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Forums - Nintendo Discussion - Wii-U's best chance requires forward compatability for the Wii

@archbrix

1. My point stands entirely unchanged. You read a value judgment where none existed. I merely pointed out that at the end of the day there is no physical limitation preventing a backward compatibility with a non motion controller. The point is entirely valid whether you prefer motion control or not, and intuitiveness is not any kind of requirement. It isn't holding back non motion based consoles now or in the past. It will not hold back future consoles either.

2. The historian argument is one of the tiredest cliches on this forum. What Nintendo did a quarter of a century ago does not excuse, or justify what Nintendo is doing today. Time changes things, and not always for the better. Whether you like it, or not developers are required to prove themselves anew with each new game they release. No developer gets a free ride through life. To put it bluntly past credentials mean jack shit. The only things that matter is what they are doing in the here and now.

The development process Nintendo uses now is a shadow of its former self. What you have to understand is this. Nintendo does not believe in developing a series, but instead in reiterating a series. They simply copy a old game, and shine it up to look new. However it isn't new it is the same game as the last time and the time before that. A few new gimmicks, but no foundational changes. This is what I am talking about they are not really developing a series. They are just bringing back last generations game with a new paint job. That to me is lazy.

So lazy in fact that the rest of the developer community wouldn't even dare consider doing this. They know if the new game they make is a spitting image of the last one they would find themselves both lambasted, and totally despised by the fans. Nintendo seemingly pulls their gag off with spacing. Keeping the games far enough apart so almost nobody notices it is the same game all over again. They are keeping expectations low in this way as well. If you saw these sames games two or three times a generation. You would demand to see major improvements.

No it is not something other developers do too. To claim that all but a very small minority are anywhere close to Nintendo in this regard is just plain silly. If the Halo series saw the amount of improvement in ten years that games like Mario Kart have seen in fifteen. The players simply wouldn't have tolerated that at all. They simply demand so much more, and I cannot fathom why Nintendo loyalists do not demand the same. Why should you be happy in getting such little improvement. When what you deserve are quantum leaps.

Seeing as you asked me questions I will ask you one. What standards are you holding Nintendo up to with their big franchises. I know where I would have expected them to be right now. I want to know is it something like no real change in a game is a good change. I know a lot of Nintendo loyalists are afraid of any change. Sounds boring to me personally. Just curious where you stand at what point will you get upset with Nintendo if you do not see real changes being made.



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Dodece said:
@archbrix

1. My point stands entirely unchanged. You read a value judgment where none existed. I merely pointed out that at the end of the day there is no physical limitation preventing a backward compatibility with a non motion controller. The point is entirely valid whether you prefer motion control or not, and intuitiveness is not any kind of requirement. It isn't holding back non motion based consoles now or in the past. It will not hold back future consoles either.

2. The historian argument is one of the tiredest cliches on this forum. What Nintendo did a quarter of a century ago does not excuse, or justify what Nintendo is doing today. Time changes things, and not always for the better. Whether you like it, or not developers are required to prove themselves anew with each new game they release. No developer gets a free ride through life. To put it bluntly past credentials mean jack shit. The only things that matter is what they are doing in the here and now.

The development process Nintendo uses now is a shadow of its former self. What you have to understand is this. Nintendo does not believe in developing a series, but instead in reiterating a series. They simply copy a old game, and shine it up to look new. However it isn't new it is the same game as the last time and the time before that. A few new gimmicks, but no foundational changes. This is what I am talking about they are not really developing a series. They are just bringing back last generations game with a new paint job. That to me is lazy.

So lazy in fact that the rest of the developer community wouldn't even dare consider doing this. They know if the new game they make is a spitting image of the last one they would find themselves both lambasted, and totally despised by the fans. Nintendo seemingly pulls their gag off with spacing. Keeping the games far enough apart so almost nobody notices it is the same game all over again. They are keeping expectations low in this way as well. If you saw these sames games two or three times a generation. You would demand to see major improvements.

No it is not something other developers do too. To claim that all but a very small minority are anywhere close to Nintendo in this regard is just plain silly. If the Halo series saw the amount of improvement in ten years that games like Mario Kart have seen in fifteen. The players simply wouldn't have tolerated that at all. They simply demand so much more, and I cannot fathom why Nintendo loyalists do not demand the same. Why should you be happy in getting such little improvement. When what you deserve are quantum leaps.

