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Forums - Sony Discussion - Sony always improves Nintendo's innovations

you are very right, but thats how most industries work. one company comes up with an idea and another improves on it.



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lightbleeder said:
Icyedge said:
ninty_shareholder64 said:

The process of creating something new is always a long way. There are very many different people and/or companies involved. Of course analogue control, rumble, motion-controls etc. were invented before Ninty used it for their current console. Nevertheless, it was Ninty that invented these features as console-specific features, so of course Ninty innovates.

Do you think optical media, built in rumble etc. was invented from the very beginning from Sony? min 3 of your 4 arguments are rediculous, imo. dual analogue after Ninty built N64 controler, built in rumble after Ninty introduced it and optical media, you know the Saturn right?

So every company adds something new in the end. And i agree with the conclusion that Ninty introduced many things on the console market and Sony makes them better . There's never given credit to the basic researchers, i doubt you know any of them.

Don't forget, without Ninty Sony most probably wouldn't be part of the gaming market at all.


Ok, so when Nintendo take it from the PC and arcade to apply it to N64, which is the first 3D centric home console, its great innnovation. But when Sony decide to implement a second analog to control camera its lame and unimaginative.

Not at all! It just proves that Sony truly wants to give the best hardware to its clients (except when the SixAxis didn't have rumble). Nintendo sometimes just gives people hardware that is very easy to improve, so that means that Nintendo sometimes fails to deliver the best features their controllers could

Your reply isnt related to what I was saying about the bolded part of his quote. Ill say something about it anyway. While I agree Sony want to give good hardware, the situation doesnt prove Sony didnt release those thing first for that reason. Nintendo could have as well release a 2 analog controller with N64. Just to reformulate, Sony released it later because they didnt thought about it first. But in my opinion, putting 1 analog on an home console controller or adding a second analog is as much innovation as the other, particularly considering N64 was the first 3D centric home console, the one that needed an analog the most when it came out.



Seece said:
Aielyn said:
Sony has a habit of taking anything Nintendo does, and doubling it. N64 controller has one analog stick? We'll put two on our controller. SNES controller has two shoulder buttons? We'll do four. N64 had one rumble pak? We'll have dual rumble! Nintendo made their consoles compatible with four controllers? We'll kick it up to 7 (only because the technology chosen doesn't like 8).

Even in handhelds. DS had one touchscreen? We'll have two on Vita.

Even when taking MS's innovations. Xbox 360 had three cores? We'll put in seven (more than double, here).

What I want to know is, how is Sony going to "double" what was added to Wii U?

Dual touch screen controller? It'll be like a gigantic DS!!


I was referring to the "rear" touchscreen/touchpad on the system. After all, Sony can't get away with just wholesale copying, so they generally do something to make it look different without actually being different. If they had come up with basically a DS with a touchscreen on the top screen, people would recognise it for what it was - a rip-off of the DS. So instead, they put the second screen (well, pad) on the back of the first one.



Aielyn said:
Seece said:
Aielyn said:
Sony has a habit of taking anything Nintendo does, and doubling it. N64 controller has one analog stick? We'll put two on our controller. SNES controller has two shoulder buttons? We'll do four. N64 had one rumble pak? We'll have dual rumble! Nintendo made their consoles compatible with four controllers? We'll kick it up to 7 (only because the technology chosen doesn't like 8).

Even in handhelds. DS had one touchscreen? We'll have two on Vita.

Even when taking MS's innovations. Xbox 360 had three cores? We'll put in seven (more than double, here).

What I want to know is, how is Sony going to "double" what was added to Wii U?

Dual touch screen controller? It'll be like a gigantic DS!!


I was referring to the "rear" touchscreen/touchpad on the system. After all, Sony can't get away with just wholesale copying, so they generally do something to make it look different without actually being different. If they had come up with basically a DS with a touchscreen on the top screen, people would recognise it for what it was - a rip-off of the DS. So instead, they put the second screen (well, pad) on the back of the first one.

Oh boy, touch screen is just the way to go to answer consumer demand, not because of nintendo, because of smart phone. I dont have any problem you dont find that innovating, its not, but its not a rip-off of any Nintendo product either.



Icyedge said:
Aielyn said:

I was referring to the "rear" touchscreen/touchpad on the system. After all, Sony can't get away with just wholesale copying, so they generally do something to make it look different without actually being different. If they had come up with basically a DS with a touchscreen on the top screen, people would recognise it for what it was - a rip-off of the DS. So instead, they put the second screen (well, pad) on the back of the first one.

