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Forums - Nintendo Discussion - How can Nintendo go on the offensive against Apple?

Idk, i guess keep focus on what they did best with the DS and Wii.



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RolStoppable said:
Joelcool7 said:



1) Many of your threads are so poorly constructed that within the first ten replies you get you have five or more people pointing out the glaring flaws. There is not much room for healthy discussion, if you even get basic things wrong so often.

Same can be said for many of your threads. When I make a mistake I apologize and move on with the discussion. Fact is Rol your comment about me finding facts to support my ideology is exactly what you do all the time. There is nothing wrong with that, unless you or I actually say something is fact which is not. Mistakes have been made in some past threads, but for the most parts I must say I usually check the VGChartz data before talking sales and I check Google usually before posting any thread.

2) The "great" 16-bit console war was all about Nintendo and Sega fighting over male teenagers and seeing who can come up with the coolest games. People who fitted that target demographic remember the fourth generation fondly, but everyone else more and more got the feeling that gaming isn't for them anymore which is why Nintendo declined. This only got worse in the fifth generation with another competent competitor entering and fighting over the male teenager demographic. Nintendo will always lose this battle, because they have way too many popular family friendly IPs. This by default makes them uncool and once you are uncool you stand no chance among male teenagers.

You mention a single generation, but according to your logic wouldn't the 32/64-bit generation be the exact same? I mean nothing really changed did it? Yet the market expanded exponentially, in fact without fail the industry has been expanding since the NES. Another flaw in that logic is the fact that Nintendo focused entirely on teenagers, that has never been the case. No fan or even hater would suggest Nintendo targeted the teen user base exclusively. Any fan or supporter knowledgeable in Nintendo's marketing plans knows that family has always been Nintendo's target. Haters of Nintendo would argue children were always Nintendo's target. The idea that teenagers were Nintendo's target is something you made up entirely based on the fact that teenagers were at one point the largest consumers of video games.In fact the first time Nintendo did actually publicly target teenagers and young males was the release of the Nintendo DS. So when Nintendo actually targeted teens and young males they were more successful then the decade of targeting families. But that would sort of refute your whole idea that trying to appeal to teens and young men were the reason for Nintendo loosing market share.

3) "Going on the offensive" to me means fighting head to head. What Nintendo did with the DS was going their own way and letting Sony be.

You think of it as direct head to head. But an indirect attack is still an attack and is offensive. Any move for Nintendo to steal market share or increase market share at the cost of a competitor is an offensive move. Nintendo's move with Wii and DS was to create a new market so that they could compete. Despite what Nintendo said they were always competing, its been widely accepted that this was a whole marketing plan to steal and grow market share.Notice that the move by Nintendo lead to a huge increase in not only market share but a major decrease in Sony's PlayStation sales. Do you honestly think the cheap retail price, launch titles, new controller tech was not intended anyway as a move to compete. You claim Nintendo wasn't competing, however Reggie recently stated Nintendo's products have always competed against everything that steals your time, music , movies etc...etc.. Nintendo has recently suggested that they always have all the mediums in mind as competition. So how could Nintendo consider music and movies competition but not 360/PS3.

It was nothing more then a marketing ploy to increase market share and sales. Create a niche market so that they could actually compete. The whole reason behind Wii was to enable Nintendo to compete again, give them an edge up on the competition. That was always Nintendo's goal!

The 3DS was designed to compete with Sony. You just need to look at the 3DS's current and future lineup, the majority of it looks more like stuff you could find on the PSP rather than the DS.

3DS was designed to be a true successor to DS and attract the fanboys and their core demographic back. Reggie and Iwata have both said that Nintendo lost a lot of their loyal consumers. Nintendo 3DS according to Iwata core gamers are Nintendo's target with 3DS as well as to be the true successor of DS. Nintendo wants both segments of the gaming population.

There recent attack on Sony in Japan, I won't deny that it isn't a direct attack. However I don't think the attack was planned since day one, rather a contingency plan. Lets face it at the beginning when 3DS was announced Nintendo said UbiSoft was their biggest supporter. Tons of western titles were announced, now a few months after 3DS crashed Nintendo has tons of Japanese PSP style titles to announce while all their traditional western partners are dropping 3DS.

I can't help but think this an act of desperation and wasn't the original plan. Nintendo knew what the PSVita would be like. Nintendo and Sony have both claimed many times to be following each others products very carefully. The addition of the second analog stick and two triggers show Nintendo wasn't initially intending to target Sony in that way. Nintendo 3DS was meant to be an improved DS that would not only attract back the loyal users Nintendo lost but continue with the success that DS saw.

As for hypocrisy, that's just complete misinterpretation on your part. The two separate quotes of mine explain why Nintendo paid for Monster Hunter, but not for any Western third party games yet. I didn't say that Nintendo needs MH exclusivity and I never said that Nintendo going on the offensive against Sony in the handheld market is a smart thing. Anyone who has read my posts in the last six months or so should know that I am not happy about Nintendo's direction with the 3DS. Neither from a consumer or business point of view.

Usually when you are that adamant about something and don't clearly state it is not your opinion it is. The thread didn't ask what Nintendo's strategy was in acquiring Monster Hunter. It was suggesting that Nintendo's focus needed to be spread equally between the west and east. It was an opinion thread I thought that was perfectly clear, the way you attacked my ideas and took them so person, can you blame me for misinterpreting them as your own. Honestly if Nintendo's attack on Sony wasn't what you thought they should be doing then you should have posted what you thought they should do. If you honestly thought the west was important then you should have replied.

4) I bring up Super Mario Bros. so often, because it's Nintendo's biggest IP. The problems with the 3DS run deeper than just the absence of this series, but it is exemplary of there being something seriously wrong with Nintendo's current business strategy (which is exactly why they had to drop the 3DS's price so fast). If Microsoft stopped to make Halo, then people would call them crazy. If Sony stopped making Gran Turismo, then people would call them crazy. But if Nintendo doesn't make SMB, then it's no big deal even though SMB is bigger than Halo and GT combined. I guess you have learned nothing.

lol Rol, bringing up that old thread and accusing me of not learning. On what basis haven't I learned I never once said that NSMB should not come to 3DS. In fact if you read all of my recent threads and posts pertaining to the subject including responses to your very own threads/posts. You would note I think a NSMB game is on its way or will be made by the end of the generation. I don't believe Nintendo would toss its highest grossing spin-off out the window!

Dude stop putting words in my mouth. Yes if Nintendo stopped making Mario games that would be a huge deal, in fact even ditching NSMB is a big deal. But that's not the case and I have never suggested it to be so. Fact is while Miyamoto has talked about wanting to merge the 2D and 3D Mario's he hasn't ruled out a NSMB:3DS. Nintendo cutting NSMB is pure speculation on your part, seeing the sales and knowing Nintendo they aren't done with 2D Mario.

So what would Nintendo release in the following years if they used all their big IPs in year one? They have plenty of smaller IPs, they could create new IPs and they can make sequels to games that are already present on the platform. Seriously, that question of yours completely lacked any sort of logic.

Rol your not a N00b. You know fully well that Nintendo can't just release all their big IP's launch year. You yourself said Wii proved that you don't win the console wars by a sprint you win by a marathon. Releasing all of Nintendo's strongest IP's day one would be a sprint if I have ever seen one.

You know that if Nintendo launch Super Mario 3D Land, NSMB3DS, PaperMario, MarioKart those titles alone would benefit Nintendo a bit in the short run. But the titles would eat up each others sales and the momentary boost to hardware sales would be lost. You also know that the new and smaller IP's are incapable of supporting a platform on their own. The big high selling titles push hardware whether they be first or third party.

That being said I'm not saying new IP's and smaller IP's don't contribute as they definitly do. But look at sales of Wii the hardware sold best with MarioKart, NSMB etc...etc... sure WiiFit sold well and so did the other Wii series of games but they didn't match Nintendo's juggernauts.

