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Forums - Sony Discussion - The Final Fantasy Discussion Thread

First up is the troubled development hell of Final Fantasy Versus XIII. FF Vs XIII is becoming the new Duke Nukem. 

I want to first discuss Tesuya Nomura. Just looking at Nomura's role with Versus you can see that he is essentially doing everything. Director, Concept Designer, Character Designer, Lead Artist and Lead Writer for the game. He clearly has to much going on to focus on this game. Could Square be trying to use his popularity on every game they have in development? He worked on Final Fantasy Type-0, Final Fantasy XIII-2, The 3rd Birthday, Kingdom Hearts: Dream Drop Distance and Kingdom Hearts III (which is in conceptualization phase).

Plus I read that Versus XIII is switching to the new Luminous Engine (at least for the lighting), however the game has moved into full production. I unfortunately don't see this game coming out in 2012.

What do you all think. This isn't meant to be a debate. I want to see real discussions that I can have with people on the status of Versus XIII and whether people are even still interested.

I just found this article from January 2011. Sheds some interesting information about the game's development.

 

http://andriasang.com/comtmd/ff_versus_xiii_update/

Square Enix shared a gameplay-filled trailer for Final Fantasy Versus XIII at last week's 1st Production Department Premier event, but director Tetsuya Nomura did not show up at the event to detail the game. For clarification on what we should have been looking for in the trailer, we turn to this week's Dengeki PlayStation which has an interview with Nomura and a four page spread on the game.

The content of the article and interview were summarized in detail at a blog that always gets Dengeki in advance, so I'll pass along a summary of the summary here.

The article shows the visual of main character Noctis Lucis Caelum that was also featured in the latest Jump (the image hasn't been released online yet). Noctis is quoted as saying "Fools set the rules in this world. Just take a look around. It's Undeniable."

Screenshots in the magazine hint at a number of elements, most of which will be familiar to those who viewed trailer (an HD version is due for release on the 27th, although you may find a low res version floating around now). A battle screen shows commands for Magic, Item, Summon and EX-ARTS. There's also a scene of Noctis using a thunder-like magic.

Noctis has great physical ability. But beyond that, he also has a secret power that only the royal family possesses (Noctis is a prince, in case you weren't aware). When he unleashes this power, his blue eyes turn red. Countless swords appear in his surrounding, and he's able to control these freely. He also becomes capable of instantly warping from point to point. If you watch one of the earlier Versus CG trailers, you'll recognize the power that's mentioned here.

Nomura revealed a few additional bits about the gameplay, story and characters in his interview with the magazine.

The game's combat system is party based, giving you a party of at most three characters. During the early parts of the story, party members will be swapped in and out for you. However, as you advance in the story, you'll be able to freely switch out members. Potential party members go beyond the four characters shown in the trailer although Nomura said that the game's cast is not particularly massive or anything.

 

 

 

You'll be able to switch off between the different characters in your party. They all have different attack capabilities. As an example, all characters are capable of using magic, but the effect of the magic differs. When Noctis casts magic, the magic emerges from his weapons. On the other hand, the party member with glasses (shown in the trailer), will light his surroundings with fire.

Noctis is the only character capable of equipping all of the game's many weapon types. The other characters have unique specialities. One character, the blonde guy from the trailer, stands out. He's a gun specialist, and when using him you can switch to a third person view for precise aiming at enemy weak points, buildings and other objects. While all the other characters can wield guns, this character alone has the aiming mode.

Joining weapon and magic attacks, you'll also be able to take control of armored mech-like vehicles -- something that was also shown in the trailer. You can steal these from the enemy by killing off the pilot.

You can also steal tanks, and ride cars, air ships and Chocobos. Regarding the stealing part, it looks like Noctis and crew have high moral standards, so they won't steal common vehicles. They'll only steal army vehicles.

The battle scenes shown in the trailer appear to be early, as they will be seeing some interface changes. The final version will show character names, for instance. The staff is currently conducting tests in this area of the game.

Nomura pointed out one area of the battle interface that stood out for many during the trailer: the highly animated character portraits in the lower right of the screen. These are tied in to the character's feelings and current movement.

Even when you're not directly engaged in combat, you'll want to be on the lookout as you play. The game has a realtime event system in place. As you move about, you'll sometimes come under attack, or some event will automatically trigger. For example, when Noctis reaches a pedestrian bridge, a behemoth beast will attack. Another example is a plane crashing into the road. Implementing these kinds of real time events, which transition seamlessly into the flow of gameplay, takes a long time in terms of development, said Nomura. There are many examples shown in the trailer.

The natural landscapes shown later in the trailer are from the game's world map, revealed Nomura. Time will progress here, becoming dark, day time, evening and so-forth.

Joining these first gameplay details, Nomura provided a few character and story details. During this discussion, he managed to refrain from referring to any characters by name, outside of Noctis and heroine Stella of course. If you listen to the trailer closely, you can pick up a few names besides these two.

The blonde-haired party member who appears in the trailer is a recent friend of Noctis. The two other party members, including the guy with glasses, are Noctis' childhood friend.

Noctis is royalty, and his friends follow him. However, they have a friendly relationship, so they aren't really reserved in his presence. This is pretty clear given the informal nature of the dialogue in the trailer. At one point, one party member says to Noctis, "You're not as strong as you think."