Seeing as you asked me questions I will ask you one. What standards are you holding Nintendo up to with their big franchises. I know where I would have expected them to be right now. I want to know is it something like no real change in a game is a good change. I know a lot of Nintendo loyalists are afraid of any change. Sounds boring to me personally. Just curious where you stand at what point will you get upset with Nintendo if you do not see real changes being made.


What changes did fucking halo do with each iteration, no really, i want to hear it



Dodece said:
@archbrix

1. My point stands entirely unchanged. You read a value judgment where none existed. I merely pointed out that at the end of the day there is no physical limitation preventing a backward compatibility with a non motion controller. The point is entirely valid whether you prefer motion control or not, and intuitiveness is not any kind of requirement. It isn't holding back non motion based consoles now or in the past. It will not hold back future consoles either.

2. The historian argument is one of the tiredest cliches on this forum. What Nintendo did a quarter of a century ago does not excuse, or justify what Nintendo is doing today. Time changes things, and not always for the better. Whether you like it, or not developers are required to prove themselves anew with each new game they release. No developer gets a free ride through life. To put it bluntly past credentials mean jack shit. The only things that matter is what they are doing in the here and now.

The development process Nintendo uses now is a shadow of its former self. What you have to understand is this. Nintendo does not believe in developing a series, but instead in reiterating a series. They simply copy a old game, and shine it up to look new. However it isn't new it is the same game as the last time and the time before that. A few new gimmicks, but no foundational changes. This is what I am talking about they are not really developing a series. They are just bringing back last generations game with a new paint job. That to me is lazy.

So lazy in fact that the rest of the developer community wouldn't even dare consider doing this. They know if the new game they make is a spitting image of the last one they would find themselves both lambasted, and totally despised by the fans. Nintendo seemingly pulls their gag off with spacing. Keeping the games far enough apart so almost nobody notices it is the same game all over again. They are keeping expectations low in this way as well. If you saw these sames games two or three times a generation. You would demand to see major improvements.

No it is not something other developers do too. To claim that all but a very small minority are anywhere close to Nintendo in this regard is just plain silly. If the Halo series saw the amount of improvement in ten years that games like Mario Kart have seen in fifteen. The players simply wouldn't have tolerated that at all. They simply demand so much more, and I cannot fathom why Nintendo loyalists do not demand the same. Why should you be happy in getting such little improvement. When what you deserve are quantum leaps.

Seeing as you asked me questions I will ask you one. What standards are you holding Nintendo up to with their big franchises. I know where I would have expected them to be right now. I want to know is it something like no real change in a game is a good change. I know a lot of Nintendo loyalists are afraid of any change. Sounds boring to me personally. Just curious where you stand at what point will you get upset with Nintendo if you do not see real changes being made.

1.  My point stands entirely unchanged as well.  Like I said, it is not impossible to make a bowling or tennis game playable on a standard controller, but the experience of control is completely different than it is using a Wii remote or Move wand.  I prefer motion controls only where motion controls should be applied, not where they are forced on you.  You seem to regard motion controls only as the latter as opposed to realizing how they can favorably overhaul certain types of games.  Do you think that Wii Sports would have been the system selling phenomenon it was if you controlled it with a standard controller?

2.  I do believe that past credentials mean more than "jack shit", but the "here and now" was already addressed by me in the form of Wii's motion controls and the DS' touch screen.  Sony and Microsoft have followed Nintendo's motion lead for a reason, and what portable device these days doesn't have a touch screen?  Just because you didn't see these ideas as innovative in gaming doesn't mean no one else did.

To answer your question, I will somewhat agree with you that Nintendo does often rehash many of their franchises again and again (just as I mentioned before), but at the same time, changing something too much results in it ceasing to keep its identity.  Seriously, how is Halo really all that different than it was in 2001?  If it became something like, say, Fallout 3, the people who expect Halo would be disappointed, and I wouldn't blame them... that's not what they anticipated.  I don't want Zelda to become Skyrim or Mario Kart to become Gran Turismo.  If I want those games, I'll play those games.  I will only concede to the fact that first, Nintendo should branch out into more cinematic presentation and story with some of their games, and second, they should come up with some new franchises in general.



I seriously hope that this is just a really badly written joke thread.



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Tag "Sorry man. Someone pissed in my Wheaties."

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VGKing said:
scottie said:
Haha, so we're still listening to Pachter's bullshit?


Why bring him into this? Talk about random.

 

I did not bring Pachter into this thread. The original post did. Pachter has been predicting a Wii HD since 2007. This imaginary console was predicted to play the same games as the Wii, just in higher resolutions. The Wii HD was to use the same discs as the Wii. We laughed at Pachter in 2007 when he came up with this shit, and yet people still believe it 4 years later. Unbelievable.



