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Forums - Nintendo Discussion - If Nintendo wants to be like Hollywood why....

"It doesn't matter how many systems N64 and GC sold. They would have sold   less if they didn't have games like Zelda OOT $ MM  and Mario kart and Mario Sunshine.  Those games sold systems."

That is not automatically a killer app. Making those systems hits would be killer apps, and that didn't happen.

"Malstrom is wrong because he can not see the obvious point that is right in front of his (and all of our) faces ... Early adopters buy into systems based on their potential, late adopters buy into a system based on how well that potential was realized."

He HAS written that.



A flashy-first game is awesome when it comes out. A great-first game is awesome forever.

Plus, just for the hell of it: Kelly Brook at the 2008 BAFTAs

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LordTheNightKnight said:

"It doesn't matter how many systems N64 and GC sold. They would have sold   less if they didn't have games like Zelda OOT $ MM  and Mario kart and Mario Sunshine.  Those games sold systems."

That is not automatically a killer app. Making those systems hits would be killer apps, and that didn't happen.

"Malstrom is wrong because he can not see the obvious point that is right in front of his (and all of our) faces ... Early adopters buy into systems based on their potential, late adopters buy into a system based on how well that potential was realized."

He HAS written that.

I'm going to say that only Ocarina of Time is a system seller in that list. The attach rate was almost 1 in 4. If that Zelda, the highest-selling one, did not push consoles, none before or since ever have.



Leatherhat on July 6th, 2012 3pm. Vita sales:"3 mil for COD 2 mil for AC. Maybe more. "  thehusbo on July 6th, 2012 5pm. Vita sales:"5 mil for COD 2.2 mil for AC."

LordTheNightKnight said:

"It doesn't matter how many systems N64 and GC sold. They would have sold   less if they didn't have games like Zelda OOT $ MM  and Mario kart and Mario Sunshine.  Those games sold systems."

That is not automatically a killer app. Making those systems hits would be killer apps, and that didn't happen.

"Malstrom is wrong because he can not see the obvious point that is right in front of his (and all of our) faces ... Early adopters buy into systems based on their potential, late adopters buy into a system based on how well that potential was realized."

He HAS written that.

How is mario kart, mario 64, goldeneye, ocarina not killer apps, when final fantasy 7 is still considered the ps1 killer app along with gran turismo and the sales aren't that far off from each other?

It's not having no killer apps, it's not having ENOUGH killer apps.

Killer apps are those games that are so incredible and fun and amazing that you just HAVE to buy the console. Those N64 games were just that.



People if a thread says 1 of these following things then it's a Malstrom inspired thread.

Nintendo not giving the audience what they want.

3D will never be accepted by the mainstream.

Arcade value games

So please avoid the thread because all it's going to be is why don't Nintendo take Malstrom's advice. 

Is there not a thread already made for his writings on here anyway?



 

Just because someone is saying something different. Doesn't mean their point of view is right!

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theprof00 said:
LordTheNightKnight said:

"It doesn't matter how many systems N64 and GC sold. They would have sold   less if they didn't have games like Zelda OOT $ MM  and Mario kart and Mario Sunshine.  Those games sold systems."

That is not automatically a killer app. Making those systems hits would be killer apps, and that didn't happen.

"Malstrom is wrong because he can not see the obvious point that is right in front of his (and all of our) faces ... Early adopters buy into systems based on their potential, late adopters buy into a system based on how well that potential was realized."

He HAS written that.

How is mario kart, mario 64, goldeneye, ocarina not killer apps, when final fantasy 7 is still considered the ps1 killer app along with gran turismo and the sales aren't that far off from each other?

It's not having no killer apps, it's not having ENOUGH killer apps.

Killer apps are those games that are so incredible and fun and amazing that you just HAVE to buy the console. Those N64 games were just that.


Part not enough and part that the games didn't help sales nearly enough. The sales of the system relative to the sales of the hit games is higher on the PS1, so those games had more people buying the system for them.



A flashy-first game is awesome when it comes out. A great-first game is awesome forever.

Plus, just for the hell of it: Kelly Brook at the 2008 BAFTAs

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LordTheNightKnight said:
theprof00 said:
LordTheNightKnight said:

"It doesn't matter how many systems N64 and GC sold. They would have sold   less if they didn't have games like Zelda OOT $ MM  and Mario kart and Mario Sunshine.  Those games sold systems."

That is not automatically a killer app. Making those systems hits would be killer apps, and that didn't happen.

"Malstrom is wrong because he can not see the obvious point that is right in front of his (and all of our) faces ... Early adopters buy into systems based on their potential, late adopters buy into a system based on how well that potential was realized."

He HAS written that.

