Quantcast
Nintendo: It's not our goal to have the best online.

Forums - Nintendo Discussion - Nintendo: It's not our goal to have the best online.

TheWon said:

Don't forget a download services that still provides more content than it's rivals.

 


I'd like elaboration on this because I can't possibly see how someone would truly believe that unless they are mostly thinking about Virtual Console, and then I would question why Nintendo is being praised for their ability to rerelease games online.

 WW is just pathetic as far as good, new content goes.  What cemented this for me was walking by Nintendo's booth at E3 and not seeing a single WiiWare game up for display.  If even Nintendo can't find something to be excited about on the service how can anyone else be expected to?



...

Around the Network

That's because it'd be an unrealistic goal.



 

Maybe we'll have to settle for a pretty good online system which is free and hopefully doesn't suffer from month-long outages...



My Mario Kart Wii friend code: 2707-1866-0957

Torillian said:

WW is just pathetic as far as good, new content goes.

During Xmas last year they released Fluidity by Curve Studios. As of recent releases there's been FAST and in Europe last week we had Airport Mania (great PC-to-Wii port). For the next few weeks there's MotoHeroz by RedLynx and during summer La-Mulana is getting finally released. For the future there is a Wii-to-WiiWare game called Line Attack Heroes (haven't heard of this game since...)



@Twitter | Switch | Steam

You say tomato, I say tomato 

"¡Viva la Ñ!"

IamAwsome said:

Nintendo is known for a lot of things, but online isn't one of them. The 3DS took a step in the right direction by allowing users to register friends as well as view what they're playing, when they were last online, and what their favorite 3DS title is. The company's next home console, Wii U, looks to take things even further. 

We already know Wii U is set to ditch friend codes. In an interview with MTV, acclaimed Nintendo developer Shigeru Miyamotoopened up about the future of Nintendo's online experience. "We're not going to sit here and say that our goal is to become the number one online gaming company, because that's not our goal," he said. "But, understanding that the types of experiences our consumers like to play do often contain elements to them that can be improved or may even require an online connection and also knowing that the system is going to have a browser I think suggests that obviously internet and internet connectivity is going to be very important for the system." 

He went on to discuss possible creative uses for online. "There are opportunities to take advantage of online to expand a local, same-room multiplayer experiences by connecting that to the internet and making new types of play that way," he said. "Also by having the smaller screen, being able to go online and perhaps see what game your friend is playing or see what TV they're watching, I think there are a lot of possibilities for how you could use that," he said. "Certainly internet functionality is something that will be important for the system." 

Who knows what the future holds?

As for how Nintendo plans to move away from its current friend code system and towards individual accounts (something more like a gamertag system, in other words), Miyamoto-san didn't have much to say other than that he expects Miis will be involved to some capacity. "We have introduced Miis to the world and everyone will hopefully have their own Mii, so obviously I think there are possibilities along those lines," he said. "And I will say that this is a system that will have a great deal of appeal for its online connectivity." 

But even though the company is becoming more modern in their online plans, it's probably safe to assume whatever they do will still have a strong focus on privacy and parental controls. "A key word for Nintendo in the online sphere has been creating an experience that's comfortable for all players, so we'll still look at that and stick to our idea of trying to create an online experience that's welcoming to everyone," he said. 


Are you excited that Wii U is ditching friend codes once and for all? Are you ready for the company's online to be more competitive with Xbox Live and PlayStation Network? Or will you miss the privacy if it becomes an out-and-out gamertag system? Let us know in the comments section below!

 

http://wii.ign.com/articles/117/1178117p1.html

I wondered why this article was so misleading then I saw your sly cooper avatar and realized its just another hater :)



Around the Network
TomaTito said:
Torillian said:

WW is just pathetic as far as good, new content goes.

During Xmas last year they released Fluidity by Curve Studios. As of recent releases there's been FAST and in Europe last week we had Airport Mania (great PC-to-Wii port). For the next few weeks there's MotoHeroz by RedLynx and during summer La-Mulana is getting finally released. For the future there is a Wii-to-WiiWare game called Line Attack Heroes (haven't heard of this game since...)

Is this an argument for or against my statement?  I think I'd call 5 worthwhile releases in a year pretty sad compared to the other two services.  



...

MrT-Tar said:
better online than the 3DS would be nice, but not necessary IMO

Exactly. The fundamentals are there, and the only thing i'd like over 3DS is a more transparent friend-to-friend messaging system tied to the home menu



Monster Hunter: pissing me off since 2010.

'Nintendo has recognized the future is connected. The future is online. The future is about building powerful communities. They know they have to do that, and certainly with the conversations I've been in with them I'm very optimistic. We all need to help them, which we're all willing to do. When I say "we" I mean developers and publishers bringing their best practices.'
- Peter Moore, EA Sports

http://wii.ign.com/articles/117/1177162p1.html

Good news. Hope this ends well.



Proud to be the first cool Nintendo fan ever

Number ONE Zelda fan in the Universe

DKCTF didn't move consoles

Prediction: No Zelda HD for Wii U, quietly moved to the succesor

Predictions for Nintendo NX and Mobile


Torillian said:
TomaTito said:
Torillian said:

WW is just pathetic as far as good, new content goes.

During Xmas last year they released Fluidity by Curve Studios. As of recent releases there's been FAST and in Europe last week we had Airport Mania (great PC-to-Wii port). For the next few weeks there's MotoHeroz by RedLynx and during summer La-Mulana is getting finally released. For the future there is a Wii-to-WiiWare game called Line Attack Heroes (haven't heard of this game since...)

Is this an argument for or against my statement?  I think I'd call 5 worthwhile releases in a year pretty sad compared to the other two services.  

It's not an argument for or against, since everyone has their own scale to measure things. Five worthwhile releases for the last six months, making it nearly a game a month, for someone like me it's enough (I've only bought three WW so far, maybe two more this summer).

How many games do you need each month for it not to be pathetic?



@Twitter | Switch | Steam

You say tomato, I say tomato 

"¡Viva la Ñ!"

Mr Khan said:
MrT-Tar said:
better online than the 3DS would be nice, but not necessary IMO

Exactly. The fundamentals are there, and the only thing i'd like over 3DS is a more transparent friend-to-friend messaging system tied to the home menu

I would like to see it a little quicker and more seemless too. I love the 3DS e-shop, but I still find it a little slow compared to what we're used to in terms of e-shopping online and on other services. Obviously I'm not talking about download speeds, as the net is the bottleneck there, but I mean moving from menu to menu and stuff. Hopefully the next versions and the next models of 3DS will improve it.