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Forums - Nintendo Discussion - Let's say third parties flood the next system: How to do it.

Mr Khan said:

I'm potentially worried that we'll see the worst of the early Wii third party games and the early PS3 games: shoehorned motion-control ports of old games that run worse than the PS360 versions...

I am looking forward to Haze.



Proud member of the SONIC SUPPORT SQUAD

Tag "Sorry man. Someone pissed in my Wheaties."

"There are like ten games a year that sell over a million units."  High Voltage CEO -  Eric Nofsinger

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Onyxmeth said:
LordTheNightKnight said:

"If it can use the next generation Unreal engine, publishers will undoubtedly give it at least above average support."

Although Epic will likely claim it can't without even looking at it.

What the hell are you talking about?

1. Why would Epic claim it can't if it can? A Nintendo console built up to support it can obviously support it, hence why I said they should do it. The Engine doesn't need to be tailor made per each console. Developers will tweak it where necessary.

2. It's not even up to Epic. The Unreal Engine is a gaming engine that any third party developer can use, so it's up to all of them to decide whether to use it on the Wii or not.

You're being negative just for the sake of it.


You obviously haven't heard what Mark Rein of Epic said. He said he was certain that the 3DS couldn't run UE3, and then said he hadn't even looked at a development kit for it, or even the specs.

And viper1 has even said the Wii can run UE3, so we all know he's full of it. My point is they likely would still lie just because of their attitude.



A flashy-first game is awesome when it comes out. A great-first game is awesome forever.

Plus, just for the hell of it: Kelly Brook at the 2008 BAFTAs

So long as we get the full, total support of Japanese publishers and developers back, that's all I care about. I'd love to have my Castlevania, and Metal Gear Solid, and Mega Man, and Street Fighter, and MAINLINE Final Fantasy games back. All of these franchises were born on a Nintendo system, and I want them back. Screw the western publishers.

 

Give me these franchises back and I'm a very happy man. 



Sempuukyaku said:

So long as we get the full, total support of Japanese publishers and developers back, that's all I care about. I'd love to have my Castlevania, and Metal Gear Solid, and Mega Man, and Street Fighter, and MAINLINE Final Fantasy games back. All of these franchises were born on a Nintendo system, and I want them back. Screw the western publishers.

 

Give me these franchises back and I'm a very happy man. 


Castlevnaia and Mega Man, but Street Fighter was from the arcades, and Metal Gear started on the MSX. Also, Mega Man never really left Nintendo, nor did Castlevania (especially on WiiWare). So Final Fantasy is the series that was born and left.



A flashy-first game is awesome when it comes out. A great-first game is awesome forever.

Plus, just for the hell of it: Kelly Brook at the 2008 BAFTAs

From a business point of view, give the audience what they want. Wii 2 will most likely have the same audience as Wii, so top selling Wii titles are a good clue what those people want.



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kitler53 said:

instead of making yet another thread to show off your entilist view on third party games why not buy the system that has the games you want?  it is not the job of a third party to create markets.  third parties look at the markets and create games to cater to that audience. 

how can you complain when a third party creates yet another minigame based games for nintendo's console when nintendo has published more than 10 minigame based games?

how can you complain when a third party creates yet another FPS/3rdPS for the ps360 instead of wii when nintendo has made one modestly successful metroid compared to MS's halo and gears major successes, and sony's resisteance, killzone, uncharted for good successes?

on each of the consoles third parties have put out games that mirror the types of games first party is developing.   either live with it and stop complaining or do like i did and move to the console that has the games you want.

And still we wait for a third party to use Zelda as an inspiration...



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LordTheNightKnight said:
Onyxmeth said:
LordTheNightKnight said:

"If it can use the next generation Unreal engine, publishers will undoubtedly give it at least above average support."

Although Epic will likely claim it can't without even looking at it.

What the hell are you talking about?

1. Why would Epic claim it can't if it can? A Nintendo console built up to support it can obviously support it, hence why I said they should do it. The Engine doesn't need to be tailor made per each console. Developers will tweak it where necessary.

2. It's not even up to Epic. The Unreal Engine is a gaming engine that any third party developer can use, so it's up to all of them to decide whether to use it on the Wii or not.