Nomura cleared up a couple of points from the trailer. First, contrary to what some have speculated, the armored lady who appears late in trailer is not Stella. Nomura joked that he wouldn't show Stella in such a fashion. The lady is an enemy dragon knight. Nomura made it a point to note that dragon knights do exist in the game regardless of the modern world setting.

The other point of clarification concerns a sequence where Noctis' father, seated in a throne early in the trailer (before the gameplay begins), says something along the lines of "You're not fit to be king." While many assumed this statement was directed at Noctis, it's actually directed at someone else.

Nomura also revealed that the opening moments of the trailer, where we hear someone calling out to Noctis as "Prince Noctis" is from the beginning area of the game.

Closing off the interview, Nomura was asked about a release target time frame, and responded that because the focus is on quality, he's not sure when the game will be released. Noting that Dissidia Duodecim Final Fantasy, Final Fantasy Type-0, and Final Fantasy XIII-2 are all due out this year, he joked that we should forget about Versus for the time being. The game will take more time, he explained, as they're trying to do a number of incredible things. This is something he hopes players understood from the trailer.



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I've been interested since the premier fu#king trailer came out in like the 8th grade! Any day now Square!!!

Well that felt good to say..



           

I found an old article from January 2011 that explains a lot of things, but doesn't explain why Versus XIII doesn't have more people working on it to get it done.



Not interested anymore, I haven't reallh been interested in anything FF related this gen. these games take waaay to long to come out and ones that do come out are just run of the mill stuff( Crystal chronicles, 4 heros of light) or remakes... FF has been a Major let down this gen.. FF vs, 14, 13 have horrible development cycles and if this was baseball there 3 strikes would be up... thank god for them it isnt.



It all sounds great (but the character designs blow) lets hope it pans out



ǝןdɯıs ʇı dǝǝʞ oʇ ǝʞıן ı ʍouʞ noʎ 

Ask me about being an elitist jerk

Time for hype

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Xxain said:
Not interested anymore, I haven't reallh been interested in anything FF related this gen. these games take waaay to long to come out and ones that do come out are just run of the mill stuff( Crystal chronicles, 4 heros of light) or remakes... FF has been a Major let down this gen.. FF vs, 14, 13 have horrible development cycles and if this was baseball there 3 strikes would be up... thank god for them it isnt.


Technically Crystal Chronicles only has the Final Fantasy name because it was Square's way to get around the exclusive deal they had with Sony (where Sony paid for the game to be on PS1/PS2). As for the 4 Heroes of Light I'm currently playing and loving. Except for the "can't choose the enemy to attack" mechanic. Hated it in Lunar: Dragon Song and hate it here.

And Versus isn't out yet, how is it a letdown? XIII and XIV I can understand. What is your stance of XIII-2?



On many occasions Nomura stated that Versus is his passion project ,and this is the direction he always wanted for the franchise but never got the chance , now with his own Final Fantasy at hand he wants to prove a point with it, if Versus turns out to be huge success and universally acclaimed the whole franchise might follow this direction
I'm sure many people will say that they are not interested anymore, but I'm also sure that the hype machine will work again once we get an official release date and more trailers/info, Late 2012 in Japan , early 2013 for us .. I hope.

SE take a major blame for the dely , they have been a perfect example of how NOT to manage your company this generation.

As for me, I've never lost interest. Hell, I'm a gamer again because of the first trailer in 2006, I'm as excited as ever :'D



Tridrakious said:
Xxain said:
Not interested anymore, I haven't reallh been interested in anything FF related this gen. these games take waaay to long to come out and ones that do come out are just run of the mill stuff( Crystal chronicles, 4 heros of light) or remakes... FF has been a Major let down this gen.. FF vs, 14, 13 have horrible development cycles and if this was baseball there 3 strikes would be up... thank god for them it isnt.


Technically Crystal Chronicles only has the Final Fantasy name because it was Square's way to get around the exclusive deal they had with Sony (where Sony paid for the game to be on PS1/PS2). As for the 4 Heroes of Light I'm currently playing and loving. Except for the "can't choose the enemy to attack" mechanic. Hated it in Lunar: Dragon Song and hate it here.

And Versus isn't out yet, how is it a letdown? XIII and XIV I can understand. What is your stance of XIII-2?



Versus is a let for the fact that it isnt released yet .. I was 16 Years old when this this was announced, im 23 now. There is limitation on how long a game can be in development before its no longer acceptable. VS is gonna be like duke nukem not matter the finnished product is it will a disappointment due to standards set so high SE cant reach. as for FF 13-2 its looks to be a huge improvement but unfortunately 13 left a bad taste in my mouth , its a saga that I really hoped would just vanish ... but 13-2 is here( maybe even a 3). am I gonna buy it? yes.. anticipating? craving? Hell no.

I'm holding out hope that it will still be decent but pretty much any anticipation I had for this game died the moment FFXIII came out (or rather the moment I read a review, the review gave it a 9 but from the text all I could think is what a crappy game despite the positive spin)

I think the reason more people aren't working on it is because they aren't good enough. I mean a publisher like square can get tons of grunts but the higher ups you can't exactly replace on the fly and like you said that one guy is doing pretty much everything and working on like 20 other games. In short they can't just throw someone in those positions and the fact that there aren't more higher ups is slowing it down.



leatherhat said:
It all sounds great (but the character designs blow) lets hope it pans out

The character designs fit very well in FF universe though, a badass bald space Marine wouldn't really fit here :p