d21lewis said: The Nes came with a fucking robot. R.O.B. once protected me from a bunch of bullies that tried to steal my lunch money. Beat that, Sony. |
srry man i was only picking on u and R.O.B. because i didn't fell good about myself lol.
d21lewis said: The Nes came with a fucking robot. R.O.B. once protected me from a bunch of bullies that tried to steal my lunch money. Beat that, Sony. |
srry man i was only picking on u and R.O.B. because i didn't fell good about myself lol.
Aielyn said:
I just went for the first article I found after typing "WiiU one controller" into google (without quotes). http://www.eurogamer.net/articles/2011-06-09-only-one-wii-u-controller-per-console |
Didn't know you had access to the final build of WiiU, how is it like?
no man you got it wrong! anything Nintendo innovates has already been done by Sony a few years before but never actually shown until after Nintendo releases them.
and HD is something that you copy as it is not a natural evolution to graphics!
R.I.P Mr Iwata :'( | ||
Roma said: no man you got it wrong! anything Nintendo innovates has already been done by Sony a few years before but never actually shown until after Nintendo releases them. and HD is something that you copy as it is not a natural evolution to graphics! |
This is pretty much the point everyone tries to clarify.
What did you expect? Nintendo to stay SD people? To create a new resolution?
They HAD to do it, they did not copy the PS3 since they didn't invent it or was an innovation.
morenoingrato said:
This is pretty much the point everyone tries to clarify. What did you expect? Nintendo to stay SD people? To create a new resolution? They HAD to do it, they did not copy the PS3 since they didn't invent it or was an innovation. |
Haha dude I was being sarcastic you should have understood that from the first sentence :P
Anyway Sony leads not fallows :P
R.I.P Mr Iwata :'( | ||
Motion control was almost released by Sega for Dreamcast.
Who had the first video screen in the controller? Hmm. Sounds like a Dreamcast thing also.
"Naturally the common people don't want war: Neither in Russia, nor in England, nor for that matter in Germany. That is understood. But, after all, IT IS THE LEADERS of the country who determine the policy and it is always a simple matter to drag the people along, whether it is a democracy, or a fascist dictatorship, or a parliament, or a communist dictatorship. Voice or no voice, the people can always be brought to the bidding of the leaders. That is easy. All you have to do is TELL THEM THEY ARE BEING ATTACKED, and denounce the peacemakers for lack of patriotism and exposing the country to danger. IT WORKS THE SAME IN ANY COUNTRY." --Hermann Goering, leading Nazi party member, at the Nuremberg War Crime Trials
Conservatives: Pushing for a small enough government to be a guest in your living room, or even better - your uterus.
FinalEvangelion said: Motion control was almost released by Sega for Dreamcast. Who had the first video screen in the controller? Hmm. Sounds like a Dreamcast thing also. |
almost only counts for horseshoes and grenades, just saying
Doobie_wop said:
All the inovations I mentioned were console specific features at some point, features that Nintendo copied, improved upon and pushed into the mainstream. I wrote a long post on it a while back, I had a point to prove and I spent about two hours researching the history of these features and what I found is that Nintendo isn't as innovative as people make out, it's just that they take their ideas from smaller companies and then market the hell out of them, making it seem as if it's a feature that is related specifically to them. I said that Sony took old ideas and improved upon them, I didn't say they invented them, they did exactly what Nintendo did, the difference is that people don't give credit to Sony for those inventions, but they do give credit to Nintendo for their improvisions when they should be crediting the original creators. I could re-write the report and re-research everything on the topic, but I don't have the time or the patience to re-exaplain these things to overly sensitive Nintendo fans. I'll just add a few points: - Donkey Kong copied Space Panic as a platformer game. Nintendo did not invent platform games. - Sidescrolling platforming Mario was copied from Pitfall!! and Jump Bug. Nintendo did not invent sidescrolling platform games. - The Game.com was the first touch screen gaming handheld. Nintendo did not invent touch screen gaming. - Motion controls were first introduced on consoles by Sega with Samba di Amigo and the Sega Activator, before them it was something frequently used in the Arcades. Nintendo did not invent motion controls and were not the first to bring it to consoles. - The first 3D platforming game was not Mario 64, it was Alpha Waves on the PC, the first on console was released on the PS1 and it was called Jumping Flash. Nintendo did not invent 3D platforming on consoles. - The Vectrex was the first console to use an analogue stick. Nintendo did not invent the analogue stick. - The first force feedback controllers were found on the PC, Nintendo popularized it on the console, but they didn't invent it. I could list more, but I haven't got the time. Nintendo are as original as Lady Gaga in a steak costume, meaning that they aren't original at all, they just like to pretend that they are and the ignorant press and the overly obssessed Nintendo userbase just gobble it all up and treat it as truth. If you want to praise an innovate company, then praise Sega, despite their downfall, they've done more for new ideas in games than any other company on the market. |
I'd like to add a few points here.
