My post isn't about who "invented" HD gaming. I don't care about who invented it. My post was about how Nintendo aren't the big huge innovators people make them out to be, and they too "copy" from time to time. The constant "bashing", as you say, is always on Sony in these threads. Hence why I also had the analogue nub point after it.
I don't see why it's so hard to grasp. Really.
I do understand what your post was about, that Nintendo aren't the big huge innovators and whatnot. Reread my post and you'll see I understood. All I'm saying is, when you're doing that, to keep things constructive, try to use an example that's more relevant or more meaningful, otherwise naturally some will feel like it's pure bashing.
Basically what I'm trying to say is what padib above me is saying. "Going HD" is not copying anything. HD is not some innovation, it's just a buzz term for higher resolutions, just like "HI-RES" was back in the N64 days with the Expansion Pack.
Again, yes Nintendo does copy things and yes Sony does innovate things. I'd argue Nintendo is known more for their bald innovation moves than Sony, but that's beside the point. What you're trying do here, and in many more similar threads, is pointing the finger to guys starting a fire, whilst putting more oil on said fire yourself. And with a bad argument to boot!
That's not what you're trying to say at all... lol, you've been accusing me of "implying" Sony invented HD, or something like that...
HD is not an innovation, but it's a major component to have on your console. Nintendo didn't feel the need for it with Wii, Microsoft and Sony wanted it on 360/PS3. Look what happened there with actual 3rd party support.
Now, so many Years later, with a huge lack of meaningful 3rd party support, Nintendo finally decide that HD is needed. Hence, one of the key focuses of the Wii U reveal being on the graphical power of the machine and how "nice" things look in shiny HD. Iwata is saying a lack of HD was one of Wii's main failures, and a reason why it failed to attract a certain gamer. HD has been made huge this generation, and Nintendo are late to the party with it. They're putting tech into the Wii U that has been around for Years already on competing devices.
Nintendo have copied the idea of putting HD into the console. This is a fact. I don't see why you're making such a big deal out of it.
Now here, I can't disagree with you. But don't you realize that it's off topic. You can argue all you want that Nintendo makes some poor business decisions, and I'll second you on that. (I will add though that they are very ready as well to correct those mistakes, especially as of late)
But, to say Nintendo copied the idea of putting HD into consoles. I'd have to say, Nintendo certainly knew about that option, it doesn't take to be a genius to think about that possibility. Can't prove it to ya, but I'm positive. What they did though is, instead of making the right business decision and integrate HD in its graphics capabilities, it chose not to. Does that make it less innovative? Does it later make it a copier? I would say no. It would however make that decision a not so good one. Reason: they lost some consumer trust end of lifecycle. For the first 4 years it was fine, but now with the competition showing some strength, we're starting to feel it's about time Wii's older brother came and saved it from damage.
Just my point of view.