Nintendo needs to spread their titles out over the consoles life span. Releasing all their big IP's at once would be stupid. Thats like suggesting that Microsoft should launch Halo 4,5,6 all at the launch of Nex-Box instead of releasing them year  by year. Or do you think Nintendo should be milking Mario more? I mean they are already releasing 3-4 handheld Mario titles each year, if they were to release all of their Mario spin offs alongside all the other big franchises the market would collapse.

 

5) Yeah, I haven't read those posts and I won't. All I need to say is that NSMB sold 90k units at its original price in its 62nd month in the USA. So there is this supposed threat from smartphone gaming, yet a game that is five years old is still able to enter NPD's top 10 multiformat charts. Come back to me when Apple and others have found a way to compete with Super Mario Bros. Much more talented companies have tried for 25 years and they all failed.

Umm profit wise your right Mario has always been the most profitable franchise. However bulk sales wise Angry Birds has been downloaded over 150-million separate times, that out performs every Mario title to date. Many iOS games sell millions upon millions more copies then anything Nintendo has on the market. Its just Nintendo makes a much larger profit on every software unit sold.

6) You've been here for years, but you don't show any signs of progress. Your threads are still regularly as fundamentally flawed as the stuff you posted when you joined these forums. Pretty much everything you post about gaming reads as if you have been brainwashed by major gaming websites and eat up everything they write. Examples are the idiotic hardcore and casual segregation and nowadays Apple being a threat to dedicated handhelds. Just because something is said everywhere you go doesn't mean it's correct, especially when you consider how rubbish gaming journalism is.

Umm you do know I am a gaming journalist by trade right? No shit I'm going to talk like one. However brainwashed from the major gaming sites is a joke. I follow the developers actual press releases I was on the press release list of over a hundred developers just like two years ago. I haven't been writing professionally for about two years but I follow the press releases I get my hands on.

Again I rarely actually pay attention to IGN, 1Up or many of the other gaming sites. Usually my beliefs come directly from the publishers, developers and console manufacturers. Apple being a threat to the dedicated handheld industry is a view shared by Sony and Nintendo alongside countless other developers/publishers.In fact I only quote Kotaku and such because often the press releases are private, made over email or I see them on Twitter. I need to use a source that everyone will see and since I don't yet have my own site to report news I need to link to other sites.

It seems that you don't base your ideologies around what the developers and publishers say and do, rather your own beliefs. Am I brainwashed? Yah I'm a game journalist and a gamer I report and follow the industries opinions and beliefs. If Nintendo and Sony and Microsoft all say something is a fact with the consensus of the other publishers and the consensus of the gaming media. Then yes I take it as fact.

Also in the past threads that we have debated in, I have always had support of many users who share my flawed ideas. Just like you have users who support your flawed ideas. Its all a basis of opinion and we both have opinions that other users agree with.





-JC7

"In God We Trust - In Games We Play " - Joel Reimer

 

RolStoppable said:

Joelcool7 said:
RolStoppable said:

1) Many of your threads are so poorly constructed that within the first ten replies you get you have five or more people pointing out the glaring flaws. There is not much room for healthy discussion, if you even get basic things wrong so often.

Same can be said for many of your threads. When I make a mistake I apologize and move on with the discussion. Fact is Rol your comment about me finding facts to support my ideology is exactly what you do all the time. There is nothing wrong with that, unless you or I actually say something is fact which is not. Mistakes have been made in some past threads, but for the most parts I must say I usually check the VGChartz data before talking sales and I check Google usually before posting any thread.

2) The "great" 16-bit console war was all about Nintendo and Sega fighting over male teenagers and seeing who can come up with the coolest games. People who fitted that target demographic remember the fourth generation fondly, but everyone else more and more got the feeling that gaming isn't for them anymore which is why Nintendo declined. This only got worse in the fifth generation with another competent competitor entering and fighting over the male teenager demographic. Nintendo will always lose this battle, because they have way too many popular family friendly IPs. This by default makes them uncool and once you are uncool you stand no chance among male teenagers.

You mention a single generation, but according to your logic wouldn't the 32/64-bit generation be the exact same? I mean nothing really changed did it? Yet the market expanded exponentially, in fact without fail the industry has been expanding since the NES. Another flaw in that logic is the fact that Nintendo focused entirely on teenagers, that has never been the case. No fan or even hater would suggest Nintendo targeted the teen user base exclusively. Any fan or supporter knowledgeable in Nintendo's marketing plans knows that family has always been Nintendo's target. Haters of Nintendo would argue children were always Nintendo's target. The idea that teenagers were Nintendo's target is something you made up entirely based on the fact that teenagers were at one point the largest consumers of video games.In fact the first time Nintendo did actually publicly target teenagers and young males was the release of the Nintendo DS. So when Nintendo actually targeted teens and young males they were more successful then the decade of targeting families. But that would sort of refute your whole idea that trying to appeal to teens and young men were the reason for Nintendo loosing market share.

3) "Going on the offensive" to me means fighting head to head. What Nintendo did with the DS was going their own way and letting Sony be.

You think of it as direct head to head. But an indirect attack is still an attack and is offensive. Any move for Nintendo to steal market share or increase market share at the cost of a competitor is an offensive move. Nintendo's move with Wii and DS was to create a new market so that they could compete. Despite what Nintendo said they were always competing, its been widely accepted that this was a whole marketing plan to steal and grow market share.Notice that the move by Nintendo lead to a huge increase in not only market share but a major decrease in Sony's PlayStation sales. Do you honestly think the cheap retail price, launch titles, new controller tech was not intended anyway as a move to compete. You claim Nintendo wasn't competing, however Reggie recently stated Nintendo's products have always competed against everything that steals your time, music , movies etc...etc.. Nintendo has recently suggested that they always have all the mediums in mind as competition. So how could Nintendo consider music and movies competition but not 360/PS3.

It was nothing more then a marketing ploy to increase market share and sales. Create a niche market so that they could actually compete. The whole reason behind Wii was to enable Nintendo to compete again, give them an edge up on the competition. That was always Nintendo's goal!

The 3DS was designed to compete with Sony. You just need to look at the 3DS's current and future lineup, the majority of it looks more like stuff you could find on the PSP rather than the DS.

3DS was designed to be a true successor to DS and attract the fanboys and their core demographic back. Reggie and Iwata have both said that Nintendo lost a lot of their loyal consumers. Nintendo 3DS according to Iwata core gamers are Nintendo's target with 3DS as well as to be the true successor of DS. Nintendo wants both segments of the gaming population.

There recent attack on Sony in Japan, I won't deny that it isn't a direct attack. However I don't think the attack was planned since day one, rather a contingency plan. Lets face it at the beginning when 3DS was announced Nintendo said UbiSoft was their biggest supporter. Tons of western titles were announced, now a few months after 3DS crashed Nintendo has tons of Japanese PSP style titles to announce while all their traditional western partners are dropping 3DS.

I can't help but think this an act of desperation and wasn't the original plan. Nintendo knew what the PSVita would be like. Nintendo and Sony have both claimed many times to be following each others products very carefully. The addition of the second analog stick and two triggers show Nintendo wasn't initially intending to target Sony in that way. Nintendo 3DS was meant to be an improved DS that would not only attract back the loyal users Nintendo lost but continue with the success that DS saw.

As for hypocrisy, that's just complete misinterpretation on your part. The two separate quotes of mine explain why Nintendo paid for Monster Hunter, but not for any Western third party games yet. I didn't say that Nintendo needs MH exclusivity and I never said that Nintendo going on the offensive against Sony in the handheld market is a smart thing. Anyone who has read my posts in the last six months or so should know that I am not happy about Nintendo's direction with the 3DS. Neither from a consumer or business point of view.

Usually when you are that adamant about something and don't clearly state it is not your opinion it is. The thread didn't ask what Nintendo's strategy was in acquiring Monster Hunter. It was suggesting that Nintendo's focus needed to be spread equally between the west and east. It was an opinion thread I thought that was perfectly clear, the way you attacked my ideas and took them so person, can you blame me for misinterpreting them as your own. Honestly if Nintendo's attack on Sony wasn't what you thought they should be doing then you should have posted what you thought they should do. If you honestly thought the west was important then you should have replied.

