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Forums - Gaming Discussion - Wii U vs PS4 vs Xbox One FULL SPECS (January 24, 2014)

homer said:
Doesn't the wiiu have 16gb flash memory? I could have sworn they claimed that some time.


It will have some internal flash memory and an external HDD based on the first reports. That's why I list both. But, I've not seen/read credible source for the size of the internal memory yet.



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superchunk said:
Axerob said:
yo_john117 said:
Ooh I do very much like this thread, great work superchunk.

Just how powerful is the IBM Power 7 compared to the current gen consoles or middle/high end computers?


Well,  The Xbox 360 has a Tri Core PowerPC("Xenon") Clocked at 3.2 GHz.

The IBM Power7 is quite a powerful processor from what I'm reading.  We don't exactly know every detail about the processors they're using(There's going to have special configurations for L2 Cache, etc) So we'll just look at clock speed and the cores for now.

The Wii U is going to have 4 cores each clocked at 3.5 GHz.   This is slightly more powerful than the 360.  The "NextBox" has 6 cores, clocked at 3.7 GHz.   This is significally more powerful than the 360.


Without knowing the full specs of each CPU, I can't exactly compare it to the Current CPUS, but a guess would be probably a middle-higher end I5 CPU. So by the time they release, it'll be middle of the road I guess.

bolded: WiiU's process as stated in OP would be more than "slightly" more powerful. Its not just faster with an additional core, but its Power7. That CPU architecture difference gives it a significant boost of X360's already, even it was same speed and tri-core.

However, this is all best rumors to date and some speculation of course.

This. Don't read processors simply by the amount of cores and clock speed. For example Intel's sandy core processors exceed the performance of some amd processors that have more cores and a higher clock speed. The Wii U's processor is going to be far more powerful then 360's, despite having only 1 more core and .3ghz faster.



Great thread but thought I'd make 1 correction, 1 suggestion and also give you all a little more background on the Power7 if I may..?

Firstly it's highly unlikely for the system RAM to be XDR2 as despite Rambus designing it 5 or 6 years ago none of the memory manufacturers have given it the time of day for some reason. No idea why though. GDDR3 is more likely imo (see below).

I'd also like to suggest that GDDR5 is unlikely for the GPU VRAM as it'll be too much of a nightmare to keep cool so I'd say that, again, GDDR3 is a more likely choice.

As for the Power7 there are developer leaks on Gaf that suggest that the Power7-based CPU will have 3 cores with developers only having access to 2...but if Nintendo and IBM have decided to do that there are some beneficial trade-offs that will arise from that. Only having 3 cores would mean that they can up the clockspeed as well as increase the eDRAM. A quad core with 16Mb of eDRAM would realistically be clocked under 3.0GHz but having an extra core disabled (all Power7 CPUs have 8 cores with the lower end CPUs having some of them disabled) could indeed mean we could end up with a CPU clocked at more than 3GHz and maybe as much as 24 or 32Mb of eDRAM which would mean it'll fly like poo off a shovel!!!

The Power7 family of processors is currently the most powerful family of processors on the planet so we don't have to worry about the power of the thing. It's going to be heavily modified to suit gaming application rather than server and AI application but given the amount of processing power behind it we'll probably see the PS4 and 720 being powered by one too.



snowdog said:
Great thread but thought I'd make 1 correction, 1 suggestion and also give you all a little more background on the Power7 if I may..?

Firstly it's highly unlikely for the system RAM to be XDR2 as despite Rambus designing it 5 or 6 years ago none of the memory manufacturers have given it the time of day for some reason. No idea why though. GDDR3 is more likely imo (see below).

I'd also like to suggest that GDDR5 is unlikely for the GPU VRAM as it'll be too much of a nightmare to keep cool so I'd say that, again, GDDR3 is a more likely choice.

As for the Power7 there are developer leaks on Gaf that suggest that the Power7-based CPU will have 3 cores with developers only having access to 2...but if Nintendo and IBM have decided to do that there are some beneficial trade-offs that will arise from that. Only having 3 cores would mean that they can up the clockspeed as well as increase the eDRAM. A quad core with 16Mb of eDRAM would realistically be clocked under 3.0GHz but having an extra core disabled (all Power7 CPUs have 8 cores with the lower end CPUs having some of them disabled) could indeed mean we could end up with a CPU clocked at more than 3GHz and maybe as much as 24 or 32Mb of eDRAM which would mean it'll fly like poo off a shovel!!!

