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Zelda WiiU

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mushroomboy5 said:
JTurner82 said:

WIll they try to release it at least in the MIDDLE of the cycle for WiiU and NOT the end?  I think the latter choice may have been a bit of a mistake for the game in Japan.


I don't think releasing SS at (or near) the end of wii's lifespan was a strategic decision. I think they would rather have released it sooner than later...I assume they released the game when it was ready, and they'll probably do the same thing again next time.

Somehow I think Nintendo are probably banking on other franchises to bring home the real bacon these days so they probably don't care how long it takes as long as it's good.

But then the idea is why make the game at all? Every game should have a purpose beyond merely diversifying the library, and while you should not pervert a game's spirit merely for sales, you should certainly seek to optimize its potential



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I seriously don't know what to think anymore. Damn, nintendo might have to play catch up for the rest of its console cycles, and this also translates into the development of classic games like zelda.



rickyraws said:
I seriously don't know what to think anymore. Damn, nintendo might have to play catch up for the rest of its console cycles, and this also translates into the development of classic games like zelda.


Catch up to what? Graphics? Its all about core gameplay, as long as they make GOOD games and not gimmicky games than they'll do fine.

 

I actually perfer that because its like giving you two actually different types of gaming styles.

 

To me, the PS3 = XBOX360 , however the Wii is a in a totally different market imo.



    

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Either way, I expect WiiU's ZELDA to have stronger sales in both Europe and Japan, because unlike Wii, WiiU will be targeting hardcore gamers. And that means that its userbase won't be as scattered. That said, I wouldn't mind if they released it somewhere in the middle of the console's cycle.



I wonder if they'll acually make more than one control scheme for Zelda WiiU. I mean have it in head that I want to play it the wii-mote/nunchakku, while they want us to play it with the pad...



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they should make it more action oriented and cut the story and text. The action must start immediately, not wait for tutorials or story crap



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Roma said:
Emme said:
I have the strange fear that Nintendo won't be able to deliver a true HD Zelda in the first 2 years, and IF they don't they might go the OoT route and just do a make over to a Zelda game so they have ANYTHING to release for WiiU, other than re-releases of Wii games which will save their butt until new games appear.We have seen that with The Wii, where the beginning was just ports of multiplatform games and Zelda and Red Steel.

I wouldn’t call Zelda a “port” as it came to Wii before it came out on GC. You barely seem to know what you’re talking about. Red steal only came to Wii so how does it make it a port.... from what other platform?

Sure it got a few ports from PS2 but that wasn’t from Nintendo. Nintendo had the two Pikmin games and the two Metroid prime games that cam out after Metroid prime 3. so those were games that came out later and not in the beginning. What more ports from Nintendo are you talking about?




Read again: "ports of multiplatform games AND Zelda AND Red Steel.I didnt say anyhwere that those two were PORTS.

Besides, in Europe Zelda came out for GC and Wii simultaneously, and the rest of the world had a difference of less than a month, and it clearly wasnt developed for Wii as the leading platform :/

You know what I mean, no need to pollute this place.



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