You're being negative just for the sake of it.


You obviously haven't heard what Mark Rein of Epic said. He said he was certain that the 3DS couldn't run UE3, and then said he hadn't even looked at a development kit for it, or even the specs.

And viper1 has even said the Wii can run UE3, so we all know he's full of it. My point is they likely would still lie just because of their attitude.

Whether Mark Rein is arrogant or not, it's up to 3rd party publishers to develop UE3 titles for the 3DS or not if it indeed can handle it. What he says doesn't matter, because Epic only develops less than 5% of all UE3 games released. If developers get the dev kits and realize Unreal Engine 4 is more than capable on it, why would they turn down utilizing the tech, because they're loyal to Mark Rein and Epic? The bottom line is, if Nintendo makes their next console easily portable from PC developed software, the third party support will show up. Let's not forget the only reason Nintendo lost it to begin with was because they tried to limit third parties in one way or another.

Secondly what is viper1's credentials in regards to this? Is this person a developer that worked on UE3 and the Wii and saw it to be possible? How much of the engine could the Wii handle according to him?



Tag: Became a freaking mod and a complete douche, coincidentally, at the same time.



Hasn't this lack of third party support been present since the N64 days? 



I more and more get the feeling it's mainly some sort of psychological thing that makes or brakes support of third parties. Most of them want to make movie-like games, push online and show how great they can make their games look on your system.

Maybe third parties are like gravity: You may not like it but it will always be there so why not arrange with it? Give them better online, a nice CPU and enough RAM and tell them they are cool. Epic will never stop bitching about Nintendo's systems but Capcom, Sega, Konami should be happy with these improvements. And with at least a one year headstart and a powerful-enough system they might just be happy enough to seriously support Nintendo's next console.

Look at the 3DS: Technically it is hardly more advanced than the DS was at the time of its release. All it needed was Nintendo saying "yeah, we're so hardcore" and a headstart and third parties went bonkers... once a good relationship has been established they will continue to support your system even with more powerful hardware out a year or two later. It's more about your console's image than the CPU inside it.



Onyxmeth said:
LordTheNightKnight said:
Onyxmeth said:
LordTheNightKnight said:

"If it can use the next generation Unreal engine, publishers will undoubtedly give it at least above average support."

Although Epic will likely claim it can't without even looking at it.

What the hell are you talking about?

1. Why would Epic claim it can't if it can? A Nintendo console built up to support it can obviously support it, hence why I said they should do it. The Engine doesn't need to be tailor made per each console. Developers will tweak it where necessary.

2. It's not even up to Epic. The Unreal Engine is a gaming engine that any third party developer can use, so it's up to all of them to decide whether to use it on the Wii or not.

You're being negative just for the sake of it.


You obviously haven't heard what Mark Rein of Epic said. He said he was certain that the 3DS couldn't run UE3, and then said he hadn't even looked at a development kit for it, or even the specs.

And viper1 has even said the Wii can run UE3, so we all know he's full of it. My point is they likely would still lie just because of their attitude.

Whether Mark Rein is arrogant or not, it's up to 3rd party publishers to develop UE3 titles for the 3DS or not if it indeed can handle it. What he says doesn't matter, because Epic only develops less than 5% of all UE3 games released. If developers get the dev kits and realize Unreal Engine 4 is more than capable on it, why would they turn down utilizing the tech, because they're loyal to Mark Rein and Epic? The bottom line is, if Nintendo makes their next console easily portable from PC developed software, the third party support will show up. Let's not forget the only reason Nintendo lost it to begin with was because they tried to limit third parties in one way or another.

Secondly what is viper1's credentials in regards to this? Is this person a developer that worked on UE3 and the Wii and saw it to be possible? How much of the engine could the Wii handle according to him?

Because third parties are lazy, and if Epic refuses to provide the support for the platform on their end with the engine, it'll end up much like Wii again, with one Unreal-based game adapted by a third party itself.

This will be a fascinating study into the depths of Epic's bias, really. If Epic decides not to, then it will become impossible to easily port many PS360 games over, and they could singlehandedly ban third-party parity



Monster Hunter: pissing me off since 2010.