4) I bring up Super Mario Bros. so often, because it's Nintendo's biggest IP. The problems with the 3DS run deeper than just the absence of this series, but it is exemplary of there being something seriously wrong with Nintendo's current business strategy (which is exactly why they had to drop the 3DS's price so fast). If Microsoft stopped to make Halo, then people would call them crazy. If Sony stopped making Gran Turismo, then people would call them crazy. But if Nintendo doesn't make SMB, then it's no big deal even though SMB is bigger than Halo and GT combined. I guess you have learned nothing.

lol Rol, bringing up that old thread and accusing me of not learning. On what basis haven't I learned I never once said that NSMB should not come to 3DS. In fact if you read all of my recent threads and posts pertaining to the subject including responses to your very own threads/posts. You would note I think a NSMB game is on its way or will be made by the end of the generation. I don't believe Nintendo would toss its highest grossing spin-off out the window!

Dude stop putting words in my mouth. Yes if Nintendo stopped making Mario games that would be a huge deal, in fact even ditching NSMB is a big deal. But that's not the case and I have never suggested it to be so. Fact is while Miyamoto has talked about wanting to merge the 2D and 3D Mario's he hasn't ruled out a NSMB:3DS. Nintendo cutting NSMB is pure speculation on your part, seeing the sales and knowing Nintendo they aren't done with 2D Mario.

So what would Nintendo release in the following years if they used all their big IPs in year one? They have plenty of smaller IPs, they could create new IPs and they can make sequels to games that are already present on the platform. Seriously, that question of yours completely lacked any sort of logic.

Rol your not a N00b. You know fully well that Nintendo can't just release all their big IP's launch year. You yourself said Wii proved that you don't win the console wars by a sprint you win by a marathon. Releasing all of Nintendo's strongest IP's day one would be a sprint if I have ever seen one.

You know that if Nintendo launch Super Mario 3D Land, NSMB3DS, PaperMario, MarioKart those titles alone would benefit Nintendo a bit in the short run. But the titles would eat up each others sales and the momentary boost to hardware sales would be lost. You also know that the new and smaller IP's are incapable of supporting a platform on their own. The big high selling titles push hardware whether they be first or third party.

That being said I'm not saying new IP's and smaller IP's don't contribute as they definitly do. But look at sales of Wii the hardware sold best with MarioKart, NSMB etc...etc... sure WiiFit sold well and so did the other Wii series of games but they didn't match Nintendo's juggernauts.

Nintendo needs to spread their titles out over the consoles life span. Releasing all their big IP's at once would be stupid. Thats like suggesting that Microsoft should launch Halo 4,5,6 all at the launch of Nex-Box instead of releasing them year  by year. Or do you think Nintendo should be milking Mario more? I mean they are already releasing 3-4 handheld Mario titles each year, if they were to release all of their Mario spin offs alongside all the other big franchises the market would collapse.

 

5) Yeah, I haven't read those posts and I won't. All I need to say is that NSMB sold 90k units at its original price in its 62nd month in the USA. So there is this supposed threat from smartphone gaming, yet a game that is five years old is still able to enter NPD's top 10 multiformat charts. Come back to me when Apple and others have found a way to compete with Super Mario Bros. Much more talented companies have tried for 25 years and they all failed.

Umm profit wise your right Mario has always been the most profitable franchise. However bulk sales wise Angry Birds has been downloaded over 150-million separate times, that out performs every Mario title to date. Many iOS games sell millions upon millions more copies then anything Nintendo has on the market. Its just Nintendo makes a much larger profit on every software unit sold.

6) You've been here for years, but you don't show any signs of progress. Your threads are still regularly as fundamentally flawed as the stuff you posted when you joined these forums. Pretty much everything you post about gaming reads as if you have been brainwashed by major gaming websites and eat up everything they write. Examples are the idiotic hardcore and casual segregation and nowadays Apple being a threat to dedicated handhelds. Just because something is said everywhere you go doesn't mean it's correct, especially when you consider how rubbish gaming journalism is.

Umm you do know I am a gaming journalist by trade right? No shit I'm going to talk like one. However brainwashed from the major gaming sites is a joke. I follow the developers actual press releases I was on the press release list of over a hundred developers just like two years ago. I haven't been writing professionally for about two years but I follow the press releases I get my hands on.

Again I rarely actually pay attention to IGN, 1Up or many of the other gaming sites. Usually my beliefs come directly from the publishers, developers and console manufacturers. Apple being a threat to the dedicated handheld industry is a view shared by Sony and Nintendo alongside countless other developers/publishers.In fact I only quote Kotaku and such because often the press releases are private, made over email or I see them on Twitter. I need to use a source that everyone will see and since I don't yet have my own site to report news I need to link to other sites.

It seems that you don't base your ideologies around what the developers and publishers say and do, rather your own beliefs. Am I brainwashed? Yah I'm a game journalist and a gamer I report and follow the industries opinions and beliefs. If Nintendo and Sony and Microsoft all say something is a fact with the consensus of the other publishers and the consensus of the gaming media. Then yes I take it as fact.

Also in the past threads that we have debated in, I have always had support of many users who share my flawed ideas. Just like you have users who support your flawed ideas. Its all a basis of opinion and we both have opinions that other users agree with.



You have a warped perception of reality, you really do.

1) I guess you skip over the posts that point out how flawed your ideas are. Whether it is gaming, politics or whatever else, there seems to be a consensus on these forums that most of the time you have no idea what you are talking about.

Umm yah you see I actually try to read all posts in my threads and I do not skip over any points that point out flaws.If I did I wouldn't be replying to you right now, I'd simply ignore you. I correct any flaws found such as the one in my thread that said Monster Hunter was no more important to Japan then Grand Theft Auto was to the western market. I was aware of the software numbers but didn't realize how little software sales occured in Japan outside of MH. As soon as I realized I was wrong I acknowledged that.

Also you must not actually follow my posts in the off-topic section. If you did you'd realize that my posts on religion and politics do get a lot of support. I am rarely called out and when I do get called out I quickly fix the problems. As for general consensus, lol which general consensus? You and Gumby? Who else, I have yet to be approached by other users about these flaws. If there is a general consensus then nobody had the balls to say anything till you did. If thats the case bravo. Also if my threads were so flawed and there is a general consensus I talk out my ass, then why do I get so many views and replies? If users truly hated my posts and threads they wouldn't participate in them. Or they would definatly not support me in them. In every thread I get opposition I always have supporters with the exception of some of the posts I make regarding gay marriage and such.

2) I said Nintendo will always lose the battle over the teenager demographic and their sales will decline whenever they pick this fight. Logically, this implies that I was talking about the SNES, N64 and GC, not just one single generation. If Nintendo always focused on being an actual family console, then they wouldn't have had to change their mind with the Wii and set the goal that it has to be a system that mothers want in their living rooms. Before the Wii, Nintendo tried to appeal to the teenager demographic with their home consoles (except for the NES which was a family console too), but the marketing of their competitors had it easy to portray Nintendo as kiddy despite games like Goldeneye or Resident Evil being on their consoles.

Now so that there is no misunderstanding. I personally believe Nintendo should target everyone, not just teens, girls, children, soccer moms or any demographic. If they have products that appeal to all of them then they will see success.

Source, as well Ron Bertram of Nintendo Of Canada announced that Nintendo was targeting the teenage male audience with DS at a press conference. In fact the first commercials targeting teenage males started airing in Canada at the end of the GameBoy Advance era when Nintendo realized that it was loosing the teenage demographic.

Nintendo has always targeted family as such they have targeted all members of the family. According to Nintendo their target market for games with DS was males 5-17 and female teenagers. The other members of the family being targeted just further proves that Nintendo is focusing on the entire family. With their past consoles they didn't target females specifically.

Also why did Sony have so much success targeting the male and teenage demographic if its a fight Nintendo can't possibly win? You can't deny that PSOne and PS2 were two of the most successful game consoles in history and both of them targeted the demographic you so blatantly deny is important.

