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Forums - Sales Discussion - Recent financial result by major third parties

nintendo_fanboy said:
Great list, thanks.

Sega seems to be in trouble tough...
  

Consolidated net sales were 18.5% below the comparable period at 231.0 billion Yen, and a loss from operations of 4.3 billion Yen was recorded. 
The current year’s plans call for many products and services to be released in the second half, and as such original plans did not include large volumes for the interim period.  In addition to this, results in the pachinko pachislot segment did not meet expectations.  As a combination of these factors, results were recorded as above.

Let us now review segment by segment, starting with the pachinko pachislot business.  On the pachislot side, we faced delays in getting approvals and the rental rate rose, while on the pachinko side certain new titles were delayed.  Thereby the segment overall experienced reduced sales and profits.

In the prior year period several large titles were introduced and had a significant impact in the amusement machine business.  While this half showed relatively less profit, several titles introduced in the last fiscal year continued to sell well.

Amusement facilities posted same store sales that lagged the prior year.

In the consumer business sales into the overseas market exceeded the prior year’s level, but were below plan, and domestic sales fell behind both last year’s results and plans.
Additionally, as we continue to develop a truly global R&D structure, R&D costs have risen year over year.

Extraordinary losses were booked due in the amusement facilities segment and for the withdrawal from a China business by one of our subsidiaries.



 “In the entertainment business, there are only heaven and hell, and nothing in between and as soon as our customers bore of our products, we will crash.”  Hiroshi Yamauchi

TAG:  Like a Yamauchi pimp slap delivered by Il Maelstrom; serving it up with style.

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RolStoppable said:
MrPickles said:
Wow... that's kind of out of left field for Sega, isn't it? Making more profit than Ubisoft and Square?

Sega posted a loss. Don't read just the numbers, also pay attention to the words before these numbers.
Whoops!  Realized that after I posted but my comp got all screwey

 



Except Atari , Im not sorry for nobody ... to bad that the once biggest console manufacturer will end in such an ugly way :(



Vote the Mayor for Mayor!

hunter_alien said:
Except Atari , Im not sorry for nobody ... to bad that the once biggest console manufacturer will end in such an ugly way :(

Atari , the manufacturer is gone in mid' 90.

Atari now is only a brandname ( rest in peace ). 



 “In the entertainment business, there are only heaven and hell, and nothing in between and as soon as our customers bore of our products, we will crash.”  Hiroshi Yamauchi

TAG:  Like a Yamauchi pimp slap delivered by Il Maelstrom; serving it up with style.



http://i14.photobucket.com/albums/a324/Arkives/Disccopy.jpg%5B/IMG%5D">http://i14.photobucket.com/albums/a324/Arkives/Disccopy.jpg%5B/IMG%5D">

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Thanks for the compilation. Looks like the harsh realities of next-gen are kicking in.



There is no such thing as a console war. This is the first step to game design.

Does anyone know how EA lost so much money, their games are far better then the competition in almost all areas.



Madden and other sports game sales were below their expectations.



Griffin said:
Does anyone know how EA lost so much money, their games are far better then the competition in almost all areas.

 

“We’ve become a niche,” Riccitiello [ EA Ceo ] told the Times. “Eighty, 90 percent of the resources that are put into play by us and most of our competition are in building sequels of games that super-serve teenage boys with fast thumbs.”

EA's revenues have been completely stagnant for the past four years ( about US$ 3 billion ); they've essentially seen zero revenue growth while their costs (especially R&D) have steadily been rising. Meanwhile, the company continues to churn out sequel after sequel, appealing to the same core demographic of fans.

--------------------------------------------------------------------------------------------------------------------- 

Plus EA miss the DS train, heavily supporting PSP in early years ( and Wii is a quite similar story ). 

Simply, EA has seen a decline of his sport software due to PS2 ( physiological ) software decline when development cost is arising thanks to PS3 and Xbox 360. Revenue is stagnating but cost of R&D ( for example ) is arising.

The problem of EA is that they didn't have a top development team for awesome new franchise ( in an era of disruption ), they had only team that develop hystoric EA series ( like Madden and need for Speed ) every year.

So recently EA has spent an overall amount of US$ 860 million to buy Bioware/Pandemic.

I want to ask you all this :

Isn't this sums of money (  US$ 860 million ) an exageration ?

I mean when MS bought Rare they spent "only" US$ 377 million and EA best profit in a year was of US$ 577 million ( from April 2003 to march 2004 ).

In how many years Bioware/Pandemic can produce an amount of profit of US$ 800 million ?

What do you think about it ?   

 



 “In the entertainment business, there are only heaven and hell, and nothing in between and as soon as our customers bore of our products, we will crash.”  Hiroshi Yamauchi

TAG:  Like a Yamauchi pimp slap delivered by Il Maelstrom; serving it up with style.