angle it's completely off. After I figured that out I stopped having problems. I don't know why they decided to do it like that since the IR sensor works fine. Everything else works great though, and I really can't go back to traditional controls now. |
Wait a second, are you telling me the pointer controls work like they did in RE5 for PS3 Move?
So I don't even need the sensor bar?
Jeez, that explains a whole lot...
You sir have just made my day even better.
iPhone = Great gaming device. Don't agree? Who cares, because you're wrong.
Currently playing:
Final Fantasy VI (iOS), Final Fantasy: Record Keeper (iOS) & Dragon Quest V (iOS)