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What is your honest opinion on the Forza Franchise? Compeditor to GT?

Forums - Microsoft Discussion - What is your honest opinion on the Forza Franchise? Compeditor to GT?

naznatips said:

Jeeze I swear anytime I bring up something selling better than something else I'm totally attacking the other game with some venomous hatred.


And in the case of GT5 you might as well have pissed tobasco sauce into the eyes of the first born child of those on the defensive... and even then you may not get such an aggressive reaction.



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goforgold said:
Forza is as much a competitor to GT as Battlefield is to ARMA

What the heck is ARMA?



yo_john117 said:
goforgold said:
Forza is as much a competitor to GT as Battlefield is to ARMA

What the heck is ARMA?

It's a war simulator game built by the US Military, otherwise known as America's Army. So he's pretty much taking a jab at Forza saying it's as much sim as BF is to ARMA.



trasharmdsister12 said:
yo_john117 said:
goforgold said:
Forza is as much a competitor to GT as Battlefield is to ARMA

What the heck is ARMA?

It's a war simulator game built by the US Military, otherwise known as America's Army. So he's pretty much taking a jab at Forza saying it's as much sim as BF is to ARMA.

Oh...posh.



ethomaz said:

I'm not saying it a bad guy... I just saying it says bullshit because PD not spended 6 years in GT5... the time to developer GT5 after GT5:P was 3 years at maximum... an staff of 110 guys working in GT5 and GT PSP togheter in 2-3 year is something impressive.

And if next Xbox released in 2013 Forza 4 won't sell 4 million... 3 million is possible but not probable... GT5 will end up a little over 11 million tracking ahead GT4 like it is now.


GT5 was actually in development for over 5 Years. Here. Words from Kaz himself. http://uk.ps3.ign.com/articles/113/1132522p1.html

"It took 2,000 days to get all the ideas that went into GT5. It's just too early to be talking about GT6." 2000 days is like 5 and a half Years.

Sure, they were also working on other things, but they were working on GT5 constantly from 2004/2005 at the same time.

Also, Forza 4 will have sold 4 Million by the time 2012 is over. Microsoft will bundle it. A lot. They do it with Forza. A lot. It's a great bundle to have in Europe, because Europe loves racing.



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Carl2291 said:
ethomaz said:

I'm not saying it a bad guy... I just saying it says bullshit because PD not spended 6 years in GT5... the time to developer GT5 after GT5:P was 3 years at maximum... an staff of 110 guys working in GT5 and GT PSP togheter in 2-3 year is something impressive.

And if next Xbox released in 2013 Forza 4 won't sell 4 million... 3 million is possible but not probable... GT5 will end up a little over 11 million tracking ahead GT4 like it is now.


GT5 was actually in development for over 5 Years. Here. Words from Kaz himself. http://uk.ps3.ign.com/articles/113/1132522p1.html

"It took 2,000 days to get all the ideas that went into GT5. It's just too early to be talking about GT6." 2000 days is like 5 and a half Years.

Sure, they were also working on other things, but they were working on GT5 constantly from 2004/2005 at the same time.

Also, Forza 4 will have sold 4 Million by the time 2012 is over. Microsoft will bundle it. A lot. They do it with Forza. A lot. It's a great bundle to have in Europe, because Europe loves racing.

No. It was getting ideas for GT5... most of them implemented and tested in GT5:P or the Demo for new professional driving physics... ideas used/tested in others games.

They not begin to working/developing GT5 six year ago... just three-four years ago.



ethomaz said:

No. It was working in ideas for GT5... most of them implemented and tested in GT5:P or the Demo for new professional driving physics... ideas used/tested in others games.

They not begin to working/developing GT5 six year ago... just three-four years ago.


And GT5:P and the Demo were part of the development for GT5 itself.

I thought this was known by everyone.



Carl2291 said:
ethomaz said:

No. It was working in ideas for GT5... most of them implemented and tested in GT5:P or the Demo for new professional driving physics... ideas used/tested in others games.

They not begin to working/developing GT5 six year ago... just three-four years ago.


And GT5:P and the Demo were part of the development for GT5 itself.

I thought this was known by everyone.

So Turn 10 was working in Forza 4 since 2007/2008... ohhh no since Forza 1 and GT5 since Gran Turismo original .



Carl2291 said:
ethomaz said:

No. It was working in ideas for GT5... most of them implemented and tested in GT5:P or the Demo for new professional driving physics... ideas used/tested in others games.

They not begin to working/developing GT5 six year ago... just three-four years ago.


And GT5:P and the Demo were part of the development for GT5 itself.

I thought this was known by everyone.

Apparently it isn't... even though it's right in the title of the game. GT5: Prologue... what exactly could that mean? A Prologue to the enhancements they've been working on that will be featured in GT5? Nah, that's absurd. It's not linked to GT5 at all.... It's totally its own demo.



ethomaz said:
d21lewis said:
I haven't played a Gran Turismo since GT 3 (when I decided that I preferred Arcade racing over sim racing) and I've never played a Forza game outside of the demo.

I will say this. Turn 10 considers Forza competition for Gran Turismo because they wanted to launch their game head to head with it back in 2009. That's pretty ballsy of them. And many reviewers have come right out and said that Forza is the better game. Of course GT has legacy on its side. It's THE name in racing games just like how Mario is THE name in platforming. It didn't become what it is by sucking.

The reviewers said Forza 3 is a better game but GT5 is a better simulator.

What the focus of each game? That's my point... no direct competitors... different types of games... different focus.

I don't think the sim differences are as big as you're making it to be.  Forza is a sim, end of story.  You can make it more arcadey by turning on assists but at it's core it's designed as a sim racer, not an arcade racer.

The guys at Inside Sim Racing gave the physics in Forza 3 a higher score than GT5.