Its a good thing I have a 1TB External HDD I can use for Wii U
radiantshadow92 said:
i dont understand why you guys have to get so pissy about everything. Its quite pathetic. I go to the forums to add my thoughts and any discussion is fine, but shit like this really makes me not want to post anymore. Thats just the way it is on the nintendo forums, you cant post anything that against the the almighty 8gb nintendo system lol |
So you're saying that I'm defending Nintendo eh? Actually, I hate the whole giant screen on a controller or portable device.
Yeah I've noticed that you have been posting on these boards, and what ever you say is mostly negative. You don't see me for example going to the Sony boards complaining that there are a lack of games that I would like to play now do you? Or better yet, I'm not going to that board complaining that the PS3 has a lack of 2 GB of RAM because I want it to be that way.
If you don't like a console (sad to hear that really) because it is made by a certain company, then stop coming to the boards of said company. I don't see how your comments add a damn discussion at all. They just add flame wars to the "discussion," if you wanna call it that anymore.
Oh and about not posting anything against a console system, I've seen it mostly happen on your precious Sony forum plenty of times, and 200 of you would post in that thread, defending your console, because you have nothing better to do.
And and at the bolded part, don't post anymore if you aren't going to say something postive about something for once about your competitor console.
darthdevidem01 said:
Devs already need multilayered bu ray discs for PS3 games.....don't doubt that within 3 years 25GB, nay 50GB may be too small. |
No they don't.
It all comes down to compression...
Take a PC game for instance, something like... Dragon Age Origins perhaps? Takes up about 6-7gb on a disc, install size? 15gb+.
Compression is a very interesting thing however, some files say... a .bmp texture can be compressed to a fraction of it's size, however because it's only a fraction of it's size it takes less time to transfer that same texture from disc to the system so it can be decrompressed.
However the down side of compression is that it takes up valuable CPU cycles to decompress... Every single CPU cycle is important on a console as it's a very limited resource. (The PS3 is no exception.)
The more compression you use, the more CPU cycles you require in order to decompress it.
The PC can get away with it because installation of games allows textures (And other data) to be decompressed whilst installing, so it doesnt have to be done on the fly.
With that in mind the PC probably won't be moving on from the regular DVD for a long time to come.
The biggest advantage the Wii U has that will give it an advantage (A massive one) is the System Memory and GPU, it will initially allow the Wii to run current games at the full 1080P resolution, the current Xbox and Playstation's games are mostly rendered at 720P or lower and then upscaled to 1080P which looks down right horrible. (This coming from someone who games at a 5760x1080 Eyefinity resolution.)
25gb will be more than plenty for the next 5+ years of the consoles life, in the worst case a decent amount of compression should push it upwards of 40-50gb.
--::{PC Gaming Master Race}::--
8GB? For an 8th gen console. MP3 players have more than that these days. I mean how expensive would say 32GB of flash been? That would be acceptable.
Viper1 said:
Keep in mind that the Blu-ray drive in the PS3 is slow (only 2x) and developers have used redundant data for most games as a way to reduce seek times and disc spins. If the optical drive in Wii U is faster (and I see no reason why it won't be as even the cheapest of the cheap BD drives are 4x with most being 8-12x now with still 18 months to go) then the volume of redundant data will be reduced greatly - likely to no redundancy needed at all. Witcher 2 is also coming to the X360 now. We'll see how much of an impact the lower capacity has on the graphics, content and audio and how the faster drive speed of the X360 reduces redundant data. [PS3 - 9 MB/s || X360 - 16.2 MB/s] |
Redundant data and installs will still be neccesary due to the way blu-ray operates. blu-ray will always have longer seek times then dvd since dvd uses cav (constant angular velocity), while blu-ray uses clv. (constant lineair velocity)
Dvds always spin at the same rate, resulting in faster reading at the outer edge (the 16.2 mb/s), but slower at the inner edge (8 mb/s) Blu-ray always reads at the same data rate by spinning the disk faster when reading the inner edge. Changing the velocity of the disk when seeking to another track takes extra time. Maybe Nintendo will use a proprietary blu-ray disk drive that uses cav, better suited for gaming.
For the witcher 2 on 360, the textures will most likely be downsampled due to memory limitations and 720p max anyway. That will save a ton of space. It will still need redundant data or use hdd cache, the 15gb is all on hdd installed from 2 dvds. Maybe they'll put it on 2 dvds, there's no reason not to. The Prologue and chapter 1 on disk 1, chapter 2 and the smaller chapter 3 on disk 2.
The witcher 2 would be nice as a launch title for WiiU though. Have all the info, mini games and configurable shortcut keys on the controller and the game on tv with high res textures, yes please.
USB Hard Drive? Nice.. i'm gonna buy a 500gb then, even if it isn't needed... they are pretty freaking cheap these days anyway
blazinhead89 said: 8GB? For an 8th gen console. MP3 players have more than that these days. I mean how expensive would say 32GB of flash been? That would be acceptable. |
Tha would add about $20 to the price of the console.
The rEVOLution is not being televised
Thats actually great; not only they steped up grahpics but in the storage, and 25 gigs too. I was actually expecting from them to release a medium with lower storage. This is getting better and better.