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Has Microsoft already lost E3?

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Has Microsoft already lost E3?

Yes 348 82.08%
 
No 76 17.92%
 
Total:424

@disolitude wow yea awesome sales equals good games right?
Noo.. uncharted3 with hopefully the last quardian is gonne kill all the xbox games..not sales wise..but reviews and game of the year awards.

and that is what counts
yaaay for american xbox fans..
shooter
shooter
shooter remake
kinect



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They just couldn't keep their games secret for long enough.

And I mean a year with 3 (almost) confirmed AAA exclusives (Halo Remake, Forza 4 and Gears 3) and at the very least 2 AA exclusives (Dance Central 2, Kinect Sports Season 2) is certainly not bad. (only counting the games that were present in the conference)

Obviously their show was about 2011 and not the future. Well aside from Halo 4 that is.


Sony is doing it differently and announces big games quite a bit before they are going to launch them. Killzone 2, GT5, The Last Guardian, Agent, FFVersusXIII.
That's not bad or anything, it's just different.



Far too much kinect. Will 360 gamers accept that?



voty2000 said:

In short no, Microsoft has not lost. They are appealing to a different market which is much larger than the "hardcore" market. I watched the conference with my 11 year old nephew and now he wants me to get Kinect so we can play. He loved it.

Sounds familiar.....

Get it? Its an open palm, he's shooting himself in the head.



“When we make some new announcement and if there is no positive initial reaction from the market, I try to think of it as a good sign because that can be interpreted as people reacting to something groundbreaking. ...if the employees were always minding themselves to do whatever the market is requiring at any moment, and if they were always focusing on something we can sell right now for the short term, it would be very limiting. We are trying to think outside the box.” - Satoru Iwata - This is why corporate multinationals will never truly understand, or risk doing, what Nintendo does.

I thought it was really poor tbh. I know they are aiming at a new demographic with Kinect but Disneyland/Ryse/Star Wars/Sesame Street all involve the same kinect actions again and again. The action in Star Wars looked so boring - slash slash jump slash slash jump. Ryse - slash slash kick slash slash kick. Disneyland - flying through the air dodging stuff, Star Wars - flying through the air dodging stuff. I reckon these games will sell well but get really poor reviews. Also some of the voice recognition stuff seems a bit tacked on and slightly needless.
Also all the demonstrations were pre-recorded and at times were poorly out of sync. Little things in the Funlabs demonstration such as the type of clothes she was wearing/the bag she scanned in were all pre-decided to make it look impressive. I bet it doesnt work half as well in reality.



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Honestly, it was a bad conference. Really bad. It lacked any decent announcement. It lacked any oomph. It was, in truth, a Kinect launch platform, but the Kinect games were all very similar: on rails flailing and waving hands at on-screen targets. Utterly uncool. Fine for young children, but that's it. An utter failure, and I'm sorely disappointed. I wanted something awesome for my Kinect. I haven't been given that.



disolitude said:

Was it really that bad?

I mean, Bing voice search across all streams of media on Xbox Live will sell more 360 units than any bombshell "exclusive". With this lineup and features, Kinect will annihilate this holiday season.

Not sure Sony or Nintendo can do much to change that, even if they announce 100 exclusives.

Bing voice search will sell bunk. If anything out of that will really move 360's to new audiences, it'll be Disneyland Adventures and possibly the Tim Schaffer Sesame Street one, but i don't see those features doing much of anything, except broadening the potential use of existing 360s (which will lead to expanded revenue in its own right, to be sure).

Mostly Microsoft needs to refine their presentation for Kinect. They're getting close, but bad actors onstage has always been a negative.

It's not a total failure, but its not what Microsoft needed to make up for their lack of new hardware in this run



Monster Hunter: pissing me off since 2010.

eddlemaistre said:
I thought it was really poor tbh. I know they are aiming at a new demographic with Kinect but Disneyland/Ryse/Star Wars/Sesame Street all involve the same kinect actions again and again. The action in Star Wars looked so boring - slash slash jump slash slash jump. Ryse - slash slash kick slash slash kick. Disneyland - flying through the air dodging stuff, Star Wars - flying through the air dodging stuff. I reckon these games will sell well but get really poor reviews. Also some of the voice recognition stuff seems a bit tacked on and slightly needless.
Also all the demonstrations were pre-recorded and at times were poorly out of sync. Little things in the Funlabs demonstration such as the type of clothes she was wearing/the bag she scanned in were all pre-decided to make it look impressive. I bet it doesnt work half as well in reality.

Bullshit.
Why should they record a demonstration with bloopers. Happened once in Star Wars Kinect, twice in Sesame Street (the little boy starting the scene by opening the pages) and in Fable The Journey when the demonstrator made a bigass spell that didn't hit the target at all.



e3 is for the hardcore not for the kids. thats why focusing on kinect will ofcourse make them loose e3, if they dont put many surprises.

halo one remake was good even thought it was expected, then their was halo 4. thats not enough to win e3.



Being in 3rd place never felt so good

There's still a chance that Sony will mess up...

...PSVita price announcment.... >_>



 

Face the future.. Gamecenter ID: nikkom_nl (oh no he didn't!!)