In the end Nintendo has always primarily targeted family. At times releasing products and advertising targeting males and females as well as adults. In truth the DS and Wii targeted everyone Nintendo could possibly get, however according to the company itself the primary target remains family.

Also you mention NES, lol have you seen the ads that launched NES? Did you see Nintendo's press releases at the time. They targeted teenage males with NES just as much as they did any other time in their past. NES being more of a family console then SNES is hilarious.

Teenagers have always been a huge market for game companies. But Nintendo never focused entirely on teenagers as you suggest. Nintendo always targeted families making games that children, teenagers and parents could all enjoy. This hasn't changed since NES it simply evolved with Wii/DS as Nintendo specifically made products that were geared towards girls , soccer mom's and grandparents. Nintendo never changed its target audience it simply expanded it.

 

The Nintendo DS absolutely did not focus on teenagers and young males. Where do you even get that from when Nintendo's own data shows an even split between males and females among DS owners?

As I showed above and based on Nintendo's actual press conferences and spokesman Nintendo definitely did target teenage males with the launch of DS. Its okay, Nintendo targeted everyone at some point during DS's life but their initial target was male teenagers. Unless you think that Nintendo's DS ads actually were created to target girls and soccer mom's and the rest of the family?

 

3) You seem to have trouble to make the distinction between direct and indirect competition. Of course Nintendo indirectly competes against any sort of entertainment. But going on the offensive means to directly compete with somebody else based on the very same or similar conditions and rules. This means that the Wii would have featured drastically more horsepower and a focus on online gaming, if it was supposed to directly compete with the PS3 and 360. Also, Nintendo didn't aim at a niche market with the Wii, this is as idiotic as your DS comment on the previous point. Sony and Microsoft targeted teenagers and young males, Nintendo everyone else without completely locking out teenagers and young males. So Nintendo aimed for the mass market while Sony and MS focused on a niche.

No I do not, I specifically said an indirect attack and not direct. Indirect competition is still competition and no matter how you spin it Nintendo has always considered all game consoles competition. Definition of Niche market "A niche market is the subset of the market on which a specific product is focusing; therefore the market niche defines the specific product features aimed at satisfying specific market needs, as well as the price range, production quality and the demographics that is intended to impact." Yes this matches Nintendo's strategy with DS and Wii perfectly.

The Nintendo DS didn't lose Nintendo's core customers, if anything it only grew them. And how in the world is the 3DS supposed to attract the DS audience when it initially had hardly any games released that appealed to the DS audience? There is a reason why people compare the DS to the SNES and the 3DS to the N64 and Gamecube. The available software is vastly different, that's why. The 3DS is at risk to lose Nintendo's loyal customers.

Umm Nintendo expanded its user base greatly with DS, however they lost alot of there old customers. Ask on any gaming forum and you'll get over whelming results of gamers who left Nintendo with Wii/DS. Now yes Nintendo gained more consumers who weren't gamers, but they lost a lot of their core audience. The consumers who have been buying Nintendo products since the NES.

I guess Nintendo is simply trying to win back the fans they lost, in doing so they are partially neglecting the new fans they gained. However I don't doubt that Nintendo will definitely launch software that will appeal to the new crowd. P.S isn't it you who constantly denies the existence of casual and hardcore software? How isn't Mario Kart or Super Mario 3D Land and such any less appealing to the new DS audience unless the new DS audience and the old Nintendo audience aren't the same. If the fact is that the new DS audience and Nintendo's old user base is not the same how would you differentiate them?

I don't even know how to reply to the last bit. What I know is that most people on this site understand my line of thinking perfectly fine, so this suggests that the problem lies with you, not me. No, I don't think that Western third parties are important for Nintendo's handheld business.

Rol you are a very well liked member of this forum. You have a lot of followers and some people do support your line of thinking. I too have many users who based on posts in my threads like the one about Apple being a threat to Nintendo definitely share my line of thinking. The problem isn't you or I , its simply the fact we both support different view points.

The day when I have absolutely no support in my threads is the day I stop making threads. But fact is I do have support from users in my threads. With the exception of my conservative posts, however you'll note I do not create religious threads or topics in which I know I have no support and will only cause trouble.


4) I hope you use the word "spin-off" for NSMB as in SMB being a spinoff of the original Donkey Kong where Mario made his first appearance.

Umm yes and no.Fact is Donkey Kong and Mario games are completely different, the gameplay was completely unique and featured different characters other then Mario. Spin-off might be the wrong term for it, maybe a better term is sub-series. Nintendo brought Mario in a different direction bringing him 3D, then created this new sub-series of games that bring him back to his roots. You yourself call NSMB a franchise which is equally as stupid as me calling NSMB a spin-off. I agree spin-off might be the wrong terminology the same way franchise is. NSMB is part of the Mario franchise, it is not an independent entity. It features the same characters, plot lines and game play of the Mario franchise.

I can't remember having said that, but oh well. It appears you see what you want to see. Nintendo's biggest games sell for years, so according to your logic they should never release anything new, because then their games would eat each others' sales. And sure, Wii Sports and Wii Fit really weren't that big. So much for checking VGC data before making posts.

lol, your right Nintendo's games have legs. But look at how Galaxy's sales dropped upon the release of Galaxy 2. Or the dip in 3D Mario sales with the release of NSMB. I never suggested Nintendo shouldn't create anything new "It appears you see what you want to see" I simply suggested Nintendo couldn't rely entirely on new and small IP's for four years. They need to spread out their releases of established titles. I did check the VGC data, fact is the established franchises did pretty good. Are you suggesting that Nintendo could have survived all these years of Wii without those franchises? If they could then what the heck is with your whole push for Nintendo's core franchises? You yourself said that NSMB is needed for 3DS to be success yet in another post will say new and smaller IP can support a platform for a whole generation.

I stated several games from the same franchise launching simultaneously would eat each others sales. NSMB would cut down Super Mario 3D Lands sales. Mario Kart and Paper Mario would also be contending loosing sales from competing with other titles within the same franchise. People are already upset with franchises becoming annual, imagine how upset they would be if Nintendo released all the Mario games at once.


It really isn't like suggesting that Microsoft should release Halo 4-6 in one year. Besides, it's not like Nintendo has the necessary manpower to launch all of their major IPs within one year anyway. But their big games are what sell their systems, so they need to be made as soon as possible, otherwise the system struggles. Just look at the 3DS where it's going to be eight months before the first actual killer-app is going to be released.

I'm confused you just barely argued that the new and smaller IP's could sell their systems. You made a decent point now you say their major IP's do. Make up your mind, if you think major IP's do then Mario Kart and Super Mario 3D Land should be more then good enough to satisfy you.

I really don't disagree Nintendo should have had a killer App at launch. I think the first real killer apps are Mario Kart 7 and Super Mario 3D Land.Nintendo tried appealing to the DS crowd with the launch of 3DS launching the second highest selling franchise from the DS (Nintendogs) and Mario Kart coming this winter was the third highest selling title for DS. I can't see how you figure Nintendo is ignoring the DS audience.

What titles do you think Nintendo needs to target the DS audience? Brain Training? NSMB? whats left after those other then Pokemon. Also new IP on GBA and DS never found the huge success that Wii had with their new IP. Other then Nintendogs and Brain Age what other new or smaller IP really made a splash on DS?

How could these new IP support the 3DS on their own, as you suggested in the last paragraph?

5) That didn't address my point at all. I said that Apple has nothing that can replace Super Mario Bros. which implies that Nintendo's market is safe, hence Nintendo doesn't need to go on the offensive. This is the central point of this topic and so far you've completely failed to explain why Nintendo should even consider Apple a serious threat. This is why people are ridiculing you. The best thing you've got so far is Iwata stating that Apple is Nintendo's enemy of the future. But alas, this story was completely made up. You should have checked Google before making this thread, I guess.

Iwata didn't specifically say Apple, he said 99cent smart phone games. Iwata states that the cheap smart phone games are destroying the industry and are unsustainable. I don't need to check Google I followed the keynote.See my OP below, you'll see I never said anything false. You made that up completely, Iwata has directly said that 99cent cell phone games are the biggest threat to the industry. He was obviously refering to iOS software and that was what was widely reported and everyone agreed that it was what he was getting at.

