brendude13 said:
vlad321 said:
brendude13 said:
vlad321 said:
The two games you mentioned are extremely dumbed down for noobs as well, nothing liek they were before.
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I was talking about the first ones on the Playstation.
Resident Evil 5 wasn't great, but I don't mind the newest Tomb Raiders by Crystal Dynamics.
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Which jsut goes back to the point of this. New age gamers seem to suffer from mental diseases because even old franchises have to be dumbed down to become popular.
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I'll agree with that, I'm not exactly a fan of the new generation of "gamers", developers still designed the game to be that way though, they need to put their foot down and create a masterpeice rather than making their games more accessible and simplistic.
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Oh PLEASE. I am betting that many many games considered masterpieces this generation feel great to many people because they are so easy and accessible and simplistic. What would you consider a masterpiece?
Oh and BTW, in ocarina of time, do you know how you would know which dungeon/area to go to next? Here is how I did it. As I progressed through, I would always think "Oh I wonder what this area is like when link is older." This especially became apparent when I decided to think what happened to the Zoras. I was like Wth it's an Ice cavern now! Cool, I wonder what happened to the princess! And so on...
Well, I guess games these days don't give you that kind of imagination, or way of thinking, which is disappointing. I hate being told specifically where to go and what to do... There were maybe only 2 times in Ocarina of Time that I had to check that in game helper (on the 3DS) because I wasn't paying enough attention at those 2 points. The rest, you were pretty much given enough hints to get through.