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How far are you in Skyward Sword?

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How Far Are You?

I am in the Intro 31 15.42%
 
I just beat the 1st dungeon 27 13.43%
 
I am like in the middle 26 12.94%
 
I am not that far from being finished 22 10.95%
 
I am done 50 24.88%
 
I have no idea how far I am 23 11.44%
 
Neutral 22 10.95%
 
Total:201

So I beat the game over last weekend, but I don't think I've posted in here.

I have a lot of gripes about the game... a lot of them. I won't go into it here, as it isn't necessary. Part of my issue is that I hold Zelda games to insane expectations, which really isn't fair..

But I will say this: The sword gameplay is unparalleled. Completely unparalleled. The combat ideas, boss ideas, and accuracy and fun-ness of swordplay is downright amazing. I was completely blown away by the last hour of the game, and was so blown out of my mind that I can overlook every other mistake in this game due to its sheer brilliance in swordplay.

I can never play a new zelda game without one-to-one swings. I just can't go back.



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Mr Khan said:
Faulty internet in my dorm yesterday meant i played a bit more. Beat the 2nd boss and began picking my way through Lanayru province.

Oddly i found the Earth Temple easier than the Skyview Temple, though that may be because i'm more acclimated to the game, i also think the flow of the Earth Temple was easier to track than how Skyview was mapped out. What you did in Earth was harder, but Skyview's design was a bit more obtuse.

Scaldera i thoroughly enjoyed. Exactly what i've wanted out of Zelda bosses, as in Wind Waker and Twilight Princess (and even worse in the DS games) bosses became so much about fighting around the feet of these towering behemoths, figuring out the pattern and then executing the pattern. Scaldera still had a pattern, of course, but it felt so much more organic, a living thing closer down to your level (but still monstrous) that you were really fighting against

Hope future bosses are this cool...


The third dungeon's boss was lol worthy IMO. The others after that are good though, especially the 4th and 6th's.

Anyway I'm now near the last dungeon, have to do the final trial in Lanayru now.




Soriku said:
Mr Khan said:
Faulty internet in my dorm yesterday meant i played a bit more. Beat the 2nd boss and began picking my way through Lanayru province.

Oddly i found the Earth Temple easier than the Skyview Temple, though that may be because i'm more acclimated to the game, i also think the flow of the Earth Temple was easier to track than how Skyview was mapped out. What you did in Earth was harder, but Skyview's design was a bit more obtuse.

Scaldera i thoroughly enjoyed. Exactly what i've wanted out of Zelda bosses, as in Wind Waker and Twilight Princess (and even worse in the DS games) bosses became so much about fighting around the feet of these towering behemoths, figuring out the pattern and then executing the pattern. Scaldera still had a pattern, of course, but it felt so much more organic, a living thing closer down to your level (but still monstrous) that you were really fighting against

Hope future bosses are this cool...


The third dungeon's boss was lol worthy IMO. The others after that are good though, especially the 4th and 6th's.

Anyway I'm now near the last dungeon, have to do the final trial in Lanayru now.

Isn't the 3rd one the big scorpion? I thought that was pretty cool, though given that you fight one again later it feels less like a boss.



Mr Khan said:
Faulty internet in my dorm yesterday meant i played a bit more. Beat the 2nd boss and began picking my way through Lanayru province.

Oddly i found the Earth Temple easier than the Skyview Temple, though that may be because i'm more acclimated to the game, i also think the flow of the Earth Temple was easier to track than how Skyview was mapped out. What you did in Earth was harder, but Skyview's design was a bit more obtuse.

Scaldera i thoroughly enjoyed. Exactly what i've wanted out of Zelda bosses, as in Wind Waker and Twilight Princess (and even worse in the DS games) bosses became so much about fighting around the feet of these towering behemoths, figuring out the pattern and then executing the pattern. Scaldera still had a pattern, of course, but it felt so much more organic, a living thing closer down to your level (but still monstrous) that you were really fighting against

Hope future bosses are this cool...

I'm just entering the 5th dungeon.

Trust me: They get better.



 

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Conegamer said:
Mr Khan said:
Faulty internet in my dorm yesterday meant i played a bit more. Beat the 2nd boss and began picking my way through Lanayru province.

Oddly i found the Earth Temple easier than the Skyview Temple, though that may be because i'm more acclimated to the game, i also think the flow of the Earth Temple was easier to track than how Skyview was mapped out. What you did in Earth was harder, but Skyview's design was a bit more obtuse.

Scaldera i thoroughly enjoyed. Exactly what i've wanted out of Zelda bosses, as in Wind Waker and Twilight Princess (and even worse in the DS games) bosses became so much about fighting around the feet of these towering behemoths, figuring out the pattern and then executing the pattern. Scaldera still had a pattern, of course, but it felt so much more organic, a living thing closer down to your level (but still monstrous) that you were really fighting against

Hope future bosses are this cool...

I'm just entering the 5th dungeon.

Trust me: They get better.

And it will get even better. Even The Imprisioned gets better.



Proud to be the first cool Nintendo fan ever

Number ONE Zelda fan in the Universe

DKCTF didn't move consoles

Prediction: No Zelda HD for Wii U, quietly moved to the succesor

Predictions for Nintendo NX and Mobile


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I just beat the 4th temple, the one with all the waterspout things. Man that boss was incredibly awesome! And tough! As was the miniboss for that temple, I very nearly died fighting that guy... O_O' I'm a bit over 30 hours in now, I believe.



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Can someone message me when we get the ability to dowse for goddess cubes. I just beat the 4th dungeon.



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Wickedshyn said:
Can someone message me when we get the ability to dowse for goddess cubes. I just beat the 4th dungeon.

If I remember correctly, it's after the 5th dungeon.



Wickedshyn said:
Can someone message me when we get the ability to dowse for goddess cubes. I just beat the 4th dungeon.

After the next dungeon.



Proud to be the first cool Nintendo fan ever

Number ONE Zelda fan in the Universe

DKCTF didn't move consoles

Prediction: No Zelda HD for Wii U, quietly moved to the succesor

Predictions for Nintendo NX and Mobile


Pavolink said:
Wickedshyn said:
Can someone message me when we get the ability to dowse for goddess cubes. I just beat the 4th dungeon.

After the next dungeon.

Actually it's not immediately after it, that just gets the additional 4 dowsing slots, then you have to do something specific to find the 4 new targets (I just researched how to get the top left one as I hadn't unlocked it)