Dinomax said:
scabab07 said:
Except Nintendo have never said they would like to be like Hollywood.
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So why they telling us to get excited over watching 3D Movies/Trailers on there gaming handheld when they showed off the 3DS? Even talk up netflix?
Why is Nintendo pushing for 3D in gaming at all when the gaming market has always rejected 3D, yet cinema market hasn't?
Why does Miyamoto always bring up Star Wars for his reason to ""surprise the audiance."" when its a movie, not a video game?
Nintendo even put on the back of Other M box ""witness the cinamatic story of Samus Aran's past."" WTF? Movies are an essential feature of a video game?
Why does a developer at Nintendo, argue with his bosses to keep in cinamatics in a mario game?
Sounds and looks to me, like a game company is pushing real hard to bank on Cinema.
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Iwata is trying quite hard to challenge the idea that just because Nintendo are good at very specific things, their platforms cannot have wider appeal. He is attempting to create an eco-system where atypical features can be brought to Nintendo platforms via third parties (not just movies/trailers but also more action games and shooters etc) with successful results.
I can understand why this strategy generates a large amount of backlash, I myself am not sure it is worth pursuing either, but I guess the rationale behind it is once there is a "healthy" level of "ordinary" entertainment content on Nintendo platforms (ordinary=the stuff found on other consoles) then Nintendo can go back to being Nintendo and do their own thing.
Once again, this seems even to a laymen like myself as a very risky strategy, and not something the old Nintendo would have done. It's possible Iwata is going too far with his "kindness" and openness to new ideas, to the point where he may be undoing some of the good philosophies built under Yamauchi. I hope this isn't the case.
Another way to look at it is to say that Nintendo usually try to take on a small amount of "big" problems in the industry with each hardware generation. The DS and Wii were obviously aimed at the issue of expanding the audience, and countering the idea that graphics are everything while bringing back the value of traditional, simpler games.
The 3DS, among other things, can be seen as Nintendo's first serious attempt to halt piracy on its systems (which were a serious problem this gen on DS and Wii). The other "big" problem they could be tackling this upcoming gen is the big shift in gaming from Japan to Western markets. This is a huge issue for Nintendo since it basically means they have to cater to a whole new audience which they are less familiar with (same problem all Japanese companies are facing, essentially).
It would be foolish of them to think this won't involve some trial and error, and have the company go through some growing pains. That is why the timing for such a difficult move would be appropriate since Nintendo are currently sitting on huge piles of cash from this generation's massive success. This kind of thinking still seems conservative for a company like Nintendo, since it is a reactive move (reacting to the changing market) but hopefully I will be proven wrong on this, possibly as soon as E3. Either way, this isn't Kansas any more
Regarding the second point: Miyamoto and Star Wars?? wut? do you have a source on that?
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