Oh boy, touch screen is just the way to go to answer consumer demand, not because of nintendo, because of smart phone. I dont have any problem you dont find that innovating, its not, but its not a rip-off of any Nintendo product either.

I'd agree, if Sony didn't have a well-established pattern of doing precisely this. And notice I didn't comment on the front touchscreen, but on the back touch"pad". That can't be referred to as a development due to smart phones.



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The amount of unreasonable comments in this thread is through the roof. 



If you can't be bothered to read beyond the title, don't bother posting.
It has been explained multiple times that innovation is not creation.



Icyedge said:
ninty_shareholder64 said:
Doobie_wop said:
Nintendo are probably the least innovative manufacturer in the biz, Sony copies Nintendo's copied concepts, it's like stealing from a thief. Outside of maybe the rumble and the two screens on the DS, they haven't done that much. Now Sega is a whole different story, they've pretty much had a hand in nearly everything.

Sony works on old concepts and makes them better, every improvised concept they've done has basically become an industry standard (dual analogue, built in rumble, BC in consoles, optical media). This thread is an innocent one, but claiming Nintendo is innovative only means that you don't know to much about gaming history. I don't like when credit is given to undeserving companies, people could at leas be a little bit respectful towards the real creators of analogue sticks, touch screen gaming, 3D plat-forming, side scrolling plat-formers and console motion controls and not just throw all the praise on Nintendo just because they had the marketing budget to make the concepts well known.

The process of creating something new is always a long way. There are very many different people and/or companies involved. Of course analogue control, rumble, motion-controls etc. were invented before Ninty used it for their current console. Nevertheless, it was Ninty that invented these features as console-specific features, so of course Ninty innovates.

Do you think optical media, built in rumble etc. was invented from the very beginning from Sony? min 3 of your 4 arguments are rediculous, imo. dual analogue after Ninty built N64 controler, built in rumble after Ninty introduced it and optical media, you know the Saturn right?

So every company adds something new in the end. And i agree with the conclusion that Ninty introduced many things on the console market and Sony makes them better . There's never given credit to the basic researchers, i doubt you know any of them.

Don't forget, without Ninty Sony most probably wouldn't be part of the gaming market at all.


Ok, so when Nintendo take it from the PC and arcade to apply it to N64, which is the first 3D centric home console, its great innnovation. But when Sony decide to implement a second analog to control camera its lame and unimaginative.

Yes, it's innovation to take it from anywhere and apply it to a console. thump-sticks like the one used for the N64 were very rare in 1990 even for PC users. So you can call it what you want, but imo ninty innovates. And yes, imo, a second analog is less innovative, but a second screen for an handheld is more innovative. 

lame and unimaginative is just your comment.



Paul said:
Heavenly Sigma said:
Play4Fun said:
Heavenly Sigma said:

In alot of ways the Wii U controller is an improved PSP streaming PS3. So Sony will just stick with The Vita or other handhelds that come along. So can we say say  Nintendo copied this one?


Or, you know, it's improving on what they did with GBA and GC.


In the begining sure.  But when you can Play control your system from any wifi spot(usually with alot of lag out of the house. the Wii U controller or 3ds can't do this), Play one or two of the home consoles games streaming over it you have to give  start giving Sony credit somewhere. 

And let's not forget that the Mega controller had an LCD screen that you could play a puzzle game on.... just saying......

The sad thing is that I actually own this device (for my kid).  It's the V-Tech V-Smile art studio!  This was years before the UDraw thingy came out for the Wii but I guess you could argue that a touch screen (like the above pictured device or the UDraw) or video screens (Like the GBA/GC or the Sega VMU) aren't that new at all.........Yeah, the Wii U is gonna have motion control and a camera and stuff but.....

--Oh, and for anybody looking at this, I'm just joking--but in every joke there's an ounce of truth.



d21lewis said:
http://www.retrogamingconsoles.com/consoles/nintendo-entertainment-system/nes-accessories-3rd-party/

I was looking for a pic of the "Super Controller" that we bought for $5 back when (that pic ^^^ reminded me of them) and I stumbled onto this site of gaming retro goodness. Look at all of this awesome stuff that was ahead of its time!

Why the hell did people used to think that electrical products with dull grey plastics were cool?