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*Metro: Last Light* E3 Gameplay Video (UPDATED WITH ALL 3 PARTS!)

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Has been confirmed for the U as well so I'm going to check out the first one on my 360 and will get this for the U when it's out. Hopefully the developers are going to implement pointer controls as an option as dual analogs feel clunky in comparison.

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i'll be sure to pick this up

While this looks absolutely fantastic (cloth physics, lighting and texture work is all best in class) and I know it's a trailer so they have to show something exiting. I am starting to get a bit worried they are going to far towards the the CoD roller-coaster school of design, wall to wall highly scripted action is not what I want from metro, I want the atmospheric tension of creeping around in the dark making mad dashes out on the surface etc with precious little ammunition, and groaning whenever I lose a throwing knife. And very little of that is shown in these videos, I hope they do some Dues Ex: HR or Far Cry 3 style multiple run though demo's that show multiple paths and less scripted combat sessions.

@TheVoxelman on twitter

Check out my hype threads: Cyberpunk, and The Witcher 3!

They sure are taking the title Last Light literally the game looks dark as heck!!

zarx said:
While this looks absolutely fantastic (cloth physics, lighting and texture work is all best in class) and I know it's a trailer so they have to show something exiting. I am starting to get a bit worried they are going to far towards the the CoD roller-coaster school of design, wall to wall highly scripted action is not what I want from metro, I want the atmospheric tension of creeping around in the dark making mad dashes out on the surface etc with precious little ammunition, and groaning whenever I lose a throwing knife. And very little of that is shown in these videos, I hope they do some Dues Ex: HR or Far Cry 3 style multiple run though demo's that show multiple paths and less scripted combat sessions.

I agree. It looks stunning but it also looks incredibly scripted and linear. I'm about half way through Metro 2033 right now (Chapter 4) and I like that even though the path to completion is linear, there's a lot of psychological twiddling that goes on between point a and point b. You've got to stay quiet, you've got to conserve ammo, you've got to make sure you have an escape route planned, you've got to be ready for unexpected attacks, and you've got to have the nards to explore for resources. What they've shown doesn't give me the same vibe the first game is giving me. But I'll wait until we see more as I think they're mainly putting out these high-octane scripted sequences to entice that CoD crowd.



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trasharmdsister12 said:
zarx said:
While this looks absolutely fantastic (cloth physics, lighting and texture work is all best in class) and I know it's a trailer so they have to show something exiting. I am starting to get a bit worried they are going to far towards the the CoD roller-coaster school of design, wall to wall highly scripted action is not what I want from metro, I want the atmospheric tension of creeping around in the dark making mad dashes out on the surface etc with precious little ammunition, and groaning whenever I lose a throwing knife. And very little of that is shown in these videos, I hope they do some Dues Ex: HR or Far Cry 3 style multiple run though demo's that show multiple paths and less scripted combat sessions.

I agree. It looks stunning but it also looks incredibly scripted and linear. I'm about half way through Metro 2033 right now (Chapter 4) and I like that even though the path to completion is linear, there's a lot of psychological twiddling that goes on between point a and point b. You've got to stay quiet, you've got to conserve ammo, you've got to make sure you have an escape route planned, you've got to be ready for unexpected attacks, and you've got to have the nards to explore for resources. What they've shown doesn't give me the same vibe the first game is giving me. But I'll wait until we see more as I think they're mainly putting out these high-octane scripted sequences to entice that CoD crowd.

Don't worry. I've been following 4A on twitter and their response about showing the action sequences is reasonable. They wanted to show off the improved gunplay, A.I and stealth. Rest assured, the survival-horror elements are still there. I have faith in these guys.

Also, In my opinion, I find it a bad idea to show off a horror game in any crowded gaming convention like E3. These types of games are better played alone without being surronded by a group of people and spoiled by watching early footage. Hell, most previews of Silent Hill Downpour were a freakin' disaster just because the geniuses at Konami thought it was a great idea to show it off in its early stages in an open convention. I'm still getting the game but you get my point.



Packie said:
trasharmdsister12 said:
zarx said:
While this looks absolutely fantastic (cloth physics, lighting and texture work is all best in class) and I know it's a trailer so they have to show something exiting. I am starting to get a bit worried they are going to far towards the the CoD roller-coaster school of design, wall to wall highly scripted action is not what I want from metro, I want the atmospheric tension of creeping around in the dark making mad dashes out on the surface etc with precious little ammunition, and groaning whenever I lose a throwing knife. And very little of that is shown in these videos, I hope they do some Dues Ex: HR or Far Cry 3 style multiple run though demo's that show multiple paths and less scripted combat sessions.

I agree. It looks stunning but it also looks incredibly scripted and linear. I'm about half way through Metro 2033 right now (Chapter 4) and I like that even though the path to completion is linear, there's a lot of psychological twiddling that goes on between point a and point b. You've got to stay quiet, you've got to conserve ammo, you've got to make sure you have an escape route planned, you've got to be ready for unexpected attacks, and you've got to have the nards to explore for resources. What they've shown doesn't give me the same vibe the first game is giving me. But I'll wait until we see more as I think they're mainly putting out these high-octane scripted sequences to entice that CoD crowd.

Don't worry. I've been following 4A on twitter and their response about showing the action sequences is reasonable. They wanted to show off the improved gunplay, A.I and stealth. Rest assured, the survival-horror elements are still there. I have faith in these guys.

Also, In my opinion, I find it a bad idea to show off a horror game in any crowded gaming convention like E3. These types of games are better played alone without being surronded by a group of people and spoiled by watching early footage. Hell, most previews of Silent Hill Downpour were a freakin' disaster just because the geniuses at Konami thought it was a great idea to show it off in its early stages in an open convention. I'm still getting the game but you get my point.

Wait why aren't I following 4A on twitter? WHY!!! *goes to follow 4A on twitter*



@TheVoxelman on twitter

Check out my hype threads: Cyberpunk, and The Witcher 3!

The first Metro 2033 is currently sitting in my pile of shame on the coffee table. It's a good game, but I just haven't gotten around to finishing it. Maybe the second game's release will give me motivation. Those videos look good! I'll be disappointed though if they do tone down the survival horror elements, because I love slow-paced creepy games.

"But I don't want to go among mad people!" said Alice. "Oh, you can't help that," said the Cat. "We're all mad here."

Follow me on Twitter! @stefaniefogel

StefanieFogel said:
The first Metro 2033 is currently sitting in my pile of shame on the coffee table. It's a good game, but I just haven't gotten around to finishing it. Maybe the second game's release will give me motivation. Those videos look good! I'll be disappointed though if they do tone down the survival horror elements, because I love slow-paced creepy games.


The end is great, if you like the game any you owe it to yourself to see the end it's a great sequince IMO especially if you like the bolded lol



@TheVoxelman on twitter

Check out my hype threads: Cyberpunk, and The Witcher 3!

zarx said:
StefanieFogel said:
The first Metro 2033 is currently sitting in my pile of shame on the coffee table. It's a good game, but I just haven't gotten around to finishing it. Maybe the second game's release will give me motivation. Those videos look good! I'll be disappointed though if they do tone down the survival horror elements, because I love slow-paced creepy games.


The end is great, if you like the game any you owe it to yourself to see the end it's a great sequince IMO especially if you like the bolded lol


Maybe I'll make an effort to finish it up after Deus Ex.



"But I don't want to go among mad people!" said Alice. "Oh, you can't help that," said the Cat. "We're all mad here."

Follow me on Twitter! @stefaniefogel