Reggie "Angry Birds is a great piece of experience, but that is one compared to thousands of other pieces of content that for one or two dollars I think actually create a mentality for the consumer that a piece of gaming content should only be two dollars."

Joelcool7 said:

 Don't think Apple is a threat listen to Iwata's keynotes in the past year or two. Iwata states the biggest threat to the games industry is cheap 99cent iOS games. Both Reggie and Iwata have gone on the record hinting that they now consider Apple to be their biggest competitor.



6) I didn't know that, but it perfectly explains why your perception of reality is so warped. "DS was targeted at teenagers and young males, Wii aimed for a niche, DS lost Nintendo loyal customers, etc."

Umm how is my reality warped. Nintendo specifically stated with their early ad campaign with DS that their target audience for those ads were teenage males. "Niche Marketing can refer to both marketing and business choice. In and of itself, niche marketing refers to finding a segment of the general market for a service or product line. One then develops a solution for the needs of that segment and then markets to it to get the word out. Let’s take a look at an example using one of the biggest companies in the world." Nintendo DS wasn't alone in loosing loyal customers so was Wii.

The fact that Nintendo gained tons of new customers doesn't mean they didn't loose a ton. Its evident here on VGChartz and other forums. If you go to PAX or a game convention and talk to many gamers you will hear that they grew up with Nintendo but have lost interest most recently. It didn't just happen due to Wii and DS it started back with GameCube in a big way. But Wii and DS were the tipping point for many gamers. I don't know a single Nintendo gamer anymore in person. When I was in University there was a ton, in high school a ton. But every single Nintendo gamer I know has left Nintendo for Sony and Microsoft.

But of course a lot of users don't acknowledge my personal experiences. Why don't you create a thread on the Gaming discussion board and ask how many loyal Nintendo users were turned off by Wii and DS. I read countless threads about how gamers bought DS and Wii but they are gathering dust or have been sold. Why because Nintendo lost those loyal customers.


The fundamental for this thread is an article stating that Iwata has declared Apple the enemy of the future. It was a made up story that was posted all over the internet, because gaming journalists post everything negative about Nintendo without thinking twice. The rug has been pulled from under this thread or however the saying goes.

Umm read above, I never stated Iwata directly declared Apple the enemy of the future.Denying that he didn't indirectly is stupid if you listened to or followed his latest key notes. Iwata did everything short of specifically naming Apple and so has Reggie. Both have stated that 99cent downloadable titles are the threat. Of course this means that Android is also considered a threat to Nintendo. Maybe I should have re-titled the thread how can Nintendo go on the offensive against smart phones, would that have made you feel any better?

Listen to Iwata's GDC keynote!

And please, if you reply to this post, then don't add another five to ten points, if you can't even properly address the existing ones.

Alright as per requested I did not add points I only responded to your questions!





-JC7

"In God We Trust - In Games We Play " - Joel Reimer

 

There will always be a market for dedicated games handhelds.

All Nintendo needs are its IPs that have been around for decades and the 3rd party support will follow.

Sony..........prices their handhelds more and have 0 flagship IPs near the level of Mario.

Nintendo is gonna do just fine.



Xbox: Best hardware, Game Pass best value, best BC, more 1st party genres and multiplayer titles. 

 

Phoeniks.Wright said:
Joelcool7 said:
 

The industry is changing and smart phones like it or not are a huge threat to Nintendo's handheld dominance or even their long term survival!


Just finished reading your post, and I must say, what a load of nonsense. It's partially make-belief, and partially history revisionism.

This whole thing works under the assumption that smartphones and handheld game consoles compete with each other directly. They don't. Smartphones are handheld computers. handheld game consoles are portable videogame consoles. Now, PC's don't compete directly with game consoles.  This was shown with the NES and the Wii more recently. So if we extend that to the handheld space, it's very clear that smartphones and handhelds don't compete with each other, so apple selling that much more phones and tablets has no effect on the DS, 3DS, PSP or Vita. 3DS selling like crap was/will be? entirely Nintendo's own fault.

So no, smartphones aren't a huge threat to Nintendo.

Oh, and going back to your original post, it's funny reading about Steve Jobs making a stab at Nintendo, considering he failed twice to succeed in the videogame marketplace, once with the Mac computers, and now with the iphone and ipad.

This is somewhat off-topic, but can you try not to link make believe with revisionist history - revisionism is often just as valid, if not more so than the traditional/orthodox view. Of course, sometimes revisionist history is rubbish, but that doesn't mean it should be used as a pejorative. Cheers.

Nintendo have



Yes.

www.spacemag.org - contribute your stuff... satire, comics, ideas, debate, stupidy stupid etc.

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Phoeniks.Wright said:
Joelcool7 said:
 

The industry is changing and smart phones like it or not are a huge threat to Nintendo's handheld dominance or even their long term survival!


Just finished reading your post, and I must say, what a load of nonsense. It's partially make-belief, and partially history revisionism.

This whole thing works under the assumption that smartphones and handheld game consoles compete with each other directly. They don't. Smartphones are handheld computers. handheld game consoles are portable videogame consoles. Now, PC's don't compete directly with game consoles.  This was shown with the NES and the Wii more recently. So if we extend that to the handheld space, it's very clear that smartphones and handhelds don't compete with each other, so apple selling that much more phones and tablets has no effect on the DS, 3DS, PSP or Vita. 3DS selling like crap was/will be? entirely Nintendo's own fault.

So no, smartphones aren't a huge threat to Nintendo.

Oh, and going back to your original post, it's funny reading about Steve Jobs making a stab at Nintendo, considering he failed twice to succeed in the videogame marketplace, once with the Mac computers, and now with the iphone and ipad.

This is somewhat off-topic, but can you try not to link make believe with revisionist history - revisionism is often just as valid, if not more so than the traditional/orthodox view. Of course, sometimes revisionist history is rubbish, but that doesn't mean it should be used as a pejorative. Cheers.

Nintendo have to maintain their efforts with the 3DS, I think. We'll see if the software, pricing and Christmas boost does the trick. I think we might see more positive views at the start of 2012.



Yes.

www.spacemag.org - contribute your stuff... satire, comics, ideas, debate, stupidy stupid etc.

Cute thread. Personally, I don't see Apple making the leap into console gaming. With the iPad, Apple is simultaneously entrenched in three industries (smart phone, computers, and hand-held gaming). From what I have googled, one can make phone calls from their iPad with apps such as Line2. There is competition in all three industries.

I just don't see Apple wanting to make the leap to console gaming with Nintendo, Microsoft, and Sony all firmly in place at the moment. The only scenario I could see Apple jumping into console gaming is if one of the big 3 was in line for bankruptcy and Apple saw a great opportunity for a buyout.

As it stands, no company (Apple included) has video game software that rivals Nintendo. Mario, Zelda, Donkey Kong, and Pokemon by themselves, this generation, have smoked any and all other franchises in world-wide sales including Gears of War, Call of Duty, Uncharted, Grand Theft Auto, etc.

Apple could create the best pleasing console to the eye, but they could never match Nintendo in terms of quality of video game software.



Joelcool7 said:

Iwata didn't specifically say Apple, he said 99cent smart phone games. Iwata states that the cheap smart phone games are destroying the industry and are unsustainable. I don't need to check Google I followed the keynote.See my OP below, you'll see I never said anything false. You made that up completely, Iwata has directly said that 99cent cell phone games are the biggest threat to the industry. He was obviously refering to iOS software and that was what was widely reported and everyone agreed that it was what he was getting at.

Reggie "Angry Birds is a great piece of experience, but that is one compared to thousands of other pieces of content that for one or two dollars I think actually create a mentality for the consumer that a piece of gaming content should only be two dollars.

I watched that keynote live, and then I saw the gaming media spin it into something it wasn't. Iwata didn't attack cheap smartphone games in general as was reported, he attacked poor quality cheap smartphone games, which is why he cited Angry Birds as something being done correctly.

