ethomaz said:
d21lewis said: I haven't played a Gran Turismo since GT 3 (when I decided that I preferred Arcade racing over sim racing) and I've never played a Forza game outside of the demo. I will say this. Turn 10 considers Forza competition for Gran Turismo because they wanted to launch their game head to head with it back in 2009. That's pretty ballsy of them. And many reviewers have come right out and said that Forza is the better game. Of course GT has legacy on its side. It's THE name in racing games just like how Mario is THE name in platforming. It didn't become what it is by sucking.
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The reviewers said Forza 3 is a better game but GT5 is a better simulator.
What the focus of each game? That's my point... no direct competitors... different types of games... different focus.
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Ethomaz, how much Forza have you played exactly? Forza 3 is still a damn good simulator, GT5 is more advanced because well A. It's newer, and B. It's been in development for a bagillion years.
Forza focus's just as much on being a simulator as GT5. The main difference is Forza 3 hands you cars more easily, and allows you to alter the difficulty. GT5 has pre-set difficulties, if you want a gold, there is not easy way to get it. Also in GT5 cars are not handed to you as easily, and prize money typically buys you less cars, so there is more of a focus on tuning your car to win more races, where in Forza the focus is to drive more cars. This is why Forza is a better game, but a poorer simulator.
I mean the moto's of both games even back this up. Forza 3 "Drive your dream car", GT5 "The Real Driving Simulator."
Both franchises leak ideas off each other too.GT5 has a leveling system and a damage model now, just like Forza, and a lot of the principle concepts of Forza immitate GT.
Also regarding a post above, I don't beleive you when you say "just looks unrealistic to play a game like Forza 3 when you don't need to use the brake to make the curves perfectly." Both GT5 and Forza have their pro's and cons to being a good simulator. Forza has real time tire deformation, based off breaking force and bumps in the road. So drifting around IS more realistic in Forza. However GT5 does weight shifting better then Forza, so the cars reaction to drifting IS more realistic, along with braking.
Not one games is absolutly better then the other in any regards, and how the hell do you nail a turn without braking?
Finally both games can be looked at as arcade like. GT5 doesn't have Porsche (the most important car company), doesn't have damage till level 20, and on Cape Ring, your car will go flying to the point where in real life your suspension WILL buckle (especially heading into the ring).
In the end, the real arcade racer is PGR. Forza and GT5 play much differently from that.