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Forums - Gaming Discussion - Dark Souls Class Discussion Thread

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Dr.Grass said:
Mad55 said:
Dr.Grass said:
Mad55 said:
I want a wanderer That class just looks cool! And I love Scimitars.


I started Demon's Souls as a wanderer. It was way too hard and I restarted after 12 hours :-/ 

Incidentally, I also chose warrior back then because it ''just looks so cool!''.

I was a wanderer in Demon souls as well I felt like i couldnt take much, but I beat the game with that character now I love them lol.

You must be one tough motherf#cker then


And lucky lol.



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I do not know but I wish I knew.



StefanieFogel said:
So if you can pretty much build whatever class you want eventually, is it feasible to start off as a Thief and add in a bunch of spells? Sort of like an Arcane Trickster for those of you familiar with D&D.

That's how it works in Demon's souls , not sure if it's the same in Dark souls though.



Player1x3 said:

No it cant, you can see the number right above the magic cast icon. That number says how much time you can use that spell with your remaining MP, You can see that once the player used that magic shield spell, the number went from 3 to 2

I can't believe I didn't notice that :/ , I blame the low quality (240P) xD

I think the Bonfires will refill your MP then, the same for the HP.



Yo guys I noticed people in gameplay vids don't pic up items as much are their less to pick up off random enemies this time around?



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Ill likely go Pyromancer. Magic did wonders in Demons Souls.



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I was a knight in Demon's Souls, so I'm going to try deprived this time. I just hope this class is able to equip armor whenever I find/buy it.



Did anyone ever play the Hunter in Demon's Souls? How does that class work? What do you do in close combat? I'm assuming weapon switching is involved. I've always liked ranged combat and now I'm considering going that route, although the vulnerability to magic thing sounds pretty sucky.



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StefanieFogel said:
Did anyone ever play the Hunter in Demon's Souls? How does that class work? What do you do in close combat? I'm assuming weapon switching is involved. I've always liked ranged combat and now I'm considering going that route, although the vulnerability to magic thing sounds pretty sucky.

Hunter here. 

Close combat was strictly piercing and backstabbing attacks in the first playthrough, mostly with a Sharp Uchigatana + 5, but yeah there was a lot, looooooot of weapon switching, because your most used weapon is going to be some type of bow (Sticky Compound Long Bow +5 with Heavy/White Arrows for me). Bows are also somewhat useful in close combat, if you use a fast lock-on and dodge strategy since you can take potshots at close range. 

Vulnerability to magic really is the drawback of the class, but you can somewhat counter-effect it with the Venerable Sage/Saint's Robes sets, which give you a good hefty boost to your Magic Resistance. That and the Dark Silver Shield as well. 

Your main focus, as a Hunter, is to hit 30 Dex (anything more is useless, since the boost to ranged damage isn't worth the extra points, 30 is required to use a Sticky Compound Long Bow). Also, since you're overall weak to damage, you could invest some points into Stamina and Endurance, so you can equip heavier sets (I ended up with the ability to equip Brushwood Armour without having it encumbering me). Be prepared to time your rolls effectively (that will require you to learn every enemy's pattern of attack) and combine that with the afformentioned strategy of lock-on. 

It's a pretty fun and challenging class to use, not your straightforward class such as Knight or Magician.



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lestatdark said:
StefanieFogel said:
Did anyone ever play the Hunter in Demon's Souls? How does that class work? What do you do in close combat? I'm assuming weapon switching is involved. I've always liked ranged combat and now I'm considering going that route, although the vulnerability to magic thing sounds pretty sucky.

Hunter here. 

Close combat was strictly piercing and backstabbing attacks in the first playthrough, mostly with a Sharp Uchigatana + 5, but yeah there was a lot, looooooot of weapon switching, because your most used weapon is going to be some type of bow (Sticky Compound Long Bow +5 with Heavy/White Arrows for me). Bows are also somewhat useful in close combat, if you use a fast lock-on and dodge strategy since you can take potshots at close range. 

Vulnerability to magic really is the drawback of the class, but you can somewhat counter-effect it with the Venerable Sage/Saint's Robes sets, which give you a good hefty boost to your Magic Resistance. That and the Dark Silver Shield as well. 

Your main focus, as a Hunter, is to hit 30 Dex (anything more is useless, since the boost to ranged damage isn't worth the extra points, 30 is required to use a Sticky Compound Long Bow). Also, since you're overall weak to damage, you could invest some points into Stamina and Endurance, so you can equip heavier sets (I ended up with the ability to equip Brushwood Armour without having it encumbering me). Be prepared to time your rolls effectively (that will require you to learn every enemy's pattern of attack) and combine that with the afformentioned strategy of lock-on. 

It's a pretty fun and challenging class to use, not your straightforward class such as Knight or Magician.

Informative stuff there, thanks! :)

I'm assuming other classes can use ranged weapons too, but maybe not as well as the Hunter?



"But I don't want to go among mad people!" said Alice. "Oh, you can't help that," said the Cat. "We're all mad here."

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