He talked about needing to create the next must have experience, which is where he cited the likes of Nintendo's own Mario, or third party franchises like COD, Guitar Hero and Angry Birds, and that you most likely won't create the next must have piece of content on any platform if it's of poor quality. Content is king, he said.

When I go on the app store and I see stupid sound apps alongside the app stores better games in the top 25 (as of right now, there's a £1.49 app like that just outside the top 15), or I see things like 'Hair Plucker' or until recently, 'Milk the Cow' near the top of the free chart, then I understand exactly what he's talking about. No matter how well other developers are doing by creating good successful games, their efforts are undermined by people creating utter crap like that alongside them, and it's those kind of things he's refering to when he talks about devaluing the market.

It gets more hits to say he's attacking every single smartphone game in existence though.



VGChartz

milkyjoe said:
Joelcool7 said:

Iwata didn't specifically say Apple, he said 99cent smart phone games. Iwata states that the cheap smart phone games are destroying the industry and are unsustainable. I don't need to check Google I followed the keynote.See my OP below, you'll see I never said anything false. You made that up completely, Iwata has directly said that 99cent cell phone games are the biggest threat to the industry. He was obviously refering to iOS software and that was what was widely reported and everyone agreed that it was what he was getting at.

Reggie "Angry Birds is a great piece of experience, but that is one compared to thousands of other pieces of content that for one or two dollars I think actually create a mentality for the consumer that a piece of gaming content should only be two dollars.

I watched that keynote live, and then I saw the gaming media spin it into something it wasn't. Iwata didn't attack cheap smartphone games in general as was reported, he attacked poor quality cheap smartphone games, which is why he cited Angry Birds as something being done correctly.

He talked about needing to create the next must have experience, which is where he cited the likes of Nintendo's own Mario, or third party franchises like COD, Guitar Hero and Angry Birds, and that you most likely won't create the next must have piece of content on any platform if it's of poor quality. Content is king, he said.

When I go on the app store and I see stupid sound apps alongside the app stores better games in the top 25 (as of right now, there's a £1.49 app like that just outside the top 15), or I see things like 'Hair Plucker' or until recently, 'Milk the Cow' near the top of the free chart, then I understand exactly what he's talking about. No matter how well other developers are doing by creating good successful games, their efforts are undermined by people creating utter crap like that alongside them, and it's those kind of things he's refering to when he talks about devaluing the market.

It gets more hits to say he's attacking every single smartphone game in existence though.


I too watched the Keynote live and then the interviews with Reggie and such. I must say the media did spin it but Nintendo never corrected them or said contrary. Also I have chatted with NOA employees about the subject though nobody high up and with so many employees I'm not about to start quoting.

Fact is at PAX I was asking all the developers all kinds of questions and smart phones were definitely a big subject I brought up. This coupled with what other publishers like EA are saying and what Nintendo hinted at but never directly said. I have concluded that smart phone games are a real threat. Iwata's comments weren't the only ones suggesting Apple is a competitor to Nintendo. Actions speak louder then words and EA isn't alone in investing millions in developing mobile games. If developers and publishers are shifting finances and development away from your game console to another device. Then that other device is competing with you, whether it is for consumer dollars or developer support. Competition isn't exclusive to what the consumer spends their money on if you have developers leaving your product to support another product then you are competing directly with that product for developer support. Also if developers and publishers are shifting support from your console then the titles they sell are titles that should have been on your console so they are directly effecting your business.

Fact is Iwata did talk about how cheap software was a danger to more expensive software. He mentioned 99cent games and such though he did also praise Angry Birds as did Reggie. He also mentioned several things about smart phones “They are not like gaming consoles, there’s no motivation [for] high-value video games,”.

Now I don't have time or audio on my computer to re-watch the GDC conference and add quotes of my own. The gaming media blew alot of what Iwata said out of proportion but they were quoting him and nobody at Nintendo said otherwise. In fact interviews and press conferences since have also hinted at smart phones being a competitor to Nintendo. Most of the major third parties have also aknowledged smart phones as a competitor to handheld game consoles.

Its not like the gaming media twisted every single publishers opinion. Can't say the game media lied about EA openning mobile studios and investing in mobile gaming companies. Or the other publishers doing like wise, its not some big conspiracy by the media the media might be blowing it out of purportion a bit like the articles that say Nintendo is going to go under or has lost and will never come back. But they are right in the fact that smart phone games pose a threat and that developers, publishers and Nintendo themselves have either hinted or confirmed this fact.



-JC7

"In God We Trust - In Games We Play " - Joel Reimer

 

RolStoppable said:
Joelcool7 said:


Umm yah you see I actually try to read all posts in my threads and I do not skip over any points that point out flaws.If I did I wouldn't be replying to you right now, I'd simply ignore you. I correct any flaws found such as the one in my thread that said Monster Hunter was no more important to Japan then Grand Theft Auto was to the western market. I was aware of the software numbers but didn't realize how little software sales occured in Japan outside of MH. As soon as I realized I was wrong I acknowledged that.

Also you must not actually follow my posts in the off-topic section. If you did you'd realize that my posts on religion and politics do get a lot of support. I am rarely called out and when I do get called out I quickly fix the problems. As for general consensus, lol which general consensus? You and Gumby? Who else, I have yet to be approached by other users about these flaws. If there is a general consensus then nobody had the balls to say anything till you did. If thats the case bravo. Also if my threads were so flawed and there is a general consensus I talk out my ass, then why do I get so many views and replies? If users truly hated my posts and threads they wouldn't participate in them. Or they would definatly not support me in them. In every thread I get opposition I always have supporters with the exception of some of the posts I make regarding gay marriage and such.

This point really isn't worth discussing any further, because it's highly subjective.

Now so that there is no misunderstanding. I personally believe Nintendo should target everyone, not just teens, girls, children, soccer moms or any demographic. If they have products that appeal to all of them then they will see success.

Source, as well Ron Bertram of Nintendo Of Canada announced that Nintendo was targeting the teenage male audience with DS at a press conference. In fact the first commercials targeting teenage males started airing in Canada at the end of the GameBoy Advance era when Nintendo realized that it was loosing the teenage demographic.

Nintendo has always targeted family as such they have targeted all members of the family. According to Nintendo their target market for games with DS was males 5-17 and female teenagers. The other members of the family being targeted just further proves that Nintendo is focusing on the entire family. With their past consoles they didn't target females specifically.

Also why did Sony have so much success targeting the male and teenage demographic if its a fight Nintendo can't possibly win? You can't deny that PSOne and PS2 were two of the most successful game consoles in history and both of them targeted the demographic you so blatantly deny is important.

In the end Nintendo has always primarily targeted family. At times releasing products and advertising targeting males and females as well as adults. In truth the DS and Wii targeted everyone Nintendo could possibly get, however according to the company itself the primary target remains family.

Also you mention NES, lol have you seen the ads that launched NES? Did you see Nintendo's press releases at the time. They targeted teenage males with NES just as much as they did any other time in their past. NES being more of a family console then SNES is hilarious.

Teenagers have always been a huge market for game companies. But Nintendo never focused entirely on teenagers as you suggest. Nintendo always targeted families making games that children, teenagers and parents could all enjoy. This hasn't changed since NES it simply evolved with Wii/DS as Nintendo specifically made products that were geared towards girls , soccer mom's and grandparents. Nintendo never changed its target audience it simply expanded it.

That's not a source for your claim. The only actual quote from Nintendo is: "We need to broaden our audience." Everything else is speculation from analysts and journalists. You said that Nintendo focused on male teenagers and young adults with the DS, but now you say that Nintendo focused on the entire family with the DS while maintaining your initial claim. It can't be both, unless Nintendo changed their strategy at some point. Possible when it comes to the DS, but that only proves that going specifically after teenagers always leads to Nintendo's doom.

Sony can win the fight over male teenagers and young adults, because they have an image of being cool. Nintendo has not and never will. It's that simple.

If Nintendo always targeted families, then their home console business would not have declined. Gaming was continually expanding through population growth and global expansion, yet Nintendo declined. Now you are looking at two options: Either Nintendo's games began to suck big time or they changed their strategy. Pick your poison.

