sc94597 said:
Looking at the likely hardware specs(so far), how do you think Nintendo can improve it while maintaining a cost and energy efficiency they like?
On another note, let me clarify the assumptions made in the other parts of your post, and the context in which they're taken.
"If you spent any amount of time with the Xbox360 or PS3 you'd know that the shown Zelda Wii U tech isn't doing anything that can't be done on either the Xbox360 or PS3. Zelda Wii U only looks next gen compared to the Wii"
This assumes many things: that the products of Wii U games will be reflective of what we see in the Zelda Wii U tech demo. A tech demo with 5 weeks of development behind it, and is competative with the top tier of what we see on the PS360, despite what visual interpretation PS360 gamers may have. These things shouldn't be judged by how good they look, but by what technologies they use and in which context. Oh and let's not forget that this tech demo is featured on a developing development kit which isn't close to the final product.
So what you're assuming here(Please clarify if my interpretation is incorrect):
- The tech demo reflects the Wii U's capabilities fully.
- The tech demo isn't competitive with what is seen on PS360.
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No, I never said it wasn't competitive with what is seen on the PS3 or X360--it's arguably in the same generational tech. Several developers have indicated as much, and the fact that the Wii U will have simple ports of several HD games indicates that it can handily manage X360 or PS3 games, but that it likely isn't much more powerful.
The Zelda tech demo does reflect Wii U's capabilities just as Wii tech demos and early games (like Metroid Prime 3) reflected the Wii. Which was easy since the Wii was last-gen tech, just as the DS was last-gen tech when it launched and, let's face it, the 3DS is last-gen tech. It's about as powerful as a Wii, and Sony was putting roughly equivalent power in a handheld last generation.
The Zelda demo, even running in real time, is not doing anything that the Xbox360 or PS3 can't do.
sc94597 said:
- There is no longer significant development of the Wii U.
- Optimization will no longer take place.
- The other next-generation platforms will be as superio to the Wii U, meaning they take a similar leap from PS2 -> PS3/XB -> XB360, if we are to take your assumption that the Wii U is a PS3 1.5 as truth, will be distinctive from the Wii U enough comparably to the difference between Wii -> HD Consoles now. Let's say this is possible, then we must assume that Sony and Microsoft will produce systems at an equivalent price-point or even higher while still losing profit with each sale.
After reading all of this I hope you look up what tech demos looked like on PS360 in 2005/2006. While the developing technologies were newer and harder to take advantage of, this isn't an excuse when Crysis, which competes with games released today was released in 2007. Furthermore, this same rule applies to Wii U as it lifetime terminates it will have far far superior games compared to it's premiere.
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Significant development? No. Optimization? Yes. Since there are dev kits out there with developers, the significant part of the development of Wii U is over. All that's left is optimization and tweaking. A little more RAM here, a little faster processor there, a more efficient chip here, etc.
Also, the Wii never really rose above it's tech demos like the Xbox360 or PS3 did. That's because there was no room to advance on the Wii like there was with the Xbox360 or PS3. The small Wii-sized box that the Wii U is in indicates not new technology, but more like streamlined last-gen technology--again--the same as they did with the DS, Wii, and 3DS. I'm sure it'll be optimized, but it certainly won't be any kind of major leap. The Wii is ending largely without games vastly superior to it's premiere. It's top games, where the tech pushes the system, remain the Super Mario Galaxy titles, which maxed the Wii very, very early in it's lifecycle.
You seem to be assuming that the Wii U will be vastly powerful, but dismissing the very thought that Microsoft or Sony could even make machines of substantially greater power. And they will, and they're working on them now. Sony and Microsoft will produce powerful new machines that will, in short time, make the Wii U look dated and last-gen--just because many gamers can't conceive of vastly more powerful machines doesn't mean they aren't being made. They will be pricey, and they will be sold at a loss. Nintendo always sells machines for a profit, which indicates that their "over $250" price tag of Wii U is likely to be intended to leave much room for profit. Last-gen tech + expensive controller + need for profit = the price point Nintendo is mulling over for the Wii U.
In order to be able to afford the system with it's expensive, feature-laden controller, the system will not be advancing very far where technology is concerned. To do so would be to price it out of consumers affordability.
sc94597 said:
"IGN's note on it is that the system is only 50% more powerful than the PS3, which means it's technological "leap" is but a tip-toe step six inches forward. The Wii was a GameCube 1.5, the Wii U will be a PS3 1.5. That's lame."
You are assuming that this is the truth, firstly. Until we here something similar from Nintendo, this should be considered a rumor at best and more likely a misinterpretation. You are also assuming that this is a clear, straightforward input and the output is "PS3 1.5" Who's to say that they were talking about processing power exclusively? Or that each component is at the very lease a 50% improvement, making the overall system worth much more? As others have said in the thread this was posted - which you should definitely read again, if you haven't - this quote is very, very vague and could mean anything. Making your own interpretations of it doesn't qualify it as evidence for your arguement.
Assumptions:
- This is a factual representation of the console's ability without any abiguity caused by Nintendo's tightgrip on the systems specifications.
- This is a clear, easy to interpret representation which means the Wii U is a PS3 1.5.
- This can't be interpreted in any other way.
I'll again ask you to address my first question, and look up what kind of specifications we do know. You'll clearly see that 50%, as in 1/2 more, PS3 1.5 doesn't fit in with the specifications we know as of now, which are subject to change.
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Nintendo no longer releases the technical specifications for their machines because they don't want people focusing on them. Don't hold your breath expecting any miracles. The Wii never strayed from the early reported strengths from 3rd party developers, and the Wii U is unlikely stray from it's early reported power. Sure, Nintendo has a year before it launches the thing, but if they want to launch it with games, they have to stop trying to change the hardware, and start focusing on making the games. And that's exactly what they're going to do. They have dev kits out there that are, essentially, perfectly representative of the system outside of any minor tweaks they may add. The system is, for all intents and purposes, done.
The Wii U isn't big enough to house vastly more powerful technology. Third party developers are placing it in-line with the Xbox360 and PS3. Nintendo is extremely reluctant to talk about the hardware under the hood. The Zelda tech demo didn't do anything that can't already be done on the other HD systems. The news leaks and rumors aren't indicating a system of true "next generation" power. They're indicating a system of current generation power.