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Forums - Sales Discussion - Comprehensive list of AAA third party Wii games and sales analysis

RolStoppable said:
Michael-5 said:

What about?

World of Goo?

lol

Wait does Rock Band, Guitar Hero, Okami, Zack & Wiki or Tatsunoko vs. Capcom count?

I also don't get how Red Steel is considered AAA, but No More Hero's isn't. Isn't the budget behind those two games similar? Just because Red Steel was a launch title doesn't automatically make it AAA, it was just the best available at the time.

Wow, this is sad, but it shows how freaken awesome Nintendo is supporting their console so well. They hold that japanese mentality where they will not let themselves be overtaken by the much larger and wealthier companies.....not like SEGA.

Just wish they didn't switch Pikmin 3 to Wii U and that Nintendo finally announced those two JRPGs for release in Americas.

None of the games you mentioned counts, except Red Steel. It was rumored that it's development budget was €10 million (not $10 million like I previously said). While this was never confirmed, the signs of a AAA title were visible, because it was marketed quite heavily. Of course the game itself wasn't particularly good, because a big development budget doesn't necessarily lead to a high quality game. See Too Human. The only reason why the mention of Red Steel seems so off to some people in this thread is because they think that AAA has to do something with the Metascore when it doesn't.

No More Heroes in no way had a similar budget, because the developers threw a party when the game sold 400k units (perhaps even earlier). Such an amount of sales would be a failure for a AAA title and that wouldn't be a reason to celebrate.

Too Human is awesome fool.

What about Tatsunoko vs. Capcom, or Guitar Hero/Rock Band games? Or Okami?



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RolStoppable said:
Michael-5 said:

Too Human is awesome fool.

What about Tatsunoko vs. Capcom, or Guitar Hero/Rock Band games? Or Okami?

Tatsunoko vs. Capcom wasn't even planned to have a worldwide release and we know from Street Fighter IV what an actual AAA title is.

Guitar Hero and Rock Band are similar to Just Dance. I am not entirely convinced that I should put these games on the list.

Okami was a port of a last gen game (so low budget) and basically not advertised at all.

A lot of people prefer Tatsunoko vs. Capcom over Street Fighter IV, I would think it's AAA, especially since it's a major Japanese title which did see WW sales (Unlike XenoBlade).

Also those Music games are still high budget are they not?

As for Okami, port or not, the game itself on PS2 was a AAA game and disolved Clover____ Studios because they ran out of $$$, and it didn't sell as well as they needed it to.



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well... I'm thinking if "Sonic and Mario on the olimpic games" should be considered as AAA 3rd party games...



Very few AAA games indeed, at least they sold very well though.



Menx64

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What about Tales of Graces? That had pretty high production values from what I've seen.




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I'd suggest adding Rayman Origins, though it's not exclusive to Wii and may not sell as well on the console because of it, it is still definitely a game Ubi want to sell, and all reviews so far are in agreement about its quality. It's also a smart move by them considering the amount of dough Nintendo have been raking in with reviving 2D platformers, if a bit late to the game.

But there really aren't many at all. In fact, when you look at games publishers were trying to get us to believe were AAA efforts, the picture becomes even more cynical.

EA had NBA Jam, which personally I think could have gone well had it received the development and marketing attention it deserved. Seemed to be a good fit for Wii, but we all know how EA managed to destroy the game's initial appeal even before launch.

Silent Hill could have been considered a AAA effort if it was a bigger franchise, but as it is I think it doesn't make the cut.

Then there was Tatsunoko vs. Capcom, which was suggested by Capcom Unity to be a AAA exclusive, as if it could compete on the same level as SF4 or MvC3... HA! It seems that more often than not, by AAA Capcom mean the game isn't significantly gimped in one way or another, or that the fundamentals are sound, if not extravagant. Another words a "good" game...

2009 also saw a dual slap in the face in Rail-Shooter form from EA and Capcom once again, Capcom even going so far as saying RE:DC was considered a top-tier effort internally... how did they get that idea? Is it because the game had pre-rendered cutscenes??

Then ofcourse there were others from Ubisoft such as Rabbids Go Home (not sure it had the marketing of a AAA game) and PoP Forgotten Sands (also, not enough marketing, maybe they assumed the movie would take care of that). Even Square managed to horrifically drop the ball with their Wii releases. THQ had the joke that was Deadly Creatures, followed by the surprisingly good de Blob, but somehow they managed to nip that series in the bud, along with its developer...

All in all some very interesting business decisions this gen.



Until you've played it, every game is a system seller!

the original trolls

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menx64 said:
Very few AAA games indeed, at least they sold very well rather pathetically though.

Corrected mistake ;)

That list in itself shows why noone cared about releasing AAA games for the Wii. Why bother if all you can get is 1-2 milion sales ?

 

For the same development + marketing budget you can probably make 10-20 showelware games which will sell better without effort and risk.



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RolStoppable said:

gumby_trucker said:
I'd suggest adding Rayman Origins, though it's not exclusive to Wii and may not sell as well on the console because of it, it is still definitely a game Ubi want to sell, and all reviews so far are in agreement about its quality. It's also a smart move by them considering the amount of dough Nintendo have been raking in with reviving 2D platformers, if a bit late to the game.

 

Added the game. Originally it wasn't planned to be a AAA project, but it became one over time. And since the Wii version doesn't seem to be gimped in any way aside from the obviously lower resolution which doesn't make the game worse, there's for once no reason to believe that Wii owners are getting screwed.

As for the rest of your post, thank you for understanding what AAA means. When I see games like No More Heroes or Okami being suggested as AAA efforts, it's for the best to opt for self-censorship.

Yeah, what saddens me most is how few original IPs Wii saw from big third parties. By that I mean fun, unique concepts with enough budget and thought put into them to go on and become successful AAA  or even AA franchises. De blob could have done this, as well as perhaps a few others such as Zack & Wiki (a motion plus sequel which addressed the first game's problems would have been nice), Little King's Story (again, improved sequel), Red Steel (a 3rd game building upon the things the second got right and adding more content and replay value), Epic MIckey, hell even Crystal Bearers could have been turned into something worth playing with some effort. The only franchise I feel has truly grown on the platform is the Trauma series, which while fun and unique, is far from AA or AAA.



Until you've played it, every game is a system seller!

the original trolls

Wii FC: 4810 9420 3131 7558
MHTri: name=BOo BoO/ID=BZBLEX/region=US

mini-games on consoles, cinematic games on handhelds, what's next? GameBoy IMAX?

Official Member of the Pikmin Fan Club

It is curious that the biggest Nintendo AAA game ever produced (not counting Zelda: Skyward Swords) turned into a real turd. I hope it never makes it to one million sales. So yes AAA = Blockbuster in terms of cinema industry (quality other than production values means nothing)



Zlejedi said:
menx64 said:
Very few AAA games indeed, at least they sold very well rather pathetically though.

Corrected mistake ;)

That list in itself shows why noone cared about releasing AAA games for the Wii. Why bother if all you can get is 1-2 milion sales ?

 

For the same development + marketing budget you can probably make 10-20 showelware games which will sell better without effort and risk.

Keep telling yourself.



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