Booh! said:
Not really, some were modelled internally at Turn 10, while others were modelled by Dhruva interactive (an Indian company: http://www.dhruva.com/newsite/inside.html#%20Games%20Art%20Studio,Projects ). As for weather effects and nigth racing, Turn 10 dropped them because they couldn't achieve a steady framerate with 16 cars. Obviously GT5 had them all from the start: 16 cars, steady framerate and night racing (and night time weather effects)... |
You are aware that GT5 can drop well 60FPS with massive screen tearing at times? and like i said earlier the weather effects are hardly worth braggin on about.
http://images.eurogamer.net/assets/articles//a/1/3/0/4/5/7/0/Dodgy_Alpha1.jpg.jpg
http://images.eurogamer.net/assets/articles//a/1/3/0/4/5/7/0/Dodgy_Alpha2.jpg.jpg