The Power7 family of processors is currently the most powerful family of processors on the planet so we don't have to worry about the power of the thing. It's going to be heavily modified to suit gaming application rather than server and AI application but given the amount of processing power behind it we'll probably see the PS4 and 720 being powered by one too.


Well there are rumours that the next generation of AMD enthusiest GPUs will use XDR2, we will see what happens with that but I doubt it would be used in the Wii U to expensive. As for GDDR5 being to hot that hasn't really been a problem for several years, these days even low end cards use GDDR5 like this passively cooled 6450

GDDR3 is much to slow unless you clock it really high but then it ends up hotter than GDDR5 plus no one makes GDDR3 anymore so it would probably be more expensive than using GDDR5 (which the RV770 was designed to use).



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this is old but i wanted to repost it anyway. people have said that this is possible if the WiiU launches later in 2012.

Originally Posted by disap.ed:
From Beyond 3D:

Quote:
I know a person who is an investor of MoSys and other technological companies, we talked about Wii U a few days ago and I became surprised with a comment from him about the new console:

"Wii U uses 28nm manufacturing process from NEC and 1T-SRAM from MoSys"

I asked him how he could know it and he told me that this information have been shared to the investors of MoSys because Nintendo partnership is the more important one for them and any signal of losing the deal can be very dangerous for the health of MoSys business. Since he isn´t a technical person I didn´t ask him about technical specs, but the 28nm comment was very interesting.
http://forum.beyond3d.com/showpost.p...postcount=7715

Quote:
As for the latest round of tech that we do know about, Yerli may not be particularly taken with the PlayStation Vita (Jones is more diplomatic, and says Crytek will work with the machine when the timing is right and the interest from licensees is significant) but he's excited about the Nintedo Wii U.

The specs are very good," Yerli enthuses.

"It's a challenge for designers, but once thought through it can add value, and that's what ultimately important. Our guys in Nottingham they are very happy with their tests on the dev kits and they're excited about it."
http://forum.beyond3d.com/showpost.p...postcount=7706

source: http://www.neogaf.com/forum/showthread.php?t=434824



    R.I.P Mr Iwata :'(

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superchunk said:
A2B24R246 said:
"Media Proprietary 25GB Disc"

Arent Wii-u's game disks blurays without the licensing to playback movies??

Looking at the Wii that uses dvd-r disks andcan actually be software modded to be a dvd plaer

Dont see why they would bother themselves with an entirely new proprietary format both disks and disk reader, unnessary costs with no real benefit

Bluray dvd player with no royalty licensing for movie playback seems to make the most sensible and cost effective route for Wii-U.

From Nintendo's E3 site, "A single self-loading media bay will play 12-centimeter proprietary high-density optical discs for the new console, as well as 12-centimeter Wii optical discs."

Nintendo doesn't do licensing fees, so don't expect bluray of any form. There are plenty of other discs out there with similar features and storage that they can use that will provide them lower prices as well as probably better security (not mainstream).


Historically, Nintendo home consoles have not used true "proprietary" formats for optical disks, and opted instead for "mainstream formats" formats for the game media

GC - Mini DVDs, with some actual slight hardware changes to prevent piracy and prevent dvd playback

Wii - DVD-r, without licensing to playback dvds, although soft mod could turn it into dvd player

Wii U - (logically) Blu Ray, without licensing to playback bluray movies, although soft mod could probably turn it into bluray player

Nintendo typically tries to keep the technology as cheap as possibly not focusing on cutting edge technologies to lower costs, with exception to an innovating technology or two like motion controls or adding a glasses-free 3d screen, no reason (and history agrees with me) for them to go out of their way to develop or obtain an entirely new format, they will pay licensing fees just as they have for the past two generations.



Added new info on neXtBox GPU.



So I have to wonder,

SM & Fudzilla rumour 7xxx varient GPU
IGN rumours 6xxx varient GPU

How come you take more credit in IGN's rumour?



Millenium said:
So I have to wonder,

SM & Fudzilla rumour 7xxx varient GPU
IGN rumours 6xxx varient GPU

How come you take more credit in IGN's rumour?

Because most people haven't heard of Fudzilla.



Snesboy said:
Millenium said:
So I have to wonder,

SM & Fudzilla rumour 7xxx varient GPU
IGN rumours 6xxx varient GPU

How come you take more credit in IGN's rumour?

Because most people haven't heard of Fudzilla.



Both stories are posted on this site, he apperantly tries to keep up with the tech developments, so he'll have read their story.

People reading one site less than another, is not a reason to give more credit to anothers rumour, so I'd still like to hear HIS reason. Thank you.