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Forums - Gaming Discussion - Final Fantasy XV: Retro Reasoning - Why an old-school approach just makes sense.

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Doesn't matter what SE does. With a fanbase such as FF it'll still be hated.



 

 

 

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I would love to see a retro-style Final Fantasy game, but I just don't see it happening.



A stupid article on nostalgia pills, with a good dose of ignoring whatever happened to the series post FF7.

Hand drawn? Simple models? No CGI? Wrong, wrong, wrong.

Even in the NES days, the series was pushing the envelope. Musically, story wise, graphics wise. FF is the poster boy for whatever you can call a blockbuster RPG. An epic score, best-of-the line graphics, a huge world, simple and deep gameplay... notice the immense impact of the series on people - in whichever incarnation - each month, you have a heated Final Fantasy discussion, and not only because of the series' quality, but also because of how it pushes the genre further. Why go into the past? Why would you need old settings? Why the hell would you need a class to define a character and his story? Go further, make better, and don't repeat yourself. After the magnum opus that is FF VI, that is all the series has been about (sans IX), and aside from FF XIII, it has been pretty darn awesome.

I feel that the writer thinks, on a heavy wave of nostalgia, that if the series goes backwards into its glory days, it'll be far better than the trash we're getting today. Not so. The developer teams are far different, they're trying new stuff (for FF XIII, shit replaces stuff but w/e), and it won't do any good for the series.

They should just do their best at making a good game by the series' trademark principles - epic production levels and an epic world, physically and character/lore-wise. XIII, for reference, only had the graphics/music part of the former done right, which is why this article is even here. Everything else was just so bad that people regress, and this article is the result.



I think more than anything FF needs to go back to using the other FF production team. FF13 sucked because it was made by the same people who made FF10-2, FF8, FF7 compilation and The 3rd Birthday. all these games were made without the supervision of the series creator Hinorobu Sakaguchi. put it simply i dont think anything these developers can do will end up good.

use the other production team and there wont be a problem!



I don't agree with the article for the most part. I do think that SE needs to revisit many old elements that define a great RPG (world map, proper equipment system, etc...) but making the graphics look like shit will not solve anything; the opposite actually.

What I'm saying is, the series needs a mix of the old and the new. I personally loved 13 but would have much preferred if it had a traditional equipment system (for example), not everything has to try to be innovative you know!