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Dodece said:
@archbrix

1. My point stands entirely unchanged. You read a value judgment where none existed. I merely pointed out that at the end of the day there is no physical limitation preventing a backward compatibility with a non motion controller. The point is entirely valid whether you prefer motion control or not, and intuitiveness is not any kind of requirement. It isn't holding back non motion based consoles now or in the past. It will not hold back future consoles either.

2. The historian argument is one of the tiredest cliches on this forum. What Nintendo did a quarter of a century ago does not excuse, or justify what Nintendo is doing today. Time changes things, and not always for the better. Whether you like it, or not developers are required to prove themselves anew with each new game they release. No developer gets a free ride through life. To put it bluntly past credentials mean jack shit. The only things that matter is what they are doing in the here and now.

The development process Nintendo uses now is a shadow of its former self. What you have to understand is this. Nintendo does not believe in developing a series, but instead in reiterating a series. They simply copy a old game, and shine it up to look new. However it isn't new it is the same game as the last time and the time before that. A few new gimmicks, but no foundational changes. This is what I am talking about they are not really developing a series. They are just bringing back last generations game with a new paint job. That to me is lazy.

So lazy in fact that the rest of the developer community wouldn't even dare consider doing this. They know if the new game they make is a spitting image of the last one they would find themselves both lambasted, and totally despised by the fans. Nintendo seemingly pulls their gag off with spacing. Keeping the games far enough apart so almost nobody notices it is the same game all over again. They are keeping expectations low in this way as well. If you saw these sames games two or three times a generation. You would demand to see major improvements.

No it is not something other developers do too. To claim that all but a very small minority are anywhere close to Nintendo in this regard is just plain silly. If the Halo series saw the amount of improvement in ten years that games like Mario Kart have seen in fifteen. The players simply wouldn't have tolerated that at all. They simply demand so much more, and I cannot fathom why Nintendo loyalists do not demand the same. Why should you be happy in getting such little improvement. When what you deserve are quantum leaps.

Seeing as you asked me questions I will ask you one. What standards are you holding Nintendo up to with their big franchises. I know where I would have expected them to be right now. I want to know is it something like no real change in a game is a good change. I know a lot of Nintendo loyalists are afraid of any change. Sounds boring to me personally. Just curious where you stand at what point will you get upset with Nintendo if you do not see real changes being made.





Nintendo Network ID: Cheebee   3DS Code: 2320 - 6113 - 9046

 

Seece said:
kitler53 said:
UncleScrooge said:
...

So far we've heard of a new Wii Fit, a new 2D Mario and a new Wii Sports (or an enhanced Wii Sports version that makes use of the controller). We've also seen the demos you mentioned. Basically all of the games (esides Zelda) we've heard of or seen so far have been mass market games. 

Saying the controller is awkward and won't sell people on the console is something I totally agree with. But this sentiment of "Nintendo doesn't want to make Wii Sports / Mario Bros." simply doesn't hold water at this point. If these games suddenly dissappear at next year's e3 we can start jumping to conclusions.

only speaking for what i know (my mother) she loved wii sports but didn't buy wii sports resort, she loved wii fit but didn't get wii fit plus.  sequels to these franchises won't hurt but i don't think for her (a very casual gamer and by casual i mean she doesn't dedicate an enormous amount of time/money into gaming) it will be enough to upgrade to the wii U.

i mean, just look at nintendogs ds vs. 3ds.  despite selling more than 24M on the ds, the 3ds version has sold less LTD (which is about 5 months) then the ds version did in 2 weeks.

nintendo will need something complete new imo.  i have no idea what will excite that audience but nintendo had better have some ideas or i don't think the wii U will recapture that audience.  i just don't think a sequel can recapture their attention.

It's flat out not going to happen anyway. The WiiU isn't accessible like the Wii is, and I'm not calling the Wii a fad, but its popularity has certainly likened itself to that, a very early peak Vs. the other consoles this gen.

I think Nintendo understand this, people (Nintendo fans) like to claim Nintendo are like some ever lasting fountain of innovative ideas but it isn't true, there is only so much they can come out with, and they've proven they'll use gimmicks as a cover up for lack of innovation (3DS)

WiiU is obviously the same, they've run out of ideas, they know a straight down the line core console would get brutally beaten by whatever Sony and MS bring out, and that a slight upgrade to the Wii would be worthless as that audience doesn't care about graphics, and to be perfectly honest, they don't care about all these 3rd party games being announced for WiiU either ... it just isn't Nintendo's audience.