- There was also a motion controller designed for the Atari called Le Stick.
- The Atari 5200 was also one of the first consoles with an analog stick on its controller.
- The rumble pack for the N64 and the Dual Analog Controller w/ Rumble for the PS1 were released the same exact month in Japan.
- Sony was actually one of the first companies of recent gaming history who felt analog sticks would be beneficial for newer gaming (since the launch of the NES, many abandoned the tech), releasing an analog flight stick in '96. Sega was another.
- Nintendo's design for its analog stick would not become the norm or even adopted by others. However, Sony's more accurate potentiameter-based analog stick design would be, by many companies to come, including Nintendo.
And personally, I think putting 2 analog sticks on a controller, while everyone else had only used one, is pretty damn innovative.
Carl2291 said:
HD is not an innovation, but it's a major component to have on your console. Nintendo didn't feel the need for it with Wii, Microsoft and Sony wanted it on 360/PS3. Look what happened there with actual 3rd party support. Now, so many Years later, with a huge lack of meaningful 3rd party support, Nintendo finally decide that HD is needed. Hence, one of the key focuses of the Wii U reveal being on the graphical power of the machine and how "nice" things look in shiny HD. Iwata is saying a lack of HD was one of Wii's main failures, and a reason why it failed to attract a certain gamer. HD has been made huge this generation, and Nintendo are late to the party with it. They're putting tech into the Wii U that has been around for Years already on competing devices. Nintendo have copied the idea of putting HD into the console. This is a fact. I don't see why you're making such a big deal out of it. |
Finally, a good point. You guys arguing was hurting my head. @OP, in case you're still watching this thread, let me attempt to actually answer what you said in your first post. If Sony was to copy the Wii U controller the same way the Move has copied the Wii Mote, they would probably implement the touch pad the PSV has at the back, they would probably use a 3D screen as PS3 (and almost definintely PS4) can play games in 3D and the controller will probably be a mini tablet PC, playstation certified, that can be used WITHOUT the console.
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thismeintiel said:
I'd like to add a few points here. - There was also a motion controller designed for the Atari called Le Stick. - The Atari 5200 was also one of the first consoles with an analog stick on its controller. - The rumble pack for the N64 and the Dual Analog Controller w/ Rumble for the PS1 were released the same exact month in Japan. - Sony was actually one of the first companies of recent gaming history who felt analog sticks would be beneficial for newer gaming (since the launch of the NES, many abandoned the tech), releasing an analog flight stick in '96. Sega was another. - Nintendo's design for its analog stick would not become the norm or even adopted by others. However, Sony's more accurate potentiameter-based analog stick design would be, by many companies to come, including Nintendo. And personally, I think putting 2 analog sticks on a controller, while everyone else had only used one, is pretty damn innovative. |
I will not stand by and allow you to give Sony credit for ANYTHING. Obviously, Sony spied on Nintendo when they were partners during the Snes days. Those theiving bastards!!