That's selective memory on your part. The NES packaging shows a family playing video games together, I think it even is called the Family Set. Nintendo's NES lineup of sports games, Tetris, Duck Hunt and Super Mario Bros. was more robust than the SNES pendants.

You still haven't offered an explanation for Nintendo's decline. If you insist that their strategy was always the same from NES to GC, then it can only mean that Nintendo's games became so uninteresting that people stopped buying Nintendo systems. Or you accept my theory that Nintendo did change and their games increasingly only appealed to children and people who grew up with Nintendo.

As I showed above and based on Nintendo's actual press conferences and spokesman Nintendo definitely did target teenage males with the launch of DS. Its okay, Nintendo targeted everyone at some point during DS's life but their initial target was male teenagers. Unless you think that Nintendo's DS ads actually were created to target girls and soccer mom's and the rest of the family?

There's a difference between the inclusion of a demographic and a focus on it. I have no problem to concede that teenagers were a part of the market that Nintendo intended to sell to, but they weren't the focus as you previously claimed (and you have failed to provide an actual source). But even if we assume that you are correct, it wouldn't really hurt my arguments. The DS was off to a slow start. This would be another piece of proof that focusing on male teenagers never works out for Nintendo, but as soon as they launched games that could broaden their market, the DS sales skyrocketed.

No I do not, I specifically said an indirect attack and not direct. Indirect competition is still competition and no matter how you spin it Nintendo has always considered all game consoles competition. Definition of Niche market "A niche market is the subset of the market on which a specific product is focusing; therefore the market niche defines the specific product features aimed at satisfying specific market needs, as well as the price range, production quality and the demographics that is intended to impact." Yes this matches Nintendo's strategy with DS and Wii perfectly.

If targeting as many people as possible at the same time is the definition of niche, then you would be correct. But that isn't the definition of a niche market. 

Umm Nintendo expanded its user base greatly with DS, however they lost alot of there old customers. Ask on any gaming forum and you'll get over whelming results of gamers who left Nintendo with Wii/DS. Now yes Nintendo gained more consumers who weren't gamers, but they lost a lot of their core audience. The consumers who have been buying Nintendo products since the NES.

I guess Nintendo is simply trying to win back the fans they lost, in doing so they are partially neglecting the new fans they gained. However I don't doubt that Nintendo will definitely launch software that will appeal to the new crowd. P.S isn't it you who constantly denies the existence of casual and hardcore software? How isn't Mario Kart or Super Mario 3D Land and such any less appealing to the new DS audience unless the new DS audience and the old Nintendo audience aren't the same. If the fact is that the new DS audience and Nintendo's old user base is not the same how would you differentiate them?

I haven't seen anything but love for the DS. The only people who do not like the DS are those who despise handhelds in general or loyal Sony fans. Your claim that Nintendo lost a lot of their old customers with the DS is completely unfounded. The Wii might have lost a few fans here and there, but most of them had scaled back Nintendo to second or third console of choice before, so it isn't as significant as you want to believe based on internet forum opinions.

The DS's and Nintendo's old user base can't be the same, because it's mathematically impossible. Remember, the DS is the bestselling Nintendo system to date. I don't quite understand the implications of your other questions.

Rol you are a very well liked member of this forum. You have a lot of followers and some people do support your line of thinking. I too have many users who based on posts in my threads like the one about Apple being a threat to Nintendo definitely share my line of thinking. The problem isn't you or I , its simply the fact we both support different view points.

The day when I have absolutely no support in my threads is the day I stop making threads. But fact is I do have support from users in my threads. With the exception of my conservative posts, however you'll note I do not create religious threads or topics in which I know I have no support and will only cause trouble.

It's not about support, it's just about comprehending. Something you regularly fail to do, more on that later on in this post.

Umm yes and no.Fact is Donkey Kong and Mario games are completely different, the gameplay was completely unique and featured different characters other then Mario. Spin-off might be the wrong term for it, maybe a better term is sub-series. Nintendo brought Mario in a different direction bringing him 3D, then created this new sub-series of games that bring him back to his roots. You yourself call NSMB a franchise which is equally as stupid as me calling NSMB a spin-off. I agree spin-off might be the wrong terminology the same way franchise is. NSMB is part of the Mario franchise, it is not an independent entity. It features the same characters, plot lines and game play of the Mario franchise.

NSMB isn't a sub-series. It's the continuation of the mainline Mario games on both the home console (NSMB Wii is the actual sequel to Super Mario World) and the handheld (NSMB is the actual sequel to Super Mario Land 2). NSMB isn't a franchise either, that would be Super Mario Bros.

lol, your right Nintendo's games have legs. But look at how Galaxy's sales dropped upon the release of Galaxy 2. Or the dip in 3D Mario sales with the release of NSMB. I never suggested Nintendo shouldn't create anything new "It appears you see what you want to see" I simply suggested Nintendo couldn't rely entirely on new and small IP's for four years. They need to spread out their releases of established titles. I did check the VGC data, fact is the established franchises did pretty good. Are you suggesting that Nintendo could have survived all these years of Wii without those franchises? If they could then what the heck is with your whole push for Nintendo's core franchises? You yourself said that NSMB is needed for 3DS to be success yet in another post will say new and smaller IP can support a platform for a whole generation.

I stated several games from the same franchise launching simultaneously would eat each others sales. NSMB would cut down Super Mario 3D Lands sales. Mario Kart and Paper Mario would also be contending loosing sales from competing with other titles within the same franchise. People are already upset with franchises becoming annual, imagine how upset they would be if Nintendo released all the Mario games at once.

Galaxy didn't have any notable legs to speak of. More on the rest later.

That's a misbelief. These games do not eat each other's sales. Just because a game has "Mario" in the title doesn't mean it is the same. Your examples include a 2D platformer, a 3D platformer, a funracer and a JRPG. People know the difference, that's why the sales of these games are vastly different. If people didn't know the difference, then Super Mario Galaxy 2 would have easily crossed the 10m mark after NSMB Wii flew past that number. SMG2 didn't sell more because NSMB Wii ate its sales. It didn't sell more, because it is a 3D platformer.

I'm confused you just barely argued that the new and smaller IP's could sell their systems. You made a decent point now you say their major IP's do. Make up your mind, if you think major IP's do then Mario Kart and Super Mario 3D Land should be more then good enough to satisfy you.

I really don't disagree Nintendo should have had a killer App at launch. I think the first real killer apps are Mario Kart 7 and Super Mario 3D Land.Nintendo tried appealing to the DS crowd with the launch of 3DS launching the second highest selling franchise from the DS (Nintendogs) and Mario Kart coming this winter was the third highest selling title for DS. I can't see how you figure Nintendo is ignoring the DS audience.

What titles do you think Nintendo needs to target the DS audience? Brain Training? NSMB? whats left after those other then Pokemon. Also new IP on GBA and DS never found the huge success that Wii had with their new IP. Other then Nintendogs and Brain Age what other new or smaller IP really made a splash on DS?

How could these new IP support the 3DS on their own, as you suggested in the last paragraph?

This is where reading comprehension comes into play. I write something, you only read or understand part of it and then construct a what-the-hell-argument. Summary of what has been said. You: If Nintendo launches all their big IPs in year one, what is supposed to sell their system in the following years? I: Smaller IPs, new IPs, sequels to their big IPs. You: Nintendo cannot survive on only their smaller IPs!!! I: You are correct and I never said otherwise.

2D platformers were very popular on the DS. There were several Kirby games, Yoshi's Island 2, Super Princess Peach and more. What people liked about the DS goes beyond the bestselling ten games on the platform. Puzzle games: Tetris, Picross and others. You know, the kind of games that have always been popular on Nintendo handhelds. This market is currently significantly underserved.

Animal Crossing hit it big on the DS and it previously was only a small IP. But really, you make it sound like "only" having two huge hits with new IPs is worrying.

