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House of The Dead Overkill Coming To PS3... With 3D, Move, And Trophies!!!

Forums - Sony Discussion - House of The Dead Overkill Coming To PS3... With 3D, Move, And Trophies!!!

SEGA has announced House of the Dead: Overkill Extended Cut for release this October for PlayStation 3.

The high definition version of the Wii shooter features support for PlayStation Move and stereoscopic 3D.

The gruesome shooter puts players in the middle of a mutant outbreak in Bayou County, with all seven stages of the original re-mastered and two brand new scenarios added.

In addition there will be PlayStation trophies to earn, and new game modes to see.

"The House of the Dead: Overkill - Extended Cut on PlayStation 3 will send players to the shrieking mad heart of mutant mayhem. This time we went further, faster and bloodier than before. We extended everything, even the title," said Gary Knight of SEGA.

The House of the Dead: Overkill Extended Cut is due for release October 28 for PS3.

http://www.videogamer.com/news/house_of_the_dead_overkill_coming_to_ps3.html

 

was this any good on the wii? might check it out if it has a fairly easy trophy list



                                                             

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Very nice... loved this game on the Wii!



It's just that simple.

YES YES YES!

one of the games on wii I ALWAYS wanted to play..heard it's funny as hell from some of my friends.

now give me some details on Muramasa HD and I won't have to consider getting a wii at all in the future



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Sweet.... I love me some HOD. Can't wait to play this in 3D







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A Move core test from Sega?



I do not have good memories of playing this on Wii.  To copy and paste from a post from Wii release period.

 

- Calibration not being very good, especially compared to HotD 2 3R.
- A lot of framerate drops on some levels, the train level maybe being the worse.
- The look around feature just doesn't work with the pace of the game.
- The look around feature does allow you to aim properly often while looking.
- The aiming cursor is far bigger than what your weapon will hit, which just seems pointless.
- Reloading with the same button as fire without needing aim off-screen or anything, often want to switch weapon when empty but end up reloading due to one too many button presses.
- Zombies skipping animations, sometimes they are standing tall and then just suddenly a split-second later they are bending over (often causing a missed shot and resetting combo).
- Game quickly shifts camera sometimes causes on screen enemies to just vanish (again causing miss/combo reset) and sometimes the enemies just pop on screen from nowhere the moment the quick shifting camera stops moving.
- Boss fights made too easy by game telling you not only the weak spots (though all HotD games do this right before boss) but also when weak spots are vunerable by circling them red.
- Story mode very short, most light gun shooters are short because they are arcade ports, Overkill doesn't have that excuse. Umbrella Chronicles was ground up built for a console and was a very good length, Overkill while longer than arcade ports should be a lot longer.
- The swearing is just over the top, these were meant to have a grindhouse influence but even those didn't swear that much. There is stereotype funny, but it reaches a limit then stops being funny.



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Great game. If you haven't played it on the Wii, I heartily recommend picking this one up.* As a light-gun game it's not all that, and it's far too easy, but the humor and characters more than make up for it. Grab a friend and have a blast.

 

*Applies only if you're into juvenile humor. Which you should be.



Sales shall be compared!



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Some call it the best reail shooter on Wii (back in time though).