axt113 said: 1. the reason is that art that is not recieved well by the market, and is in fact produced knowing that the market will not recieve it, is just ego wanking, you're not doing anything of real value, you're just satisfying yourself. 2. Yes it shouldn't have existed, at least not made by Nintendo, as it was a waste of their resources, if a third party wanted to make it, then that's a different matter, but for Nintenndo, a business based off of selling its hardware so people can play games on, a game that fails to sell hardware is usesless, its just done to satisfy the ego of miyamoto. a third party making it, would have been different, since they have a different business model. 3. Bioshock may be looked on by a few fondly, but a game like Just dance will get more people interested in games than Bioshock will and will sell more copies, so just dance has more value in the end and is better recieved by the market. 4. In a year, when the Cafe debuts to underwhelming sales, and the 3DS is still struggling to gain traction, I will bump this thread to remind you. |
1. Frankly, this statement speaks volumes about the difference between you and I. While I do see the necessity to sell well, particularly in a business such as games, pleasing yourself artistically is important in that you want others to get an idea of what it means to you, not what you think it should mean to them. I guarantee that games like Pac Man, SMB and Wii Sports were games the designers had faith in, and therefore, they realized that others would like them too, as opposed to making something they just hoped would appeal to others first.
2. Again, I fail to see how over 9m copies sold was a waste of resources for a game that was so well received. Also, why does every game Nintendo releases have to be poised to sell systems? It would be nice if each and every one could, but what about those games that are great for the people who already own their system even if they don't move consoles to new users? Third parties shouldn't be the only ones able to provide these.
3. While I can agree that Just Dance would get more people who are not already gamers into playing games, if all they see for choices are more fare like Just Dance, they wouldn't stick around long. Fortunately there are other experiences that a "gateway game" like JD can lead to, something like Bioshock, perhaps, that will keep people interested in gaming as a whole.
4. Cafe debuting poorly and 3DS still struggling a year from now are of course, possibilites. But first, I highly doubt it, and second, bumping the thread will only remind me of your admittedly sound basis (systems sellers are important) but your flawed reasoning (everything else is garbage).