Iwata didn't specifically say Apple, he said 99cent smart phone games. Iwata states that the cheap smart phone games are destroying the industry and are unsustainable. I don't need to check Google I followed the keynote.See my OP below, you'll see I never said anything false. You made that up completely, Iwata has directly said that 99cent cell phone games are the biggest threat to the industry. He was obviously refering to iOS software and that was what was widely reported and everyone agreed that it was what he was getting at.

Reggie "Angry Birds is a great piece of experience, but that is one compared to thousands of other pieces of content that for one or two dollars I think actually create a mentality for the consumer that a piece of gaming content should only be two dollars."

 

Joelcool7 said:

 Don't think Apple is a threat listen to Iwata's keynotes in the past year or two. Iwata states the biggest threat to the games industry is cheap 99cent iOS games. Both Reggie and Iwata have gone on the record hinting that they now consider Apple to be their biggest competitor.

I don't think Nintendo has been hinting at that, that's just a really loose interpretation on your part. Besides, the recent 3DS conference in Japan made it pretty obvious that Nintendo sees Sony as its biggest competitor in the portable space. You know, paying for Monster Hunter exclusivity and all that.

Umm how is my reality warped. Nintendo specifically stated with their early ad campaign with DS that their target audience for those ads were teenage males. "Niche Marketing can refer to both marketing and business choice. In and of itself, niche marketing refers to finding a segment of the general market for a service or product line. One then develops a solution for the needs of that segment and then markets to it to get the word out. Let’s take a look at an example using one of the biggest companies in the world." Nintendo DS wasn't alone in loosing loyal customers so was Wii.

The fact that Nintendo gained tons of new customers doesn't mean they didn't loose a ton. Its evident here on VGChartz and other forums. If you go to PAX or a game convention and talk to many gamers you will hear that they grew up with Nintendo but have lost interest most recently. It didn't just happen due to Wii and DS it started back with GameCube in a big way. But Wii and DS were the tipping point for many gamers. I don't know a single Nintendo gamer anymore in person. When I was in University there was a ton, in high school a ton. But every single Nintendo gamer I know has left Nintendo for Sony and Microsoft.

But of course a lot of users don't acknowledge my personal experiences. Why don't you create a thread on the Gaming discussion board and ask how many loyal Nintendo users were turned off by Wii and DS. I read countless threads about how gamers bought DS and Wii but they are gathering dust or have been sold. Why because Nintendo lost those loyal customers.

The internet isn't a good indicator for how things are in the real world, especially when it comes to video games. Yes, Nintendo lost some customers with the Wii, but it certainly isn't as significant as you portray it. Most of those who say that the Wii turned them off weren't even big Nintendo supporters to begin with, so in the end you are only looking at a few legit cases where Nintendo went from first console of choice to no buy.

Regarding the DS, really, I have never heard of it collecting dust or people being dissatisfied. This to me all sounds like you want to justify Nintendo's recent mistakes with the 3DS and Wii U. In your opinion, Nintendo lost so many of their old customers that screwing over the DS and Wii audience is justified. A group of people you continually view as "them" instead of "us". Apparently buying Nintendo games isn't enough to be treated with the deserved respect.

Umm read above, I never stated Iwata directly declared Apple the enemy of the future.Denying that he didn't indirectly is stupid if you listened to or followed his latest key notes. Iwata did everything short of specifically naming Apple and so has Reggie. Both have stated that 99cent downloadable titles are the threat. Of course this means that Android is also considered a threat to Nintendo. Maybe I should have re-titled the thread how can Nintendo go on the offensive against smart phones, would that have made you feel any better?

Listen to Iwata's GDC keynote!

I don't think I have to listen to the keynote after milkyjoe pointed out some things. But no, it wouldn't have made me feel better if you gave this thread a different title, because the premise would have remained just as idiotic.

Alright as per requested I did not add points I only responded to your questions!

Thanks.





Its getting to big for me to reply to everything so I'll try to keep this short.

You state that I misinterpret you only paying attention to one thing you say and making a counter argument to that thing. Of course I'm not going to counter something I know is true nor will I call you out on it. You also read what I say and come up with your own thing, I said Iwata hinted at Apple being Nintendo's biggest competitor. I never said stated and I never claimed Nintendo officially went on the line about it. Yet every time you address me you come back to that accusation. You said my thread was flawed because in the OP I said Iwata stated Apple was their biggest threat. Which I did not in the initial OP and if I did afterwards It was a mistake and I don't think I would have made that mistake.

Lets get back to the facts, regardless of what Iwata said Apple is competing. Fact is if you had watched GDC which you say above you didn't and if you had watched the interviews and had talked to Nintendo staff yourself another thing I know you haven't. You would likely share my views. Fact is video game journalists did exaggerate what Iwata said but they were still reporting factual information. Do you honestly believe that the whole game journalist industry is in some big conspiracy to frame Apple as a big threat. Honestly yah their are biased journalists but do you think RainBird who supported my opinion in this thread is somehow a biased journalist spinning everything?

Also I find it hilarious that you call me out for reading further into Nintendo's conferences and concluding that Nintendo is competing with Apple. You say I'm exaggerating and that I misunderstood Iwata. Yet you make completely outlandish comments like "the recent 3DS conference in Japan made it pretty obvious that Nintendo sees Sony as its biggest competitor in the portable space. You know, paying for Monster Hunter exclusivity and all that." Umm I don't recall Iwata making any such comment in the transcripts I read and I haven't seen any evidence that Nintendo paid for exclusive Monster Hunter. So far

Look again you have some strong points and reasons backing your beliefs on whether Apple is a threat to Nintendo or not. I also have points which I highlighted earlier in the thread.

I also note you say I mis-interpret my support here on VGChartz, I do have a lot of supporters and users who often agree with me. Other users who don't often agree but respect what I have to say and find it interesting and educational. In fact I know some very active members that support me in many cases. Many which out rank you or Gumby and such, that being said Rol I'm not saying I am any better then you. But I think its foolish for you to claim that the forum doesn't want me.

The thing is you and I both play big roles on VGChartz, both of us have supporters now I won't say I have more then you do. I know you are very well liked probably more so then I am, actually I am pretty sure more so than I am. But I do have supporters and denying that I do makes you look stupid.There are plenty of users on VGChartz who love having me here, just like there are plenty who love having you here!

Right now what we have is a different interpretation of events. You claim Nintendo thinks Sony is the biggest threat to their handheld industry, without any direct statements from Iwata or Reggie. You also claim Nintendo paid for Monster Hunter which while it would make perfect sense has no actual facts to support it. Its completely your opinion and conclusions you came to based on what you have heard. Not factual.

I on the other hand claim Nintendo thinks Apple is its biggest threat to handheld market. Unlike you I actually have talked to NOA employees about the subject as well as several developers from other publishers. I have come to the conclusion though Iwata never specifically said Apple was their biggest threat.

Neither of us have statements from Nintendo execs to back us up. We are coming to conclusions based on what we have actually experienced. P.S the next time you want to comment about something like Iwata's GDC speech, maybe watch it first. In fact I can't believe you are a member of VGChartz and didn't watch it in the first place.

Maybe you should try getting in touch with NOA about the subject, read some press releases. Talk to some EA and UbiSoft employees and read their press releases and follow their business plans.

You see everything I believe in as far as what goes on in the industry comes from personal talks with developers and keeping in touch with their press releases and conferences. If you are going to counter my points you should definitely get more involved in the actual industry. I mean everything you say is based on opinion and the press. You didn't even listen to the GDC speech yourself, yet you talk about it and say how I am influenced by the media.

How do you know what was said at GDC if you didn't watch it? The media, or what another user says. I'm sorry but thats just not right if your going to come on and post about what Iwata has said recently you need to have at least listened to what he has said! What MilkyJoe said is a spin on it, but fact is Iwata said several things that have been quoted by multiple media and myself that show he does view 99cent games and the platforms that host them as a threat.

You need to stop basing everything you believe on here say and actually follow what the people in the industry are saying. Especially since you claim to be or ever were a Nintendo fan!



-JC7

"In God We Trust - In Games We Play " - Joel Reimer