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Forums - Gaming Discussion - Your Top 50 Games: 2011 Discussion Thread

non-gravity said:

28 - Overlord (pc)

27 - Infamous (ps3)

24 - Mass Effect (pc)

23 - Uncharted (ps3)


Have you played Pikmin before? It's like Overloard, but I think a bit better polished.

Love Infamous and Mass Effect.

Hated Uncharted. I played Uncharted 2 before 1, and man that was a bad idea. Uncharted 1 is crap compared to 2, soo damn buggy, with really annoying Ai and battle scenes (which just weren't fun or as well designed as in Uncharted 2). It's still a good game, especially for the time, but bleh. IMO, it's nothing special, where Uncharted 2 is awesome.



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Michael-5 said:

Yea, but see I don't care for unlocking stuff. I get Mario Kart to play the game strictly for Local Multiplayer. Mario Kart 64 let me play the game with everything available right from the start (which is awesome), where newer Mario Karts restrict me. It wouldn't be bad to unlock stuff in new Mario Karts (since there is a lot of content), but let me do it with 2 players!

Mario Kart Double Dash has a great structure, and thank you for point out that it has 2 player GP mode. However, 2 player kart racing, was a bad decision, the same is funner with a single kart. I know both games drive the same, but it feels like the cars are faster and more responsive in Mario Kart 64, Wii and DS then in Double Dash. DD just feels looney. MK64 has the best of all the Mario Karts, best physics, gameplay, local multiplayer, and it indtroduced 3D karting. Only downfall was the ridiculous AI (never let them get a lead), but honestly if your good, they never get far enough ahead where they are out of red shell range.

Also who cares there was no music in 3 or 4 player mode. Everyone is yelling at the TV anyway, you wouldn't hear it.

Anyway, Super Mario Kart and Mario Kart Wii are also excellent, they were on my list in the 30-45 range. DD is the only console interation I didn't love. Don't like handheld games because I would play them alone.

Well you mentioned earlier: "no other Mario Kart has 2 player Grand Prix. How else am I suppose to unlock tracks/characters, alone?" as if you wanted to be able to unlock stuff with 2 players.

MKWii and Double Dash already have more content at the start than MK64, and both enable multiplayer GP (MKWii up to 4 players local customisable Grand Prix, and Double Dash as Rol said let you play 2 player GP in seperate karts, or 4 player if you want to team up) If local multiplayer is your thing, the only non gameplay related reason MKWii is inferior to MK64 is that it I think it forces you to unlock 16 of the tracks in single player before you can play them in local MP (or choose them online, though you can play them online without unlocking them if they are chosen by others)... then again it starts with 16 tracks, which is already equivalent to MK64 (but yes it's a bit restricting)

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I don't have a problem when people give valid reasons for not liking a game, Double Dash was to me excellent, but I can understand if people don't like the 2 character kart idea... you can't argue against it having the best setup for local multplayer though (hell it probably has the best structure for LMP of any Nintendo game) I mean it was possible to have 16 players FFS! (or if you don't like 2 to a kart, 8 players).

Similarly I can understand not liking Super Circuit (which had 2 player GP mode btw) or MK:DS... as while LMP is possible it requires extra kit for GBA and it is a different experience all sitting looking at your own screens.

Hardly any of your reasons are valid though and some don't make much sense or are untrue. Saying it has the best gameplay is subjective, your opinion, you obviously prefer it that way, but how can you say MK:DD drives the same, then say the cars are faster and more responsive in MK64? that's contradicting yourself.... Then again MK64 is generally considered the slowest MK by most people (my god rainbow road 50cc is a chore more than a game) and MK:DD probably has the quickest steering response as MKWii slowed it down a bit to cope with the Wii Wheel control setup. Best physics?... Due to the 2D karts and the 3D track the steering in MK64 didn't feel like you were connected to the ground at all.

Here are my pro's for MK64:

- Some of the tracks are pretty awesome (Sherbet Land, DK Jungle, Banshee Boardwalk, Koopa Troopa beach, Kalimari Desert, Mario Raceway and Bowsers Castle)... then again every MK has a selection of awesome tracks, MK64 is probably the poorest of the 3 games track selections I have played enough of to rate.

- The blue shell was less annoying

- Battle Mode retained what was good from the SNES version but made it 4 players... I rate MK64s battle mode equally with the Wiis, but the Wii gains massively by having online 16 player arenas... but could have been SOOOOO much better had it allowed 4 teams.

The only reason MK64 is liked anymore is ridiculously thick nostalgia goggles... probably because back then was the age of local multiplayer, when gamers would actually go over to friends houses carrying consoles in backpacks... I know I played more local MP on MK64 than the others because I would often play with my sister and her friend (generally when it was my friends Goldeneye was top choice).