Nintendo are in for another Gamecube generation, albeit it more successful obviously. Which is no bad thing, it's where they concentrate on the core nintendo fanbase.

i'm not sure how you can say the wii U isn't accessible; it supports all the previous things like the wii-mote, motion plus, balance board, ect.   the wii U controller itself has a lot of bells and whistles but so did the DS and it didn't stop very accessible touch driven games from being wildly sucessful. 

now i don't entirely disagree either, i think nintendo has largely run out of good ideas.  if they hadn't i don't think you'd have seen the wii collapse like it did.  but hey, they have a better chance at striking it twice then sony does at striking it once lol.  it will be interesting to see what happens to nintendo with the wii U.



kitler53 said:
Seece said:
kitler53 said:
UncleScrooge said:
...

So far we've heard of a new Wii Fit, a new 2D Mario and a new Wii Sports (or an enhanced Wii Sports version that makes use of the controller). We've also seen the demos you mentioned. Basically all of the games (esides Zelda) we've heard of or seen so far have been mass market games. 

Saying the controller is awkward and won't sell people on the console is something I totally agree with. But this sentiment of "Nintendo doesn't want to make Wii Sports / Mario Bros." simply doesn't hold water at this point. If these games suddenly dissappear at next year's e3 we can start jumping to conclusions.

only speaking for what i know (my mother) she loved wii sports but didn't buy wii sports resort, she loved wii fit but didn't get wii fit plus.  sequels to these franchises won't hurt but i don't think for her (a very casual gamer and by casual i mean she doesn't dedicate an enormous amount of time/money into gaming) it will be enough to upgrade to the wii U.

i mean, just look at nintendogs ds vs. 3ds.  despite selling more than 24M on the ds, the 3ds version has sold less LTD (which is about 5 months) then the ds version did in 2 weeks.

nintendo will need something complete new imo.  i have no idea what will excite that audience but nintendo had better have some ideas or i don't think the wii U will recapture that audience.  i just don't think a sequel can recapture their attention.

It's flat out not going to happen anyway. The WiiU isn't accessible like the Wii is, and I'm not calling the Wii a fad, but its popularity has certainly likened itself to that, a very early peak Vs. the other consoles this gen.

I think Nintendo understand this, people (Nintendo fans) like to claim Nintendo are like some ever lasting fountain of innovative ideas but it isn't true, there is only so much they can come out with, and they've proven they'll use gimmicks as a cover up for lack of innovation (3DS)

WiiU is obviously the same, they've run out of ideas, they know a straight down the line core console would get brutally beaten by whatever Sony and MS bring out, and that a slight upgrade to the Wii would be worthless as that audience doesn't care about graphics, and to be perfectly honest, they don't care about all these 3rd party games being announced for WiiU either ... it just isn't Nintendo's audience.

Nintendo are in for another Gamecube generation, albeit it more successful obviously. Which is no bad thing, it's where they concentrate on the core nintendo fanbase.

i'm not sure how you can say the wii U isn't accessible; it supports all the previous things like the wii-mote, motion plus, balance board, ect.   the wii U controller itself has a lot of bells and whistles but so did the DS and it didn't stop very accessible touch driven games from being wildly sucessful. 

now i don't entirely disagree either, i think nintendo has largely run out of good ideas.  if they hadn't i don't think you'd have seen the wii collapse like it did.  but hey, they have a better chance at striking it twice then sony does at striking it once lol.  it will be interesting to see what happens to nintendo with the wii U.

The thing is (need to be careful here) as with all 'crazes' once it's been done it's hard to reignite the same interest from the casual buying audience with basically .... the same thing. Wii Mote, Wii BB ect isn't going to generate anywhere near the same hype as Wii, that ship has well and truly sailed and graphics/power isn't going to make them much more enticing to that audience. No, what they have on offer that is meant to entice people is the screen controller and graphics/power. So hopefully that explains that inaccessibility.



 

i get to use this again!!



Did having a GC and Wii version of Twilight Princess hurt it's sales?

Would Wii Sports 'sales' have been hurt if it had released alongside a classic controlled Gamecube version?

Did it hurt Capcom or Midway when they released 8-bit and 16-bit versions of SF2 and MK?

Was Mario Kart or 2D Mario sales hurt by having DS and Wii versions?

If Super Mario World would have had a NES version without Yoshi, the leaf instead of cape, would it have sold any less?

If Nintendogs and Cats would have had a DS version without 3D, would it have sold any less?



Nov 2016 - NES outsells PS1 (JP)

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