How is mario kart, mario 64, goldeneye, ocarina not killer apps, when final fantasy 7 is still considered the ps1 killer app along with gran turismo and the sales aren't that far off from each other?

It's not having no killer apps, it's not having ENOUGH killer apps.

Killer apps are those games that are so incredible and fun and amazing that you just HAVE to buy the console. Those N64 games were just that.


Part not enough and part that the games didn't help sales nearly enough. The sales of the system relative to the sales of the hit games is higher on the PS1, so those games had more people buying the system for them.

Attach rate for the n64 and gamecube games are much higher, with roughly the same total game sales for those big games. It has nothing to do with the sales of THOSE specific games and console sales. It has to do with the sheer number, nothing else.



theprof00 said:
LordTheNightKnight said:
theprof00 said:
LordTheNightKnight said:

"It doesn't matter how many systems N64 and GC sold. They would have sold   less if they didn't have games like Zelda OOT $ MM  and Mario kart and Mario Sunshine.  Those games sold systems."

That is not automatically a killer app. Making those systems hits would be killer apps, and that didn't happen.

"Malstrom is wrong because he can not see the obvious point that is right in front of his (and all of our) faces ... Early adopters buy into systems based on their potential, late adopters buy into a system based on how well that potential was realized."

He HAS written that.

How is mario kart, mario 64, goldeneye, ocarina not killer apps, when final fantasy 7 is still considered the ps1 killer app along with gran turismo and the sales aren't that far off from each other?

It's not having no killer apps, it's not having ENOUGH killer apps.

Killer apps are those games that are so incredible and fun and amazing that you just HAVE to buy the console. Those N64 games were just that.


Part not enough and part that the games didn't help sales nearly enough. The sales of the system relative to the sales of the hit games is higher on the PS1, so those games had more people buying the system for them.

Attach rate for the n64 and gamecube games are much higher, with roughly the same total game sales for those big games. It has nothing to do with the sales of THOSE specific games and console sales. It has to do with the sheer number, nothing else.


Attach rate doesn't make a killer app either. Again, it has to do with if sales are higher when the game comes out, stays higher for a considerable time, and makes the system a hit.



A flashy-first game is awesome when it comes out. A great-first game is awesome forever.

Plus, just for the hell of it: Kelly Brook at the 2008 BAFTAs

LordTheNightKnight said:
theprof00 said:

Attach rate for the n64 and gamecube games are much higher, with roughly the same total game sales for those big games. It has nothing to do with the sales of THOSE specific games and console sales. It has to do with the sheer number, nothing else.


Attach rate doesn't make a killer app either. Again, it has to do with if sales are higher when the game comes out, stays higher for a considerable time, and makes the system a hit.

A killer app never had the requirement to make a system a hit. I don't know where you are getting that. A killer app makes people want to buy the system. N64 had killer apps, just not enough of them.

It had 3-5 killer apps, and everything else was pretty average stuff.

You can really say Ocarina was not a killer app? Goldeneye? Goldeneye was one of the games on the professional gaming circuit in America. I bought N64 for Goldeneye. ONE killer app does not make a system. Had n64 not had ocarina or SM64, or goldeneye or Turok...n64 would've tanked.



theprof00 said:
LordTheNightKnight said:
theprof00 said:

Attach rate for the n64 and gamecube games are much higher, with roughly the same total game sales for those big games. It has nothing to do with the sales of THOSE specific games and console sales. It has to do with the sheer number, nothing else.


Attach rate doesn't make a killer app either. Again, it has to do with if sales are higher when the game comes out, stays higher for a considerable time, and makes the system a hit.

A killer app never had the requirement to make a system a hit. I don't know where you are getting that. A killer app makes people want to buy the system. N64 had killer apps, just not enough of them.

It had 3-5 killer apps, and everything else was pretty average stuff.

You can really say Ocarina was not a killer app? Goldeneye? Goldeneye was one of the games on the professional gaming circuit in America. I bought N64 for Goldeneye. ONE killer app does not make a system. Had n64 not had ocarina or SM64, or goldeneye or Turok...n64 would've tanked.


Okay, I'll give that definitions can vary, as I don't know if the term has ever been official defined. The point is that the system sales show that any system sellers weren't very good ones. While the systems sellers on the Wii, PS1, PS2, and other systems, were very good at selling systems.



A flashy-first game is awesome when it comes out. A great-first game is awesome forever.

Plus, just for the hell of it: Kelly Brook at the 2008 BAFTAs

What Nintendo needs to do if they want to be like Hollywood is put out better trailers for their games. 

They need to hire the people that brought you the Top Gun trailer.  Now Top Gun might not have been The Godfather, but man that trailer kicked all kinds of butt.



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