I just looked at my full list... I rated MK64 in 89th out of my 114 games, it's hovering over the area of games between games I don't regret buying, and games I regret buying (luckily with MK64 I didn't actually buy it, it was my sisters and eventually became mine).
Despite being that low though, the numberof racing games I bought for the N64 means there were still 4 racing game I rated lower for the console:

#95 - Micro Machines 64: Turbo
#100 - V-Rally 99 (which is also over a turning point in my list, above are games I may regret, but are not neccessarily unenjoyable... but below are increasingly atrocious games that I would discourage people to get)
#109 - Roadsters 99
#111 - South Park Rally



#18 Burnout 3: Takedown played on PS2, released 2004

The best of the burnout series and my favorite arcade racer of all time. Racing and crash mode are at it's best in Burnout 3. The tracks are varied and have a great flow to them. Crashes are spectacular and crash mode offers a lot of fun puzzles to solve.
With 18 different tracks and 173 different events there is plenty to keep you busy for a long time. There is ofcourse also split screen multiplayer and hot seat crash mode multiplayer. We've wasted many hours topping each others crash mode scores.
The music is very good too, keeping you pumped during the action. NFS hot pursuit comes close as my favorite arcade racer this gen, but the extra variety in tracks and the supurb crash mode keep Burnout 3 firmly on my nr 1 spot for arcade racers.

List



18: The Legend of Zelda Ocarina of Time N64

Yeah...I admit, I never finished the game because everytime I got to a certain point my game but screwed up, so potentially this could have been higher or maybe lower on my list. but with that said



PS One/2/p/3slim/Vita owner. I survived the Apocalyps3/Collaps3 and all I got was this lousy signature.


Xbox One: What are you doing Dave?

18. Need for Speed: Hot Pursuit (PS3)

This is how an arcade racing game should be. Pure fun and very addictive. One of my favourite racing games.



2012 - Top 3 [so far]

                                                                             #1                                       #2                                      #3

      

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18. Star Wars Rogue Squadron II: Rogue Leader (GC)

I got this game on Gamecube launch day in May 2002, back when I was foolishly optimistic about the console. That optimism felt justified when I got home and played this for the first time. The first proper level outside of the training mission sees you play out the famous assault on the Death Star from A New Hope. There you are, in the X-wing, attacking the defences of the Death Star before heading into the trench to try to blow the thing up. I'd played numerous Star Wars games before this, and they all had various interpretations of famous moments from the movies, but this was the first one where technology was at a good enough level to make it seem real, as 'real' as a Star Wars game can be of course.



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Michael-5 said:
non-gravity said:

28 - Overlord (pc)

27 - Infamous (ps3)

24 - Mass Effect (pc)

23 - Uncharted (ps3)


Have you played Pikmin before? It's like Overloard, but I think a bit better polished.

Love Infamous and Mass Effect.

Hated Uncharted. I played Uncharted 2 before 1, and man that was a bad idea. Uncharted 1 is crap compared to 2, soo damn buggy, with really annoying Ai and battle scenes (which just weren't fun or as well designed as in Uncharted 2). It's still a good game, especially for the time, but bleh. IMO, it's nothing special, where Uncharted 2 is awesome.

I haven't played Pikmin, but I am wondering if is the kind of action-adventure Overlord is. I can understand Overlord's strategic using of minions is perhaps not as polished as it can be, but if it was I may not have enjoyed it :). If you played Overlord on console you might have done better playing it on pc.

I have fonder memories of Drake's Fortune. For one it has a lot of jungle which is awesome and Sully plays a bigger role. Also when U2's mythical phenomenon appeared I thought: not again, this story is totally ripped off from U1.



18. Warcraft 3 (PC) Specifically The Frozen Throne expansion.

     I'm not much of a PC gamer, don't even have a windows or mac computer, but back in the day I did, and this is what I played. I remember I used to go to internet cafes with friends and play this game for the entire day, and this was a regular occurance. I sucked at the game, but so did everyone, so for multiplayer I naturally loved to play levels with tree barriers at the start. Still, there is something very rewarding about building a base and levling up your heros and creating a path to your enemies.

     Ontop of that, this game had an interesting single player mode. I really liked the plot in Frozen Throne, and how you get screwed by your own country, become undead, and eventually kill the guy who resurrected you to become the Lich King at the end of the game, and well the new villian. The game had a nice pace, and a more realistic plot then most games now where the Hero saves the world.

Nice choices Michael! Gold/Silver and WarCraft III are truly amazing games for sure. ^_^

I tried playing Golden Sun once upon a time, but I just couldn't get into it. It's my curse with the majority of RPGs.



Swapped my number 19 and 18 just now. Brawl gets bumped up to 18 and Twilight Princess back to 19



Monster Hunter: pissing me off since 2010.

#20) Ratchet & Clank: Up Your Arsenal (PS2)

This right here is my favorite thing to ever come out of the 3D platformer genre. It's funny and action-packed, controls like a charm, has even more ridiculously disproportionate weapons than the first two... Hell, even the 2D Captain Qwark mini-game and the shoehorned multiplayer mode are fun. If it were as long as Going Commando, it would break the top 10 in a second.

#19) Super Castlevania IV (SNES/Wii)

Remember when Castlevania games... Hell, any games had music like this? I don't, because I wasn't alive back then.

Thank God for the Virtual Console.

#18) Sonic the Hedgehog 3 (GEN/PC/DS/Wii/X360/PS3)

What it lacks in the amount of Zones, Sonic 3 makes up in level length and complexity. Marble Garden, Carnival Night and Launch Base are just huge compared to every Zone seen before in the series. (Except for maybe some stages in Sonic CD) Furthermore, the special stages don't make me nauseous or swear profusely at my sidekick, which is nice.