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Sony always improves Nintendo's innovations

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Doobie_wop said:

- The Vectrex was the first console to use an analogue stick. Nintendo did not invent the analogue stick.

I love the Vectrex argument. How do you think people played on that controller?

 

I don't remember using 3 fingers to control my n64 analog stick, because it had grip and was designed to be used only by your thumb, while your other finger could be used on a trigger. The form factor and design is what made it almost an invention. Otherwise, what came before the Vectrex, I'd argue the rudder did. So did the shift stick. I mean this sounds as outlandish to you as the Vectrex does to me. I used to play tie fighter on a gravis joystick. When the N64 came out, I didn't even remotely think those two were related. Nobody did. That's why it was considered inventive.

It's at the very least innovative, if not ingenious. Putting two of those instead of 1 is innovative, but definitely not ingenious.



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ninty_shareholder64 said:
Doobie_wop said:
Nintendo are probably the least innovative manufacturer in the biz, Sony copies Nintendo's copied concepts, it's like stealing from a thief. Outside of maybe the rumble and the two screens on the DS, they haven't done that much. Now Sega is a whole different story, they've pretty much had a hand in nearly everything.

Sony works on old concepts and makes them better, every improvised concept they've done has basically become an industry standard (dual analogue, built in rumble, BC in consoles, optical media). This thread is an innocent one, but claiming Nintendo is innovative only means that you don't know to much about gaming history. I don't like when credit is given to undeserving companies, people could at leas be a little bit respectful towards the real creators of analogue sticks, touch screen gaming, 3D plat-forming, side scrolling plat-formers and console motion controls and not just throw all the praise on Nintendo just because they had the marketing budget to make the concepts well known.

The process of creating something new is always a long way. There are very many different people and/or companies involved. Of course analogue control, rumble, motion-controls etc. were invented before Ninty used it for their current console. Nevertheless, it was Ninty that invented these features as console-specific features, so of course Ninty innovates.

Do you think optical media, built in rumble etc. was invented from the very beginning from Sony? min 3 of your 4 arguments are rediculous, imo. dual analogue after Ninty built N64 controler, built in rumble after Ninty introduced it and optical media, you know the Saturn right?

So every company adds something new in the end. And i agree with the conclusion that Ninty introduced many things on the console market and Sony makes them better . There's never given credit to the basic researchers, i doubt you know any of them.

Don't forget, without Ninty Sony most probably wouldn't be part of the gaming market at all.


Ok, so when Nintendo take it from the PC and arcade to apply it to N64, which is the first 3D centric home console, its great innnovation. But when Sony decide to implement a second analog to control camera its lame and unimaginative.



Nintendo's greatest strength is taking technologies that are not popular or used in a segment of the gaming market and using them in a creative way to produce something interesting and unique ... Sony and Microsoft's greatest strength is taking an idea that is already popular and widespread and implementing it to its logical conclusion.

Neither is better or worse than the other ...



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Icyedge said:
ninty_shareholder64 said:
Doobie_wop said:
Nintendo are probably the least innovative manufacturer in the biz, Sony copies Nintendo's copied concepts, it's like stealing from a thief. Outside of maybe the rumble and the two screens on the DS, they haven't done that much. Now Sega is a whole different story, they've pretty much had a hand in nearly everything.

Sony works on old concepts and makes them better, every improvised concept they've done has basically become an industry standard (dual analogue, built in rumble, BC in consoles, optical media). This thread is an innocent one, but claiming Nintendo is innovative only means that you don't know to much about gaming history. I don't like when credit is given to undeserving companies, people could at leas be a little bit respectful towards the real creators of analogue sticks, touch screen gaming, 3D plat-forming, side scrolling plat-formers and console motion controls and not just throw all the praise on Nintendo just because they had the marketing budget to make the concepts well known.

The process of creating something new is always a long way. There are very many different people and/or companies involved. Of course analogue control, rumble, motion-controls etc. were invented before Ninty used it for their current console. Nevertheless, it was Ninty that invented these features as console-specific features, so of course Ninty innovates.

Do you think optical media, built in rumble etc. was invented from the very beginning from Sony? min 3 of your 4 arguments are rediculous, imo. dual analogue after Ninty built N64 controler, built in rumble after Ninty introduced it and optical media, you know the Saturn right?

So every company adds something new in the end. And i agree with the conclusion that Ninty introduced many things on the console market and Sony makes them better . There's never given credit to the basic researchers, i doubt you know any of them.

Don't forget, without Ninty Sony most probably wouldn't be part of the gaming market at all.


Ok, so when Nintendo take it from the PC and arcade to apply it to N64, which is the first 3D centric home console, its great innnovation. But when Sony decide to implement a second analog to control camera its lame and unimaginative.

Not at all! It just proves that Sony truly wants to give the best hardware to its clients (except when the SixAxis didn't have rumble). Nintendo sometimes just gives people hardware that is very easy to improve, so that means that Nintendo sometimes fails to deliver the best features their controllers could



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Acevil said:
Michael-5 said:
Acevil said:


Improvements are still under the fine line of innovation. At least in what I been learning in the past couple of years. Pretty much around this saying taken from Wiki "The central meaning of innovation thus relates to renewal or improvement, with novelty being a consequence of this improvement." Also I think sony does a good job of innovation in the sense of what you mean as well. The incorporation of DVD and Blu-ray into a device, that also plays games (don't say PC) :P. 

hm..........

hm..........

I see

and I respond with........

In this case every company can be considered innovative. I think the original post as refering to controller layouts, not system specifications.

In a sense, every technology company has to innovate to survive, no company can truly sit-back on something . The level of innovation may vary (Some might introduce new-to-world, some might just add a better design to an existing product). 

The original poster was talking about controller layouts, and honestly this thread went to hell fast. 


I only read the first and last page, great comment. Really, just great length, volcabulary, and it's makes a point very clearly. I agree with you 100%

Is this why Sega and Atari died? lol joking, Sega died because Sega US and Sega Japan were two separate companies with separate headquarters, which didn't collaborate well.



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Sony has mastered the art of stealing. But they should have never copied the Wii remote. Sony gave the sixaxis motion controls but it was short lived, yuk. Then they was the first to say the Wii remote is a gimmick. Then they copied the Wii remote to be the Wii HD system.



WiseOwl said:
Sony has mastered the art of stealing. But they should have never copied the Wii remote. Sony gave the sixaxis motion controls but it was short lived, yuk. Then they was the first to say the Wii remote is a gimmick. Then they copied the Wii remote to be the Wii HD system.

Besides maybe the Move controller (and even that is hardly "stealing"), I don't know what else you could be referring to.



                                                                                                                                            

In alot of ways the Wii U controller is an improved PSP streaming PS3. So Sony will just stick with The Vita or other handhelds that come along. So can we say say  Nintendo copied this one?



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